Commit Graph
80 Commits
Author SHA1 Message Date
Chris Danford a0be7a2d72 tweak tipsy 2004-01-01 00:03:40 +00:00
Glenn Maynard 217f86e5fa fix Dizzy tweening 2003-11-18 00:50:06 +00:00
Glenn Maynard 9db6700c2f fix ACCEL_BRAKE tweening 2003-10-26 06:40:05 +00:00
Glenn Maynard 8d6d471ad7 fix EFFECT_TORNADO tweening 2003-10-24 07:40:42 +00:00
Glenn Maynard 308308ac99 fix sudden+hidden 2003-10-01 21:46:00 +00:00
Glenn Maynard c195f622ca simplify 2003-09-30 03:59:37 +00:00
Glenn Maynard ebfe37f70b Several effect fixes and simplifications. 2003-09-30 03:14:09 +00:00
Glenn Maynard 7be871b13a Nothing ever uses YOffset directly; everything sends it to either
ArrowGetYPosWithoutReverse or ArrowGetYPos.  ArrowGetYPos
sends it to ArrowGetYPosWithoutReverse.

Fold ArrowGetYPosWithoutReverse into ArrowGetYOffset.
2003-09-26 03:31:58 +00:00
Glenn Maynard 48d8017fa7 Move functions around. 2003-09-26 03:21:53 +00:00
Chris Danford eebb417840 clean up perspective
fix mini
fix frustum matrix in D3D
2003-09-21 18:07:29 +00:00
Chris Danford 0fe7975ab5 more challenging "brake" effect 2003-09-16 07:21:50 +00:00
Glenn Maynard b8e171e289 Fix mini bugs. 2003-09-09 01:32:32 +00:00
Glenn Maynard ab3d3c622a Fix visibility modifiers when combined with reverse modifiers 2003-09-04 05:27:43 +00:00
Glenn Maynard 5fd9adbe38 Move ARROW_SPACING into ArrowEffects.cpp.
Move ARROW_SIZE into GameConstantsAndTypes.h.
2003-09-04 04:57:54 +00:00
Steve Checkoway f1925e135d Unused variable. Will it ever be used or should the line be deleted? 2003-08-31 14:00:14 +00:00
Chris Danford 248a61513a Add scrolls: split and alternate 2003-08-17 00:15:54 +00:00
Chris Danford 7429c86ebe Add "tipsy" effect (is there a better name for this?) 2003-08-16 23:34:47 +00:00
Chris Danford bf02bfddf4 rename Notes to Steps 2003-08-03 00:13:55 +00:00
Glenn Maynard 2f99e4bfdc add BEAT 2003-07-09 10:40:34 +00:00
Glenn Maynard f9ff8d49fb Z-buffer for effects on the Z axis. 2003-07-09 01:34:48 +00:00
Glenn Maynard 1921765e9e Allow for effects on the Z axis. 2003-07-09 00:49:05 +00:00
William Reading d310d0e252 Fix darwin math problems 2003-07-04 18:03:20 +00:00
Glenn Maynard 121fa91c67 fix expand 2003-06-17 19:26:16 +00:00
Glenn Maynard 881d0e45d9 This fixes hidden, sudden, etc. with changed scroll speeds. I'm not sure
why this was here, so I'm not sure if this breaks other mods.  I need to set
up a test screen for gameplay mods; testing mods in gameplay is too slow ...
2003-05-29 00:15:51 +00:00
Glenn Maynard 6468f2b0d8 really fix flip 2003-05-17 21:40:11 +00:00
Glenn Maynard 98aebfaffb fix flip 2003-05-17 21:39:32 +00:00
Andrew Livy 1c097d1d5f Added: Random Vanish mode: Arrows go in at the bottom, disappear, get randomized in the middle whist invisible and come out at the top somewhere else :)
Known Bugs: The only major bug i've experienced with this is for some reason the arrows continue past the grey bar even if you get great, perfect or marvellous. This doesn't affect the score though, I can't quite figure this one out.

