SetLoadedFromProfile when the Steps are created, not when they are saved

This commit is contained in:
Chris Danford
2005-12-06 23:44:01 +00:00
parent 9c8caf4c72
commit 66c5a45117
13 changed files with 202 additions and 186 deletions
+18 -18
View File
@@ -51,8 +51,8 @@ void EditMenu::GetSongsToShowForGroup( const CString &sGroup, vector<Song*> &vpS
SONGMAN->GetSongs( vpSongsOut, sGroup );
switch( EDIT_MODE.GetValue() )
{
case EDIT_MODE_PRACTICE:
case EDIT_MODE_HOME:
case EditMode_Practice:
case EditMode_Home:
for( int i=vpSongsOut.size()-1; i>=0; i-- )
{
const Song* pSong = vpSongsOut[i];
@@ -60,7 +60,7 @@ void EditMenu::GetSongsToShowForGroup( const CString &sGroup, vector<Song*> &vpS
vpSongsOut.erase( vpSongsOut.begin()+i );
}
break;
case EDIT_MODE_FULL:
case EditMode_Full:
break;
default:
ASSERT(0);
@@ -369,8 +369,8 @@ void EditMenu::OnRowValueChanged( EditMenuRow row )
{
switch( EDIT_MODE.GetValue() )
{
case EDIT_MODE_FULL:
case EDIT_MODE_PRACTICE:
case EditMode_Full:
case EditMode_Practice:
{
vector<Steps*> v;
GetSelectedSong()->GetSteps( v, GetSelectedStepsType(), DIFFICULTY_EDIT );
@@ -379,7 +379,7 @@ void EditMenu::OnRowValueChanged( EditMenuRow row )
m_vpSteps.push_back( StepsAndDifficulty(*p,dc) );
}
break;
case EDIT_MODE_HOME:
case EditMode_Home:
// have only "New Edit"
break;
default:
@@ -388,10 +388,10 @@ void EditMenu::OnRowValueChanged( EditMenuRow row )
switch( EDIT_MODE.GetValue() )
{
case EDIT_MODE_PRACTICE:
case EditMode_Practice:
break;
case EDIT_MODE_HOME:
case EDIT_MODE_FULL:
case EditMode_Home:
case EditMode_Full:
m_vpSteps.push_back( StepsAndDifficulty(NULL,dc) ); // "New Edit"
break;
default:
@@ -406,15 +406,15 @@ void EditMenu::OnRowValueChanged( EditMenuRow row )
switch( EDIT_MODE.GetValue() )
{
case EDIT_MODE_HOME:
case EditMode_Home:
// don't allow selecting of non-edits in HomeMode
break;
case EDIT_MODE_PRACTICE:
case EditMode_Practice:
// only show this difficulty if steps exist
if( pSteps )
m_vpSteps.push_back( StepsAndDifficulty(pSteps,dc) );
break;
case EDIT_MODE_FULL:
case EditMode_Full:
// show this difficulty whether or not steps exist.
m_vpSteps.push_back( StepsAndDifficulty(pSteps,dc) );
break;
@@ -446,11 +446,11 @@ void EditMenu::OnRowValueChanged( EditMenuRow row )
// UGLY. "Edit" -> "New Edit"
switch( EDIT_MODE.GetValue() )
{
case EDIT_MODE_HOME:
case EditMode_Home:
s = "New " + s;
break;
case EDIT_MODE_PRACTICE:
case EDIT_MODE_FULL:
case EditMode_Practice:
case EditMode_Full:
break;
default:
ASSERT(0);
@@ -520,11 +520,11 @@ void EditMenu::OnRowValueChanged( EditMenuRow row )
{
switch( EDIT_MODE.GetValue() )
{
case EDIT_MODE_PRACTICE:
case EditMode_Practice:
m_Actions.push_back( EditMenuAction_Practice );
break;
case EDIT_MODE_HOME:
case EDIT_MODE_FULL:
case EditMode_Home:
case EditMode_Full:
m_Actions.push_back( EditMenuAction_Edit );
m_Actions.push_back( EditMenuAction_Delete );
break;
+1
View File
@@ -128,6 +128,7 @@ private:
ThemeMetric1D<float> ROW_VALUE_X;
ThemeMetric<apActorCommands> ROW_VALUE_ON_COMMAND;
ThemeMetric1D<float> ROW_Y;
public:
ThemeMetricEnum<EditMode> EDIT_MODE;
};
+5 -5
View File
@@ -411,11 +411,11 @@ GoalType StringToGoalType( const CString& s );
enum EditMode
{
EDIT_MODE_PRACTICE,
EDIT_MODE_HOME,
EDIT_MODE_FULL,
NUM_EDIT_MODES,
EDIT_MODE_INVALID,
EditMode_Practice,
EditMode_Home,
EditMode_Full,
NUM_EditMode,
EditMode_INVALID,
};
+1 -1
View File
@@ -191,7 +191,7 @@ void GameState::Reset()
m_SortOrder.Set( SORT_INVALID );
m_PreferredSortOrder = GetDefaultSort();
m_PlayMode.Set( PLAY_MODE_INVALID );
m_EditMode = EDIT_MODE_INVALID;
m_EditMode = EditMode_INVALID;
m_bDemonstrationOrJukebox = false;
m_bJukeboxUsesModifiers = false;
m_iCurrentStageIndex = 0;
+1 -1
View File
@@ -112,7 +112,7 @@ public:
BroadcastOnChange<SortOrder> m_SortOrder; // set by MusicWheel
SortOrder m_PreferredSortOrder; // used by MusicWheel
EditMode m_EditMode;
bool IsEditing() const { return m_EditMode != EDIT_MODE_INVALID; }
bool IsEditing() const { return m_EditMode != EditMode_INVALID; }
