Commit Graph
216 Commits
Author SHA1 Message Date
Glenn Maynard f5e405e28f missed: move GameButtonType out of GameInput.h 2007-01-13 03:49:47 +00:00
Glenn Maynard 2c67ed8391 unused 2006-11-21 02:50:37 +00:00
John Bauer a50516f00b Fix the build. 2006-10-23 17:59:25 +00:00
Glenn Maynard 617e8b5335 FOREACH_ENUM2 -> FOREACH_ENUM 2006-10-07 08:56:58 +00:00
Glenn Maynard 4bb479a445 standard enums for some preference types 2006-10-07 07:43:18 +00:00
Glenn Maynard de6ca466d2 more enum standardization 2006-10-07 04:39:48 +00:00
Glenn Maynard 2ce839e4eb Invalid 2006-10-07 04:25:28 +00:00
Glenn Maynard 8a4ddd1515 Invalid 2006-10-07 04:13:43 +00:00
Glenn Maynard b67e57864e Invalid 2006-10-07 03:32:16 +00:00
Glenn Maynard 2aa4b1a142 bind StyleType 2006-10-06 23:09:03 +00:00
Steve Checkoway aeee3d9758 Declare HoldNoteScore. 2006-10-02 01:32:06 +00:00
Glenn Maynard 982228b7e6 bind StepsType 2006-09-27 06:09:52 +00:00
Glenn Maynard 2eca7b670c use FOREACH_ENUM2 2006-09-27 05:18:47 +00:00
Glenn Maynard f5abae7caa StyleType 2006-09-26 21:25:28 +00:00
Glenn Maynard e531249704 naming cleanups 2006-09-26 20:49:10 +00:00
Glenn Maynard 9c9440c8a0 PlayMode_Invalid 2006-09-26 20:32:41 +00:00
Glenn Maynard f806ec5936 StepsType_Invalid 2006-09-26 20:28:46 +00:00
Glenn Maynard a7b53444f8 NUM_STEPS_TYPES -> NUM_StepsType 2006-09-26 20:22:28 +00:00
Glenn Maynard a220b68c9e update bindings 2006-09-26 08:01:12 +00:00
Glenn Maynard c67422591c update bindings 2006-09-26 07:48:47 +00:00
Glenn Maynard e8a3c636f6 SortOrder_INVALID, NUM_SortOrder 2006-09-26 07:42:55 +00:00
Glenn Maynard 2ed1154dfb update bindings 2006-09-26 07:33:26 +00:00
Glenn Maynard 14b51a70d7 update Stage 2006-09-26 05:08:52 +00:00
Glenn Maynard 3fca0d9366 bindings
remove PLAY_MODE_
2006-09-26 03:28:51 +00:00
Glenn Maynard c011185fa9 new binding method 2006-09-26 01:54:36 +00:00
Chris Danford 29d77f5c8c search songs by a genre list
move MenuDir to SSMaster header
GoalType name cleanup
2006-07-11 06:51:46 +00:00
Steve Checkoway 57ffea9e7d Add dance-routine steps/style. 2006-06-16 23:46:36 +00:00
Chris Danford bead3edf0e add multiplayer status 2006-04-21 00:43:32 +00:00
Steve Checkoway 0c52c3698c Add EditModeToString and StringToEditMode. 2006-03-14 03:39:38 +00:00
Steve Checkoway dd2857c70f Fix define. 2006-03-11 22:06:20 +00:00
Chris Danford 7f821e8cfc CString -> RString 2006-01-22 01:00:06 +00:00
Chris Danford fc18dbd342 make more strings localizable 2006-01-08 18:40:20 +00:00
Chris Danford 44225ad379 XToThemedString -> XToLocalizedString 2006-01-07 04:11:29 +00:00
Glenn Maynard f4278bf86a prototypes 2005-12-30 19:36:25 +00:00
Chris Danford 0b98adff15 make RadarCategory enum and Lua names consistent 2005-12-24 20:18:56 +00:00
Chris Danford 66c5a45117 SetLoadedFromProfile when the Steps are created, not when they are saved 2005-12-06 23:44:01 +00:00
Chris Danford 36c7d8e0ed enum name cleanup 2005-12-01 03:20:25 +00:00
Chris Danford 8cb7360ab6 bAllowThemeTitles -> bAllowThemeTitle 2005-11-30 22:37:51 +00:00
Chris Danford 0f0caf7972 Writable files in "Save", read-only files in "Data". This simplifies the installer and packaging. 2005-10-30 23:08:38 +00:00
Chris Danford 9b3a007551 reduce dependencies 2005-10-26 02:27:48 +00:00
Chris Danford feb1bfb0fc naming cleanup: rename scoring "Tier1"s to "W1"s (short for "Window 1")
add Preference1D so that we can index into the grading and life values
2005-10-09 04:30:59 +00:00
Chris Danford 0940df4b49 move enum TimingWindow to global for PrefsManager 2005-10-08 17:37:04 +00:00
Chris Danford 1ead066956 Use generic names for TapNoteScore values since they are treated genericly by the code.
Theme changes coming...
2005-10-08 02:02:03 +00:00
Chris Danford b6cf3477b4 Use generic names for TapNoteScore values since they are treated genericly by the code.
Theme changes coming...
2005-10-08 00:57:40 +00:00
Chris Danford 1333bfd2d8 remove references to specific games for things that are only specific to the controller type 2005-10-07 05:00:52 +00:00
Glenn Maynard dce23e31b4 cleanup 2005-09-21 21:56:36 +00:00
Chris Danford ff7c122289 cleanup: move ProfileLoadResult into GameConstantsAndTypes so we don't take dependencies on Profile.h for ProfileLoadResult 2005-08-13 06:59:27 +00:00
Chris Danford f0335f486c GROUP_ALL_MUSIC -> GROUP_ALL
use GROUP_ALL as sentinel value in PreferredCourse
2005-06-24 06:06:16 +00:00
Glenn Maynard 6be07b3d5d Don't define CStrings in headers. A new instance will be created in every
file that uses the header.  A string in GameConstantsAndTypes.h may be duplicated
dozens of times; since it's not a POD, the compiler can't omit or merge it.
2005-06-09 04:03:08 +00:00
Chris Danford dac72665e3 move background file enumerating into BackgroundUtil.*
fix editor background change functionality
2005-05-31 01:17:37 +00:00