Glenn Maynard
f5e405e28f
missed: move GameButtonType out of GameInput.h
2007-01-13 03:49:47 +00:00
Glenn Maynard
2c67ed8391
unused
2006-11-21 02:50:37 +00:00
John Bauer
a50516f00b
Fix the build.
2006-10-23 17:59:25 +00:00
Glenn Maynard
617e8b5335
FOREACH_ENUM2 -> FOREACH_ENUM
2006-10-07 08:56:58 +00:00
Glenn Maynard
4bb479a445
standard enums for some preference types
2006-10-07 07:43:18 +00:00
Glenn Maynard
de6ca466d2
more enum standardization
2006-10-07 04:39:48 +00:00
Glenn Maynard
2ce839e4eb
Invalid
2006-10-07 04:25:28 +00:00
Glenn Maynard
8a4ddd1515
Invalid
2006-10-07 04:13:43 +00:00
Glenn Maynard
b67e57864e
Invalid
2006-10-07 03:32:16 +00:00
Glenn Maynard
2aa4b1a142
bind StyleType
2006-10-06 23:09:03 +00:00
Steve Checkoway
aeee3d9758
Declare HoldNoteScore.
2006-10-02 01:32:06 +00:00
Glenn Maynard
982228b7e6
bind StepsType
2006-09-27 06:09:52 +00:00
Glenn Maynard
2eca7b670c
use FOREACH_ENUM2
2006-09-27 05:18:47 +00:00
Glenn Maynard
f5abae7caa
StyleType
2006-09-26 21:25:28 +00:00
Glenn Maynard
e531249704
naming cleanups
2006-09-26 20:49:10 +00:00
Glenn Maynard
9c9440c8a0
PlayMode_Invalid
2006-09-26 20:32:41 +00:00
Glenn Maynard
f806ec5936
StepsType_Invalid
2006-09-26 20:28:46 +00:00
Glenn Maynard
a7b53444f8
NUM_STEPS_TYPES -> NUM_StepsType
2006-09-26 20:22:28 +00:00
Glenn Maynard
a220b68c9e
update bindings
2006-09-26 08:01:12 +00:00
Glenn Maynard
c67422591c
update bindings
2006-09-26 07:48:47 +00:00
Glenn Maynard
e8a3c636f6
SortOrder_INVALID, NUM_SortOrder
2006-09-26 07:42:55 +00:00
Glenn Maynard
2ed1154dfb
update bindings
2006-09-26 07:33:26 +00:00
Glenn Maynard
14b51a70d7
update Stage
2006-09-26 05:08:52 +00:00
Glenn Maynard
3fca0d9366
bindings
...
remove PLAY_MODE_
2006-09-26 03:28:51 +00:00
Glenn Maynard
c011185fa9
new binding method
2006-09-26 01:54:36 +00:00
Chris Danford
29d77f5c8c
search songs by a genre list
...
move MenuDir to SSMaster header
GoalType name cleanup
2006-07-11 06:51:46 +00:00
Steve Checkoway
57ffea9e7d
Add dance-routine steps/style.
2006-06-16 23:46:36 +00:00
Chris Danford
bead3edf0e
add multiplayer status
2006-04-21 00:43:32 +00:00
Steve Checkoway
0c52c3698c
Add EditModeToString and StringToEditMode.
2006-03-14 03:39:38 +00:00
Steve Checkoway
dd2857c70f
Fix define.
2006-03-11 22:06:20 +00:00
Chris Danford
7f821e8cfc
CString -> RString
2006-01-22 01:00:06 +00:00
Chris Danford
fc18dbd342
make more strings localizable
2006-01-08 18:40:20 +00:00
Chris Danford
44225ad379
XToThemedString -> XToLocalizedString
2006-01-07 04:11:29 +00:00
Glenn Maynard
f4278bf86a
prototypes
2005-12-30 19:36:25 +00:00
Chris Danford
0b98adff15
make RadarCategory enum and Lua names consistent
2005-12-24 20:18:56 +00:00
Chris Danford
66c5a45117
SetLoadedFromProfile when the Steps are created, not when they are saved
2005-12-06 23:44:01 +00:00
Chris Danford
36c7d8e0ed
enum name cleanup
2005-12-01 03:20:25 +00:00
Chris Danford
8cb7360ab6
bAllowThemeTitles -> bAllowThemeTitle
2005-11-30 22:37:51 +00:00
Chris Danford
0f0caf7972
Writable files in "Save", read-only files in "Data". This simplifies the installer and packaging.
2005-10-30 23:08:38 +00:00
Chris Danford
9b3a007551
reduce dependencies
2005-10-26 02:27:48 +00:00
Chris Danford
feb1bfb0fc
naming cleanup: rename scoring "Tier1"s to "W1"s (short for "Window 1")
...
add Preference1D so that we can index into the grading and life values
2005-10-09 04:30:59 +00:00
Chris Danford
0940df4b49
move enum TimingWindow to global for PrefsManager
2005-10-08 17:37:04 +00:00
Chris Danford
1ead066956
Use generic names for TapNoteScore values since they are treated genericly by the code.
...
Theme changes coming...
2005-10-08 02:02:03 +00:00
Chris Danford
b6cf3477b4
Use generic names for TapNoteScore values since they are treated genericly by the code.
...
Theme changes coming...
2005-10-08 00:57:40 +00:00
Chris Danford
1333bfd2d8
remove references to specific games for things that are only specific to the controller type
2005-10-07 05:00:52 +00:00
Glenn Maynard
dce23e31b4
cleanup
2005-09-21 21:56:36 +00:00
Chris Danford
ff7c122289
cleanup: move ProfileLoadResult into GameConstantsAndTypes so we don't take dependencies on Profile.h for ProfileLoadResult
2005-08-13 06:59:27 +00:00
Chris Danford
f0335f486c
GROUP_ALL_MUSIC -> GROUP_ALL
...
use GROUP_ALL as sentinel value in PreferredCourse
2005-06-24 06:06:16 +00:00
Glenn Maynard
6be07b3d5d
Don't define CStrings in headers. A new instance will be created in every
...
file that uses the header. A string in GameConstantsAndTypes.h may be duplicated
dozens of times; since it's not a POD, the compiler can't omit or merge it.
2005-06-09 04:03:08 +00:00
Chris Danford
dac72665e3
move background file enumerating into BackgroundUtil.*
...
fix editor background change functionality
2005-05-31 01:17:37 +00:00