bool m_bDemonstrationOrJukebox; // ScreenGameplay does special stuff when this is true
bool m_bJukeboxUsesModifiers;
int m_iNumStagesOfThisSong;
+3 -3
View File
@@ -596,10 +596,10 @@ void NoteField::DrawPrimitives()
//
switch( GAMESTATE->m_EditMode )
{
case EDIT_MODE_HOME:
case EDIT_MODE_PRACTICE:
case EditMode_Home:
case EditMode_Practice:
break;
case EDIT_MODE_FULL:
case EditMode_Full:
{
vector<BackgroundChange>::iterator iter[NUM_BackgroundLayer];
FOREACH_BackgroundLayer( i )
+146 -146
View File
@@ -127,7 +127,7 @@ void ScreenEdit::InitEditMappings()
switch( EDIT_MODE.GetValue() )
{
case EDIT_MODE_PRACTICE:
case EditMode_Practice:
// Left = Zoom out (1x, 2x, 4x)
// Right = Zoom in
m_EditMappings.button [EDIT_BUTTON_SCROLL_SPEED_DOWN][0] = DeviceInput(DEVICE_KEYBOARD, KEY_LEFT);
@@ -390,126 +390,126 @@ const MapEditToDI *ScreenEdit::GetCurrentMap() const
static MenuDef g_EditHelp(
"ScreenMiniMenuEditHelp",
#if defined(XBOX)
MenuRowDef( -1, "L + Up/Down: Change zoom", false, EDIT_MODE_PRACTICE, 0, NULL ),
MenuRowDef( -1, "R + Up/Down: Drag area marker", false, EDIT_MODE_PRACTICE, 0, NULL ),
MenuRowDef( -1, "L + Select: Play selection", false, EDIT_MODE_PRACTICE, 0, NULL ),
MenuRowDef( -1, "R + Start: Play whole song", false, EDIT_MODE_PRACTICE, 0, NULL ),
MenuRowDef( -1, "R + Select: Record", false, EDIT_MODE_PRACTICE, 0, NULL ),
MenuRowDef( -1, "L + Black: Toggle assist tick", false, EDIT_MODE_PRACTICE, 0, NULL ),
MenuRowDef( -1, "R + White: Insert beat and shift down", false, EDIT_MODE_PRACTICE, 0, NULL ),
MenuRowDef( -1, "R + Black: Delete beat and shift up", false, EDIT_MODE_PRACTICE, 0, NULL ),
MenuRowDef( -1, "R + button: Lay mine", false, EDIT_MODE_PRACTICE, 0, NULL ),
MenuRowDef( -1, "L + button: Add to/remove from right half", false, EDIT_MODE_PRACTICE, 0, NULL )
MenuRowDef( -1, "L + Up/Down: Change zoom", false, EditMode_Practice, 0, NULL ),
MenuRowDef( -1, "R + Up/Down: Drag area marker", false, EditMode_Practice, 0, NULL ),
MenuRowDef( -1, "L + Select: Play selection", false, EditMode_Practice, 0, NULL ),
MenuRowDef( -1, "R + Start: Play whole song", false, EditMode_Practice, 0, NULL ),
MenuRowDef( -1, "R + Select: Record", false, EditMode_Practice, 0, NULL ),
MenuRowDef( -1, "L + Black: Toggle assist tick", false, EditMode_Practice, 0, NULL ),
MenuRowDef( -1, "R + White: Insert beat and shift down", false, EditMode_Practice, 0, NULL ),
MenuRowDef( -1, "R + Black: Delete beat and shift up", false, EditMode_Practice, 0, NULL ),
MenuRowDef( -1, "R + button: Lay mine", false, EditMode_Practice, 0, NULL ),
MenuRowDef( -1, "L + button: Add to/remove from right half", false, EditMode_Practice, 0, NULL )
#else
MenuRowDef( -1, "PgUp/PgDn: jump measure", false, EDIT_MODE_PRACTICE, 0, NULL ),
MenuRowDef( -1, "Home/End: jump to first/last beat", false, EDIT_MODE_PRACTICE, 0, NULL ),
MenuRowDef( -1, "Ctrl + Up/Down: Change zoom", false, EDIT_MODE_PRACTICE, 0, NULL ),
MenuRowDef( -1, "Shift + Up/Down: Drag area marker", false, EDIT_MODE_PRACTICE, 0, NULL ),
MenuRowDef( -1, "P: Play selection", false, EDIT_MODE_PRACTICE, 0, NULL ),
MenuRowDef( -1, "Ctrl + P: Play whole song", false, EDIT_MODE_PRACTICE, 0, NULL ),
MenuRowDef( -1, "Shift + P: Play current beat to end", false, EDIT_MODE_PRACTICE, 0, NULL ),
MenuRowDef( -1, "Ctrl + R: Record", false, EDIT_MODE_PRACTICE, 0, NULL ),
MenuRowDef( -1, "F4: Toggle assist tick", false, EDIT_MODE_PRACTICE, 0, NULL ),
MenuRowDef( -1, "F5/F6: Next/prev steps of same StepsType", false, EDIT_MODE_PRACTICE, 0, NULL ),
MenuRowDef( -1, "F7/F8: Decrease/increase BPM at cur beat", false, EDIT_MODE_PRACTICE, 0, NULL ),
MenuRowDef( -1, "F9/F10: Decrease/increase stop at cur beat", false, EDIT_MODE_PRACTICE, 0, NULL ),
MenuRowDef( -1, "F11/F12: Decrease/increase music offset", false, EDIT_MODE_PRACTICE, 0, NULL ),
MenuRowDef( -1, "PgUp/PgDn: jump measure", false, EditMode_Practice, 0, NULL ),
MenuRowDef( -1, "Home/End: jump to first/last beat", false, EditMode_Practice, 0, NULL ),
