fix AV in demonstration

This commit is contained in:
Chris Danford
2005-04-16 04:50:56 +00:00
parent 69779f76e8
commit 1c63287f45
+6
View File
@@ -103,6 +103,12 @@ void Transition::StartTransitioning( ScreenMessage send_when_done )
{
if( m_State != waiting )
return; // ignore
// If transition isn't loaded don't set state to transitioning.
// We assume elsewhere that m_sprTransition is loaded.
if( !m_sprTransition.IsLoaded() )
return;
m_sprTransition->PlayCommand( "StartTransitioning" );
m_MessageToSendWhenDone = send_when_done;