Move ARROW_SPACING into ArrowEffects.cpp.

Move ARROW_SIZE into GameConstantsAndTypes.h.
This commit is contained in:
Glenn Maynard
2003-09-04 04:57:54 +00:00
parent f108e84730
commit 5fd9adbe38
3 changed files with 4 additions and 3 deletions
+2
View File
@@ -22,6 +22,8 @@
#include <math.h>
#include "RageMath.h"
const float ARROW_SPACING = ARROW_SIZE;// + 2;
float g_fExpandSeconds = 0;
float ArrowGetYOffset( PlayerNumber pn, int iCol, float fNoteBeat )
-3
View File
@@ -16,9 +16,6 @@
#include "GameConstantsAndTypes.h"
#include "StyleDef.h"
const int ARROW_SIZE = 64;
const float ARROW_SPACING = ARROW_SIZE;// + 2;
// fYOffset is a vertical position in pixels relative to the center.
// (positive if has not yet been stepped on, negative if has already passed).
+2
View File
@@ -31,6 +31,8 @@
#define SCREEN_NEAR (-1000)
#define SCREEN_FAR (1000)
#define ARROW_SIZE (64)
//
// Note definitions
//