MenuRowDef( -1, "Ctrl + Up/Down: Change zoom", false, EditMode_Practice, 0, NULL ),
MenuRowDef( -1, "Shift + Up/Down: Drag area marker", false, EditMode_Practice, 0, NULL ),
MenuRowDef( -1, "P: Play selection", false, EditMode_Practice, 0, NULL ),
MenuRowDef( -1, "Ctrl + P: Play whole song", false, EditMode_Practice, 0, NULL ),
MenuRowDef( -1, "Shift + P: Play current beat to end", false, EditMode_Practice, 0, NULL ),
MenuRowDef( -1, "Ctrl + R: Record", false, EditMode_Practice, 0, NULL ),
MenuRowDef( -1, "F4: Toggle assist tick", false, EditMode_Practice, 0, NULL ),
MenuRowDef( -1, "F5/F6: Next/prev steps of same StepsType", false, EditMode_Practice, 0, NULL ),
MenuRowDef( -1, "F7/F8: Decrease/increase BPM at cur beat", false, EditMode_Practice, 0, NULL ),
MenuRowDef( -1, "F9/F10: Decrease/increase stop at cur beat", false, EditMode_Practice, 0, NULL ),
MenuRowDef( -1, "F11/F12: Decrease/increase music offset", false, EditMode_Practice, 0, NULL ),
/* XXX: This would be better as a single submenu, to let people tweak
* and play the sample several times (without having to re-enter the
* menu each time), so it doesn't use a whole bunch of hotkeys. */
MenuRowDef( -1, "[ and ]: Decrease/increase sample music start", false, EDIT_MODE_PRACTICE, 0, NULL ),
MenuRowDef( -1, "{ and }: Decrease/increase sample music length", false, EDIT_MODE_PRACTICE, 0, NULL ),
MenuRowDef( -1, "M: Play sample music", false, EDIT_MODE_PRACTICE, 0, NULL ),
MenuRowDef( -1, "B: Add/Edit Background Change", false, EDIT_MODE_PRACTICE, 0, NULL ),
MenuRowDef( -1, "Insert: Insert beat and shift down", false, EDIT_MODE_PRACTICE, 0, NULL ),
MenuRowDef( -1, "[ and ]: Decrease/increase sample music start", false, EditMode_Practice, 0, NULL ),
MenuRowDef( -1, "{ and }: Decrease/increase sample music length", false, EditMode_Practice, 0, NULL ),
MenuRowDef( -1, "M: Play sample music", false, EditMode_Practice, 0, NULL ),
MenuRowDef( -1, "B: Add/Edit Background Change", false, EditMode_Practice, 0, NULL ),
MenuRowDef( -1, "Insert: Insert beat and shift down", false, EditMode_Practice, 0, NULL ),
MenuRowDef( -1, "Ctrl + Insert: Shift BPM changes and stops down one beat",
false, EDIT_MODE_PRACTICE, 0, NULL ),
MenuRowDef( -1, "Delete: Delete beat and shift up", false, EDIT_MODE_PRACTICE, 0, NULL ),
false, EditMode_Practice, 0, NULL ),
MenuRowDef( -1, "Delete: Delete beat and shift up", false, EditMode_Practice, 0, NULL ),
MenuRowDef( -1, "Ctrl + Delete: Shift BPM changes and stops up one beat",
false, EDIT_MODE_PRACTICE, 0, NULL ),
MenuRowDef( -1, "Shift + number: Lay mine", false, EDIT_MODE_PRACTICE, 0, NULL ),
MenuRowDef( -1, "Alt + number: Add to/remove from right half", false, EDIT_MODE_PRACTICE, 0, NULL )
false, EditMode_Practice, 0, NULL ),
MenuRowDef( -1, "Shift + number: Lay mine", false, EditMode_Practice, 0, NULL ),
MenuRowDef( -1, "Alt + number: Add to/remove from right half", false, EditMode_Practice, 0, NULL )
#endif
);
static MenuDef g_PracticeHelp(
"ScreenMiniMenuPracticeHelp",
MenuRowDef( -1, "Up, Down: Move cursor", false, EDIT_MODE_PRACTICE, 0, NULL ),
MenuRowDef( -1, "PgUp, PgDn: Jump measure", false, EDIT_MODE_PRACTICE, 0, NULL ),
MenuRowDef( -1, "Home, End: Jump to first/last beat", false, EDIT_MODE_PRACTICE, 0, NULL ),
MenuRowDef( -1, "Hold Shift: Select region", false, EDIT_MODE_PRACTICE, 0, NULL ),
MenuRowDef( -1, "Left, Right: Zoom", false, EDIT_MODE_PRACTICE, 0, NULL ),
MenuRowDef( -1, "Enter: Play selection", false, EDIT_MODE_PRACTICE, 0, NULL ),
MenuRowDef( -1, "P: Play from cursor", false, EDIT_MODE_PRACTICE, 0, NULL )
MenuRowDef( -1, "Up, Down: Move cursor", false, EditMode_Practice, 0, NULL ),
MenuRowDef( -1, "PgUp, PgDn: Jump measure", false, EditMode_Practice, 0, NULL ),
MenuRowDef( -1, "Home, End: Jump to first/last beat", false, EditMode_Practice, 0, NULL ),
MenuRowDef( -1, "Hold Shift: Select region", false, EditMode_Practice, 0, NULL ),
MenuRowDef( -1, "Left, Right: Zoom", false, EditMode_Practice, 0, NULL ),
