fix percent scores off by *100

This commit is contained in:
Chris Danford
2005-04-12 07:48:04 +00:00
parent bbeaa77027
commit ad2db75e39
+4 -4
View File
@@ -209,7 +209,7 @@ void PaneDisplay::SetContent( PaneContents c )
case SONG_DIFFICULTY_RADAR_FREEZE: val = rv[RADAR_FREEZE]; break;
case SONG_DIFFICULTY_RADAR_CHAOS: val = rv[RADAR_CHAOS]; break;
case SONG_PROFILE_HIGH_SCORE:
val = 100.0f * PROFILEMAN->GetProfile(m_PlayerNumber)->GetStepsHighScoreList(pSong,pSteps).GetTopScore().fPercentDP;
val = PROFILEMAN->GetProfile(m_PlayerNumber)->GetStepsHighScoreList(pSong,pSteps).GetTopScore().fPercentDP;
break;
case SONG_PROFILE_NUM_PLAYS:
val = (float) PROFILEMAN->GetProfile(m_PlayerNumber)->GetStepsNumTimesPlayed(pSong,pSteps);
@@ -220,7 +220,7 @@ void PaneDisplay::SetContent( PaneContents c )
CHECKPOINT;
if( bIsEdit )
goto done; // no machine scores for edits
val = 100.0f * PROFILEMAN->GetMachineProfile()->GetStepsHighScoreList(pSong,pSteps).GetTopScore().fPercentDP;
val = PROFILEMAN->GetMachineProfile()->GetStepsHighScoreList(pSong,pSteps).GetTopScore().fPercentDP;
break;
case SONG_MACHINE_RANK:
@@ -241,7 +241,7 @@ void PaneDisplay::SetContent( PaneContents c )
case COURSE_MACHINE_HIGH_NAME: /* set val for color */
case COURSE_MACHINE_HIGH_SCORE:
val = 100.0f * PROFILEMAN->GetMachineProfile()->GetCourseHighScoreList(pCourse,pTrail).GetTopScore().fPercentDP;
val = PROFILEMAN->GetMachineProfile()->GetCourseHighScoreList(pCourse,pTrail).GetTopScore().fPercentDP;
break;
case COURSE_MACHINE_NUM_PLAYS:
@@ -258,7 +258,7 @@ void PaneDisplay::SetContent( PaneContents c )
break;
case COURSE_PROFILE_HIGH_SCORE:
val = 100.0f * PROFILEMAN->GetProfile(m_PlayerNumber)->GetCourseHighScoreList(pCourse,pTrail).GetTopScore().fPercentDP;
val = PROFILEMAN->GetProfile(m_PlayerNumber)->GetCourseHighScoreList(pCourse,pTrail).GetTopScore().fPercentDP;
break;
case COURSE_PROFILE_NUM_PLAYS:
val = (float) PROFILEMAN->GetProfile(m_PlayerNumber)->GetCourseNumTimesPlayed( pCourse );