fix EFFECT_TORNADO tweening

This commit is contained in:
Glenn Maynard
2003-10-24 07:40:42 +00:00
parent 7ba701cffa
commit 8d6d471ad7
+1 -1
View File
@@ -154,7 +154,7 @@ float ArrowGetXPos( PlayerNumber pn, int iColNum, float fYOffset )
const float fAdjustedPixelOffset = SCALE( cosf(fRads), -1, 1, fMinX, fMaxX );
fPixelOffsetFromCenter = fAdjustedPixelOffset - fRealPixelOffset;
fPixelOffsetFromCenter += (fAdjustedPixelOffset - fRealPixelOffset) * fEffects[PlayerOptions::EFFECT_TORNADO];
}
if( fEffects[PlayerOptions::EFFECT_DRUNK] > 0 )