MenuRowDef( -1, "Enter: Play selection", false, EditMode_Practice, 0, NULL ),
MenuRowDef( -1, "P: Play from cursor", false, EditMode_Practice, 0, NULL )
);
static MenuDef g_MainMenu(
"ScreenMiniMenuMainMenu",
MenuRowDef( ScreenEdit::edit_steps_information, "Edit Steps Information", true, EDIT_MODE_PRACTICE, true, 0, NULL ),
MenuRowDef( ScreenEdit::play_whole_song, "Play Whole Song", true, EDIT_MODE_PRACTICE, true, 0, NULL ),
MenuRowDef( ScreenEdit::play_current_beat_to_end, "Play Current Beat to End", true, EDIT_MODE_PRACTICE, true, 0, NULL ),
MenuRowDef( ScreenEdit::save, "Save", true, EDIT_MODE_HOME, true, 0, NULL ),
MenuRowDef( ScreenEdit::revert_to_last_save, "Revert to Last Save", true, EDIT_MODE_HOME, true, 0, NULL ),
MenuRowDef( ScreenEdit::revert_from_disk, "Revert from Disk", true, EDIT_MODE_FULL, true, 0, NULL ),
MenuRowDef( ScreenEdit::options, "Editor Options", true, EDIT_MODE_PRACTICE, true, 0, NULL ),
MenuRowDef( ScreenEdit::edit_song_info, "Edit Song Info", true, EDIT_MODE_FULL, true, 0, NULL ),
MenuRowDef( ScreenEdit::edit_bpm, "Edit BPM Change", true, EDIT_MODE_FULL, true, 0, NULL ),
MenuRowDef( ScreenEdit::edit_stop, "Edit Stop", true, EDIT_MODE_FULL, true, 0, NULL ),
MenuRowDef( ScreenEdit::play_preview_music, "Play Preview Music", true, EDIT_MODE_FULL, true, 0, NULL ),
MenuRowDef( ScreenEdit::exit, "Exit", true, EDIT_MODE_PRACTICE, true, 0, NULL )
MenuRowDef( ScreenEdit::edit_steps_information, "Edit Steps Information", true, EditMode_Practice, true, 0, NULL ),
MenuRowDef( ScreenEdit::play_whole_song, "Play Whole Song", true, EditMode_Practice, true, 0, NULL ),
MenuRowDef( ScreenEdit::play_current_beat_to_end, "Play Current Beat to End", true, EditMode_Practice, true, 0, NULL ),
MenuRowDef( ScreenEdit::save, "Save", true, EditMode_Home, true, 0, NULL ),
MenuRowDef( ScreenEdit::revert_to_last_save, "Revert to Last Save", true, EditMode_Home, true, 0, NULL ),
MenuRowDef( ScreenEdit::revert_from_disk, "Revert from Disk", true, EditMode_Full, true, 0, NULL ),
MenuRowDef( ScreenEdit::options, "Editor Options", true, EditMode_Practice, true, 0, NULL ),
MenuRowDef( ScreenEdit::edit_song_info, "Edit Song Info", true, EditMode_Full, true, 0, NULL ),
MenuRowDef( ScreenEdit::edit_bpm, "Edit BPM Change", true, EditMode_Full, true, 0, NULL ),
MenuRowDef( ScreenEdit::edit_stop, "Edit Stop", true, EditMode_Full, true, 0, NULL ),
MenuRowDef( ScreenEdit::play_preview_music, "Play Preview Music", true, EditMode_Full, true, 0, NULL ),
MenuRowDef( ScreenEdit::exit, "Exit", true, EditMode_Practice, true, 0, NULL )
);
static MenuDef g_AreaMenu(
"ScreenMiniMenuAreaMenu",
MenuRowDef( ScreenEdit::cut, "Cut", true, EDIT_MODE_PRACTICE, true, 0, NULL ),
MenuRowDef( ScreenEdit::copy, "Copy", true, EDIT_MODE_PRACTICE, true, 0, NULL ),
MenuRowDef( ScreenEdit::paste_at_current_beat, "Paste at current beat", true, EDIT_MODE_PRACTICE, true, 0, NULL ),
MenuRowDef( ScreenEdit::paste_at_begin_marker, "Paste at begin marker", true, EDIT_MODE_PRACTICE, true, 0, NULL ),
MenuRowDef( ScreenEdit::clear, "Clear area", true, EDIT_MODE_PRACTICE, true, 0, NULL ),
MenuRowDef( ScreenEdit::quantize, "Quantize", true, EDIT_MODE_PRACTICE, true, 0, "4th","8th","12th","16th","24th","32nd","48th","64th","192nd"),
MenuRowDef( ScreenEdit::turn, "Turn", true, EDIT_MODE_PRACTICE, true, 0, "Left","Right","Mirror","Shuffle","SuperShuffle" ),
MenuRowDef( ScreenEdit::transform, "Transform", true, EDIT_MODE_PRACTICE, true, 0, "NoHolds","NoMines","Little","Wide","Big","Quick","Skippy","Mines","Echo","Stomp","Planted","Floored","Twister","NoJumps","NoHands","NoQuads","NoStretch" ),
MenuRowDef( ScreenEdit::alter, "Alter", true, EDIT_MODE_PRACTICE, true, 0, "Autogen To Fill Width","Backwards","Swap Sides","Copy Left To Right","Copy Right To Left","Clear Left","Clear Right","Collapse To One","Collapse Left","Shift Left","Shift Right" ),
MenuRowDef( ScreenEdit::tempo, "Tempo", true, EDIT_MODE_FULL, true, 0, "Compress 2x","Compress 3->2","Compress 4->3","Expand 3->4","Expand 2->3","Expand 2x" ),
