Commit Graph

37 Commits

Author SHA1 Message Date
Chris Danford e183e3b706 add SaveModifiers code for PlayerOptions screen 2004-02-23 08:16:40 +00:00
Chris Danford e8f3886d2c add "CancelAll" code for PlayerOptions screen 2004-02-23 07:44:57 +00:00
Chris Danford 646f67a3d2 allow save screenshot on eval screen with MenuLeft-MenuRight-Start 2004-02-12 09:44:16 +00:00
Glenn Maynard f116a3f4e8 cleanup 2004-01-25 15:45:50 +00:00
Glenn Maynard 5144e29421 generalize 2004-01-25 02:29:18 +00:00
Glenn Maynard 3d0d191e91 dur 2004-01-21 05:25:19 +00:00
Glenn Maynard 28958bbd3f hush log 2004-01-21 05:03:13 +00:00
Chris Danford 5b08f9dae2 split SORT_MENU into SORT_SORT_MENU and SORT_MODE_MENU 2004-01-11 08:15:44 +00:00
Glenn Maynard 49cf4f0b82 Loosen up tap detection; it's strict to the point of being annoying. 2003-12-11 21:01:54 +00:00
Glenn Maynard 06e3b86538 add NextSort3,4 2003-12-06 00:32:42 +00:00
Chris Danford ddd9b78af5 rename "AllSorts" code to "Menu" 2003-12-02 09:15:35 +00:00
Chris Danford 2dc6cb9099 Let CodeDetector detect Left+Right and Left-Right-Start codes on ScreenSelectMusic 2003-12-02 09:04:00 +00:00
Chris Danford 3ca893b0ca add twister transform
reorganize transform options
2003-11-07 08:45:21 +00:00
Chris Danford 768b2e5846 rework ScreenOptionMaster metric names to not depend on language specific row title
create Mines row in ScreenPlayerOptions and move other options around
2003-11-07 07:25:52 +00:00
Matt Denham 6a4a16e5a6 fix up DWI writer, leave notes for things to fix soon 2003-11-04 08:44:26 +00:00
Chris Danford ca7a13deaa add switch game code 2003-09-25 02:16:37 +00:00
Andrew Livy 378f7a3a4a Can now skip from group to group on ez2/pump song select using codes -- note; currently enters infinite loop if there is only 1 group and code entered -- will fix this later 2003-09-07 22:03:23 +00:00
Chris Danford 248a61513a Add scrolls: split and alternate 2003-08-17 00:15:54 +00:00
Steve Checkoway 8c6ba0f506 Fix compile warnings 2003-08-01 12:12:02 +00:00
Glenn Maynard 2251b989d4 Make the reset code go back to defaults, not null options. 2003-07-12 20:09:31 +00:00
Glenn Maynard 7ff4080994 default: 2003-06-30 04:59:28 +00:00
Andrew Livy 1c097d1d5f Added: Random Vanish mode: Arrows go in at the bottom, disappear, get randomized in the middle whist invisible and come out at the top somewhere else :)
Known Bugs: The only major bug i've experienced with this is for some reason the arrows continue past the grey bar even if you get great, perfect or marvellous. This doesn't affect the score though, I can't quite figure this one out.

Added: Hidden and Vanish codes for PIU.
2003-05-04 13:58:45 +00:00
Glenn Maynard fe33dec385 Partial s/GetString/c_str/.
(watch out for PlayerOptions::GetString and SongOptions::GetString)
2003-04-25 00:01:35 +00:00
Chris Danford 71c57c1348 xoffset -> addx 2003-04-14 05:22:33 +00:00
Chris Danford 85c9e8a89e repositioned MenuElements "play sound on first update" hack inside of Transition where it belongs 2003-04-13 06:29:02 +00:00
Chris Danford 82199383a8 Change event mode to a CoinMode (since using COIN_PAY and EventMode at the same time doesn't make sense).
Split ScreenLogo and ScreenTitleMenu.
In ScreenTitleMenu, add a different animation if using COIN_HOME (for SMMAX2).
Added codes at TitleMenu to change Theme and Announcer.
2003-04-13 04:50:08 +00:00
Chris Danford 66a6f0017f Most PlayerOptions now represented by floats
Appearance PlayerOptions are now not mutually exclusive
Accel PlayerOptions are now not mutually exclusive
Most PlayerOptions linearly interpolate if changed during song
2003-02-26 23:26:57 +00:00
Chris Danford cdf8214ff7 PlayerOptions::ColorType no longer used 2003-02-19 05:59:19 +00:00
Chris Danford 12756391db Added BIG transform. Haven't yet fixed the weird interaction it has with the score. 2003-02-16 20:27:53 +00:00
Glenn Maynard 42cfd6f98c stdafx -> global 2003-02-16 04:01:45 +00:00
Chris Danford 4ff98e0442 added flexable NoteType coloring to NoteDisplay, optimized note texture usage 2003-02-06 07:32:57 +00:00
Chris Danford 559c3b7248 NEW FEATURE: Added 0.25x scroll speed
CHANGE:  Reorganized options on Player Options screen
NEW FEATURE:  New modifier: Acceleration-Land
NEW FEATURE:  New modifier: Acceleration-Expand
NEW FEATURE:  New modifier: Acceleration-Boomerang
CHANGE:  Tweaked Acceleration-Wave for more of a challenge
CHANGE:  Changed format  NoteSkin tap graphic format.  Existing NoteSkins will
	need to update the tap graphic.
2003-01-25 11:05:12 +00:00
Andrew Livy a14de6f9ff Added a code that changes the scroll speed in reverse order.
Pump style screen now has Mirror and Random icons.
2003-01-16 23:31:34 +00:00
Glenn Maynard 7e9905995d some more s/GetSize/size/ and other minor STLisms 2002-10-31 03:16:02 +00:00
Chris Danford ec202633e9 Added .GetString() to all CStrings passed in vargs 2002-10-29 07:58:44 +00:00
Chris Danford ff93d0d0e3 fixed several bugs related to codes 2002-09-30 02:19:02 +00:00
Chris Danford 7fb4b9c977 added codes for option entry and option icons 2002-09-03 00:22:12 +00:00