unused
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@@ -269,9 +269,6 @@ enum PlayerController
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};
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const RString& PlayerControllerToString( PlayerController pc );
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const int MIN_SKILL = 0;
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const int MAX_SKILL = 10;
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enum StageResult
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{
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@@ -2,7 +2,6 @@
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#include "GamePreferences.h"
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#include "NetworkSyncServer.h"
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#include "RageLog.h"
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#include "PrefsManager.h"
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#include "Player.h"
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#include <time.h>
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