MenuRowDef( ScreenEdit::play, "Play selection", true, EDIT_MODE_PRACTICE, true, 0, NULL ),
MenuRowDef( ScreenEdit::record, "Record in selection", true, EDIT_MODE_PRACTICE, true, 0, NULL ),
MenuRowDef( ScreenEdit::insert_and_shift, "Insert beat and shift down", true, EDIT_MODE_PRACTICE, true, 0, NULL ),
MenuRowDef( ScreenEdit::delete_and_shift, "Delete beat and shift up", true, EDIT_MODE_PRACTICE, true, 0, NULL ),
MenuRowDef( ScreenEdit::shift_pauses_forward, "Shift pauses and BPM changes down",true, EDIT_MODE_FULL, true, 0, NULL ),
MenuRowDef( ScreenEdit::shift_pauses_backward, "Shift pauses and BPM changes up", true, EDIT_MODE_FULL, true, 0, NULL ),
MenuRowDef( ScreenEdit::convert_beat_to_pause, "Convert beats to pause", true, EDIT_MODE_FULL, true, 0, NULL ),
MenuRowDef( ScreenEdit::convert_pause_to_beat, "Convert pause to beats", true, EDIT_MODE_FULL, true, 0, NULL ),
MenuRowDef( ScreenEdit::undo, "Undo", true, EDIT_MODE_PRACTICE, true, 0, NULL )
MenuRowDef( ScreenEdit::cut, "Cut", true, EditMode_Practice, true, 0, NULL ),
MenuRowDef( ScreenEdit::copy, "Copy", true, EditMode_Practice, true, 0, NULL ),
MenuRowDef( ScreenEdit::paste_at_current_beat, "Paste at current beat", true, EditMode_Practice, true, 0, NULL ),
MenuRowDef( ScreenEdit::paste_at_begin_marker, "Paste at begin marker", true, EditMode_Practice, true, 0, NULL ),
MenuRowDef( ScreenEdit::clear, "Clear area", true, EditMode_Practice, true, 0, NULL ),
MenuRowDef( ScreenEdit::quantize, "Quantize", true, EditMode_Practice, true, 0, "4th","8th","12th","16th","24th","32nd","48th","64th","192nd"),
MenuRowDef( ScreenEdit::turn, "Turn", true, EditMode_Practice, true, 0, "Left","Right","Mirror","Shuffle","SuperShuffle" ),
MenuRowDef( ScreenEdit::transform, "Transform", true, EditMode_Practice, true, 0, "NoHolds","NoMines","Little","Wide","Big","Quick","Skippy","Mines","Echo","Stomp","Planted","Floored","Twister","NoJumps","NoHands","NoQuads","NoStretch" ),
MenuRowDef( ScreenEdit::alter, "Alter", true, EditMode_Practice, true, 0, "Autogen To Fill Width","Backwards","Swap Sides","Copy Left To Right","Copy Right To Left","Clear Left","Clear Right","Collapse To One","Collapse Left","Shift Left","Shift Right" ),
MenuRowDef( ScreenEdit::tempo, "Tempo", true, EditMode_Full, true, 0, "Compress 2x","Compress 3->2","Compress 4->3","Expand 3->4","Expand 2->3","Expand 2x" ),
MenuRowDef( ScreenEdit::play, "Play selection", true, EditMode_Practice, true, 0, NULL ),
MenuRowDef( ScreenEdit::record, "Record in selection", true, EditMode_Practice, true, 0, NULL ),
MenuRowDef( ScreenEdit::insert_and_shift, "Insert beat and shift down", true, EditMode_Practice, true, 0, NULL ),
MenuRowDef( ScreenEdit::delete_and_shift, "Delete beat and shift up", true, EditMode_Practice, true, 0, NULL ),
MenuRowDef( ScreenEdit::shift_pauses_forward, "Shift pauses and BPM changes down",true, EditMode_Full, true, 0, NULL ),
MenuRowDef( ScreenEdit::shift_pauses_backward, "Shift pauses and BPM changes up", true, EditMode_Full, true, 0, NULL ),
MenuRowDef( ScreenEdit::convert_beat_to_pause, "Convert beats to pause", true, EditMode_Full, true, 0, NULL ),
MenuRowDef( ScreenEdit::convert_pause_to_beat, "Convert pause to beats", true, EditMode_Full, true, 0, NULL ),
MenuRowDef( ScreenEdit::undo, "Undo", true, EditMode_Practice, true, 0, NULL )
);
static MenuDef g_StepsInformation(
"ScreenMiniMenuStepsInformation",
MenuRowDef( ScreenEdit::difficulty, "Difficulty", true, EDIT_MODE_PRACTICE, true, 0, NULL ),
MenuRowDef( ScreenEdit::meter, "Meter", true, EDIT_MODE_PRACTICE, false, 0, "1","2","3","4","5","6","7","8","9","10","11","12","13" ),
MenuRowDef( ScreenEdit::description, "Description", true, EDIT_MODE_PRACTICE, true, 0, NULL ),
MenuRowDef( ScreenEdit::predict_meter, "Predicted Meter", false, EDIT_MODE_FULL, true, 0, NULL ),
MenuRowDef( ScreenEdit::tap_notes, "Tap Steps", false, EDIT_MODE_PRACTICE, true, 0, NULL ),
MenuRowDef( ScreenEdit::jumps, "Jumps", false, EDIT_MODE_PRACTICE, true, 0, NULL ),