Added: Hidden and Vanish codes for PIU.
2003-05-04 13:58:45 +00:00
Chris Danford 977ad34638 move timespacing on player options screen 2003-04-24 06:16:04 +00:00
Aaron VonderHaar c822a41fca Song.h => song.h 2003-04-22 12:13:36 +00:00
Glenn Maynard bc745f1380 Fix "blink".
(Er.  Andy, do you actually *like* this mode?  It's really annoying.  :)
2003-04-21 00:12:42 +00:00
Chris Danford 7e46786e0d fix hidden, sudden when using reverse 2003-04-17 21:44:33 +00:00
Chris Danford 25ef2863e0 add time-based spacing and variable scroll speed (commented out because it wasn't as helpful as I hoped) 2003-04-16 22:49:40 +00:00
Chris Danford 3c6ed5a9ed add time-based spacing and variable scroll speed (commented out because it wasn't as helpful as I hoped) 2003-04-16 22:48:00 +00:00
Chris Danford 02d72dea3d fix dizzy 2003-04-07 21:31:45 +00:00
Glenn Maynard 32da97588f Use NoteFieldPositioning.
ArrowGetXPos should probably be XOffset, now.
2003-04-02 21:58:27 +00:00
Chris Danford 40195e81c7 header2 -> Common title
Created new PlayerOption group: Perspective
Added pref: DefaultModifiers
Land -> Brake
2003-04-01 19:31:27 +00:00
Chris Danford 66a6f0017f Most PlayerOptions now represented by floats
Appearance PlayerOptions are now not mutually exclusive
Accel PlayerOptions are now not mutually exclusive
Most PlayerOptions linearly interpolate if changed during song
2003-02-26 23:26:57 +00:00
Chris Danford 5ecd3afdd7 improved editor playback performance by not drawing unncessary Actors
fixed crash in Big transform
fixed ugly area highlight alignment
2003-02-19 07:59:00 +00:00
Chris Danford 89114ee921 Fixed crash drawing area highlight if boost is on 2003-02-19 06:55:07 +00:00
Chris Danford ac9e58f760 overhauling editor UI 2003-02-18 23:15:38 +00:00
Chris Danford 5028fab1bc fixed interaction between arrow brightness and boomerang
fixing more course problems
2003-02-17 02:45:30 +00:00
Glenn Maynard 029770d976 shh 2003-02-16 05:20:38 +00:00
Glenn Maynard 42cfd6f98c stdafx -> global 2003-02-16 04:01:45 +00:00
Chris Danford b129bd7601 fixed wrong tap darking w/ reverse
working on course Ranking
2003-02-12 22:52:28 +00:00
Chris Danford 68f4bf1f31 cleaned up ShowSongOptions pref
Added fade for missed tap notes
move FailType to MachineOptions (so it's persistent)
2003-02-12 22:05:14 +00:00
Chris Danford d12e090808 grading error fixes, ranking calculation and display fixes, set default difficulty back to same level as 3.0 final 2003-02-03 05:53:59 +00:00
Chris Danford 559c3b7248 NEW FEATURE: Added 0.25x scroll speed
CHANGE:  Reorganized options on Player Options screen
NEW FEATURE:  New modifier: Acceleration-Land
NEW FEATURE:  New modifier: Acceleration-Expand
NEW FEATURE:  New modifier: Acceleration-Boomerang
CHANGE:  Tweaked Acceleration-Wave for more of a challenge
CHANGE:  Changed format  NoteSkin tap graphic format.  Existing NoteSkins will
	need to update the tap graphic.
2003-01-25 11:05:12 +00:00
Glenn Maynard d8c4057660 get rid of TIMER 2002-12-19 23:07:20 +00:00
Chris Danford 628dea9da7 OpenGL checkin. Movie textures, texture stretch, texture dither, and 16 bit textures are broken. 2002-11-11 04:53:31 +00:00
Chris Danford ff93d0d0e3 fixed several bugs related to codes 2002-09-30 02:19:02 +00:00