MenuRowDef( ScreenEdit::hands, "Hands", false, EDIT_MODE_PRACTICE, true, 0, NULL ),
MenuRowDef( ScreenEdit::quads, "Quads", false, EDIT_MODE_PRACTICE, true, 0, NULL ),
MenuRowDef( ScreenEdit::holds, "Holds", false, EDIT_MODE_PRACTICE, true, 0, NULL ),
MenuRowDef( ScreenEdit::mines, "Mines", false, EDIT_MODE_PRACTICE, true, 0, NULL ),
MenuRowDef( ScreenEdit::stream, "Stream", false, EDIT_MODE_FULL, true, 0, NULL ),
MenuRowDef( ScreenEdit::voltage, "Voltage", false, EDIT_MODE_FULL, true, 0, NULL ),
MenuRowDef( ScreenEdit::air, "Air", false, EDIT_MODE_FULL, true, 0, NULL ),
MenuRowDef( ScreenEdit::freeze, "Freeze", false, EDIT_MODE_FULL, true, 0, NULL ),
MenuRowDef( ScreenEdit::chaos, "Chaos", false, EDIT_MODE_FULL, true, 0, NULL )
MenuRowDef( ScreenEdit::difficulty, "Difficulty", true, EditMode_Practice, true, 0, NULL ),
MenuRowDef( ScreenEdit::meter, "Meter", true, EditMode_Practice, false, 0, "1","2","3","4","5","6","7","8","9","10","11","12","13" ),
MenuRowDef( ScreenEdit::description, "Description", true, EditMode_Practice, true, 0, NULL ),
MenuRowDef( ScreenEdit::predict_meter, "Predicted Meter", false, EditMode_Full, true, 0, NULL ),
MenuRowDef( ScreenEdit::tap_notes, "Tap Steps", false, EditMode_Practice, true, 0, NULL ),
MenuRowDef( ScreenEdit::jumps, "Jumps", false, EditMode_Practice, true, 0, NULL ),
MenuRowDef( ScreenEdit::hands, "Hands", false, EditMode_Practice, true, 0, NULL ),
MenuRowDef( ScreenEdit::quads, "Quads", false, EditMode_Practice, true, 0, NULL ),
MenuRowDef( ScreenEdit::holds, "Holds", false, EditMode_Practice, true, 0, NULL ),
MenuRowDef( ScreenEdit::mines, "Mines", false, EditMode_Practice, true, 0, NULL ),
MenuRowDef( ScreenEdit::stream, "Stream", false, EditMode_Full, true, 0, NULL ),
MenuRowDef( ScreenEdit::voltage, "Voltage", false, EditMode_Full, true, 0, NULL ),
MenuRowDef( ScreenEdit::air, "Air", false, EditMode_Full, true, 0, NULL ),
MenuRowDef( ScreenEdit::freeze, "Freeze", false, EditMode_Full, true, 0, NULL ),
MenuRowDef( ScreenEdit::chaos, "Chaos", false, EditMode_Full, true, 0, NULL )
);
static MenuDef g_SongInformation(
"ScreenMiniMenuSongInformation",
MenuRowDef( ScreenEdit::main_title, "Main title", true, EDIT_MODE_PRACTICE, true, 0, NULL ),
MenuRowDef( ScreenEdit::sub_title, "Sub title", true, EDIT_MODE_PRACTICE, true, 0, NULL ),
MenuRowDef( ScreenEdit::artist, "Artist", true, EDIT_MODE_PRACTICE, true, 0, NULL ),
MenuRowDef( ScreenEdit::credit, "Credit", true, EDIT_MODE_PRACTICE, true, 0, NULL ),
MenuRowDef( ScreenEdit::main_title_transliteration, "Main title transliteration", true, EDIT_MODE_PRACTICE, true, 0, NULL ),
MenuRowDef( ScreenEdit::sub_title_transliteration, "Sub title transliteration", true, EDIT_MODE_PRACTICE, true, 0, NULL ),
MenuRowDef( ScreenEdit::artist_transliteration, "Artist transliteration", true, EDIT_MODE_PRACTICE, true, 0, NULL )
MenuRowDef( ScreenEdit::main_title, "Main title", true, EditMode_Practice, true, 0, NULL ),
MenuRowDef( ScreenEdit::sub_title, "Sub title", true, EditMode_Practice, true, 0, NULL ),
MenuRowDef( ScreenEdit::artist, "Artist", true, EditMode_Practice, true, 0, NULL ),
MenuRowDef( ScreenEdit::credit, "Credit", true, EditMode_Practice, true, 0, NULL ),
MenuRowDef( ScreenEdit::main_title_transliteration, "Main title transliteration", true, EditMode_Practice, true, 0, NULL ),
MenuRowDef( ScreenEdit::sub_title_transliteration, "Sub title transliteration", true, EditMode_Practice, true, 0, NULL ),
MenuRowDef( ScreenEdit::artist_transliteration, "Artist transliteration", true, EditMode_Practice, true, 0, NULL )
);
enum { song_bganimation, song_movie, song_bitmap, global_bganimation, global_movie, global_movie_song_group, global_movie_song_group_and_genre, dynamic_random, baked_random, none };
@@ -529,29 +529,29 @@ static bool EnabledIfSet2GlobalMovieSongGroup();
static bool EnabledIfSet2GlobalMovieSongGroupAndGenre();
static MenuDef g_BackgroundChange(
"ScreenMiniMenuBackgroundChange",
MenuRowDef( ScreenEdit::layer, "Layer", false, EDIT_MODE_FULL, true, 0, "" ),
MenuRowDef( ScreenEdit::rate, "Rate", true, EDIT_MODE_FULL, false, 10, "0%","10%","20%","30%","40%","50%","60%","70%","80%","90%","100%","120%","140%","160%","180%","200%" ),
MenuRowDef( ScreenEdit::transition, "Force Transition", true, EDIT_MODE_FULL, true, 0, NULL ),
MenuRowDef( ScreenEdit::effect, "Force Effect", true, EDIT_MODE_FULL, true, 0, NULL ),
MenuRowDef( ScreenEdit::color1, "Force Color 1", true, EDIT_MODE_FULL, false, 0, "","1,1,1,1","0.5,0.5,0.5,1","1,1,1,0.5","0,0,0,1","1,0,0,1","0,1,0,1","0,0,1,1","1,1,0,1","0,1,1,1","1,0,1,1" ),
MenuRowDef( ScreenEdit::color2, "Force Color 2", true, EDIT_MODE_FULL, false, 0, "","1,1,1,1","0.5,0.5,0.5,1","1,1,1,0.5","0,0,0,1","1,0,0,1","0,1,0,1","0,0,1,1","1,1,0,1","0,1,1,1","1,0,1,1" ),
MenuRowDef( ScreenEdit::file1_type, "File1 Type", true, EDIT_MODE_FULL, true, 0, "Song BGAnimation", "Song Movie", "Song Bitmap", "Global BGAnimation", "Global Movie", "Global Movie from Song Group", "Global Movie from Song Group and Genre", "Dynamic Random", "Baked Random", "None" ),
MenuRowDef( ScreenEdit::file1_song_bganimation, "File1 Song BGAnimation", EnabledIfSet1SongBGAnimation, EDIT_MODE_FULL, true, 0, NULL ),
MenuRowDef( ScreenEdit::file1_song_movie, "File1 Song Movie", EnabledIfSet1SongMovie, EDIT_MODE_FULL, true, 0, NULL ),
MenuRowDef( ScreenEdit::file1_song_still, "File1 Song Still", EnabledIfSet1SongBitmap, EDIT_MODE_FULL, true, 0, NULL ),
MenuRowDef( ScreenEdit::file1_global_bganimation, "File1 Global BGAnimation", EnabledIfSet1GlobalBGAnimation, EDIT_MODE_FULL, true, 0, NULL ),
MenuRowDef( ScreenEdit::file1_global_movie, "File1 Global Movie", EnabledIfSet1GlobalMovie, EDIT_MODE_FULL, true, 0, NULL ),
MenuRowDef( ScreenEdit::file1_global_movie_song_group, "File1 Global Movie (Group)", EnabledIfSet1GlobalMovieSongGroup, EDIT_MODE_FULL, true, 0, NULL ),
MenuRowDef( ScreenEdit::file1_global_movie_song_group_and_genre, "File1 Global Movie (Group + Genre)", EnabledIfSet1GlobalMovieSongGroupAndGenre, EDIT_MODE_FULL, true, 0, NULL ),
MenuRowDef( ScreenEdit::file2_type, "File2 Type", true, EDIT_MODE_FULL, true, 0, "Song BGAnimation", "Song Movie", "Song Bitmap", "Global BGAnimation", "Global Movie", "Global Movie from Song Group", "Global Movie from Song Group and Genre", "Dynamic Random", "Baked Random", "None" ),
MenuRowDef( ScreenEdit::file2_song_bganimation, "File2 Song BGAnimation", EnabledIfSet2SongBGAnimation, EDIT_MODE_FULL, true, 0, NULL ),
MenuRowDef( ScreenEdit::file2_song_movie, "File2 Song Movie", EnabledIfSet2SongMovie, EDIT_MODE_FULL, true, 0, NULL ),
MenuRowDef( ScreenEdit::file2_song_still, "File2 Song Still", EnabledIfSet2SongBitmap, EDIT_MODE_FULL, true, 0, NULL ),
MenuRowDef( ScreenEdit::file2_global_bganimation, "File2 Global BGAnimation", EnabledIfSet2GlobalBGAnimation, EDIT_MODE_FULL, true, 0, NULL ),
MenuRowDef( ScreenEdit::file2_global_movie, "File2 Global Movie", EnabledIfSet2GlobalMovie, EDIT_MODE_FULL, true, 0, NULL ),
MenuRowDef( ScreenEdit::file2_global_movie_song_group, "File2 Global Movie (Group)", EnabledIfSet2GlobalMovieSongGroup, EDIT_MODE_FULL, true, 0, NULL ),
MenuRowDef( ScreenEdit::file2_global_movie_song_group_and_genre, "File2 Global Movie (Group + Genre)", EnabledIfSet2GlobalMovieSongGroupAndGenre, EDIT_MODE_FULL, true, 0, NULL ),
MenuRowDef( ScreenEdit::delete_change, "Remove Change", true, EDIT_MODE_FULL, true, 0, NULL )
MenuRowDef( ScreenEdit::layer, "Layer", false, EditMode_Full, true, 0, "" ),
MenuRowDef( ScreenEdit::rate, "Rate", true, EditMode_Full, false, 10, "0%","10%","20%","30%","40%","50%","60%","70%","80%","90%","100%","120%","140%","160%","180%","200%" ),
MenuRowDef( ScreenEdit::transition, "Force Transition", true, EditMode_Full, true, 0, NULL ),
MenuRowDef( ScreenEdit::effect, "Force Effect", true, EditMode_Full, true, 0, NULL ),
MenuRowDef( ScreenEdit::color1, "Force Color 1", true, EditMode_Full, false, 0, "","1,1,1,1","0.5,0.5,0.5,1","1,1,1,0.5","0,0,0,1","1,0,0,1","0,1,0,1","0,0,1,1","1,1,0,1","0,1,1,1","1,0,1,1" ),
MenuRowDef( ScreenEdit::color2, "Force Color 2", true, EditMode_Full, false, 0, "","1,1,1,1","0.5,0.5,0.5,1","1,1,1,0.5","0,0,0,1","1,0,0,1","0,1,0,1","0,0,1,1","1,1,0,1","0,1,1,1","1,0,1,1" ),
MenuRowDef( ScreenEdit::file1_type, "File1 Type", true, EditMode_Full, true, 0, "Song BGAnimation", "Song Movie", "Song Bitmap", "Global BGAnimation", "Global Movie", "Global Movie from Song Group", "Global Movie from Song Group and Genre", "Dynamic Random", "Baked Random", "None" ),
MenuRowDef( ScreenEdit::file1_song_bganimation, "File1 Song BGAnimation", EnabledIfSet1SongBGAnimation, EditMode_Full, true, 0, NULL ),
MenuRowDef( ScreenEdit::file1_song_movie, "File1 Song Movie", EnabledIfSet1SongMovie, EditMode_Full, true, 0, NULL ),
MenuRowDef( ScreenEdit::file1_song_still, "File1 Song Still", EnabledIfSet1SongBitmap, EditMode_Full, true, 0, NULL ),
MenuRowDef( ScreenEdit::file1_global_bganimation, "File1 Global BGAnimation", EnabledIfSet1GlobalBGAnimation, EditMode_Full, true, 0, NULL ),
MenuRowDef( ScreenEdit::file1_global_movie, "File1 Global Movie", EnabledIfSet1GlobalMovie, EditMode_Full, true, 0, NULL ),
MenuRowDef( ScreenEdit::file1_global_movie_song_group, "File1 Global Movie (Group)", EnabledIfSet1GlobalMovieSongGroup, EditMode_Full, true, 0, NULL ),
MenuRowDef( ScreenEdit::file1_global_movie_song_group_and_genre, "File1 Global Movie (Group + Genre)", EnabledIfSet1GlobalMovieSongGroupAndGenre, EditMode_Full, true, 0, NULL ),
MenuRowDef( ScreenEdit::file2_type, "File2 Type", true, EditMode_Full, true, 0, "Song BGAnimation", "Song Movie", "Song Bitmap", "Global BGAnimation", "Global Movie", "Global Movie from Song Group", "Global Movie from Song Group and Genre", "Dynamic Random", "Baked Random", "None" ),
MenuRowDef( ScreenEdit::file2_song_bganimation, "File2 Song BGAnimation", EnabledIfSet2SongBGAnimation, EditMode_Full, true, 0, NULL ),
MenuRowDef( ScreenEdit::file2_song_movie, "File2 Song Movie", EnabledIfSet2SongMovie, EditMode_Full, true, 0, NULL ),
MenuRowDef( ScreenEdit::file2_song_still, "File2 Song Still", EnabledIfSet2SongBitmap, EditMode_Full, true, 0, NULL ),
MenuRowDef( ScreenEdit::file2_global_bganimation, "File2 Global BGAnimation", EnabledIfSet2GlobalBGAnimation, EditMode_Full, true, 0, NULL ),
MenuRowDef( ScreenEdit::file2_global_movie, "File2 Global Movie", EnabledIfSet2GlobalMovie, EditMode_Full, true, 0, NULL ),
MenuRowDef( ScreenEdit::file2_global_movie_song_group, "File2 Global Movie (Group)", EnabledIfSet2GlobalMovieSongGroup, EditMode_Full, true, 0, NULL ),
MenuRowDef( ScreenEdit::file2_global_movie_song_group_and_genre, "File2 Global Movie (Group + Genre)", EnabledIfSet2GlobalMovieSongGroupAndGenre, EditMode_Full, true, 0, NULL ),
MenuRowDef( ScreenEdit::delete_change, "Remove Change", true, EditMode_Full, true, 0, NULL )
);
static bool EnabledIfSet1SongBGAnimation() { return ScreenMiniMenu::s_viLastAnswers[ScreenEdit::file1_type] == song_bganimation && !g_BackgroundChange.rows[ScreenEdit::file1_song_bganimation].choices.empty(); }
static bool EnabledIfSet1SongMovie() { return ScreenMiniMenu::s_viLastAnswers[ScreenEdit::file1_type] == song_movie && !g_BackgroundChange.rows[ScreenEdit::file1_song_movie].choices.empty(); }
@@ -586,20 +586,20 @@ static CString GetOneBakedRandomFile( Song *pSong, bool bTryGenre = true )
static MenuDef g_InsertTapAttack(
"ScreenMiniMenuInsertTapAttack",
MenuRowDef( -1, "Duration seconds", true, EDIT_MODE_PRACTICE, false, 3, "5","10","15","20","25","30","35","40","45" ),
MenuRowDef( -1, "Set modifiers", true, EDIT_MODE_PRACTICE, true, 0, "Press Start" )
MenuRowDef( -1, "Duration seconds", true, EditMode_Practice, false, 3, "5","10","15","20","25","30","35","40","45" ),
MenuRowDef( -1, "Set modifiers", true, EditMode_Practice, true, 0, "Press Start" )
);
static MenuDef g_InsertCourseAttack(
"ScreenMiniMenuInsertCourseAttack",
MenuRowDef( ScreenEdit::duration, "Duration seconds", true, EDIT_MODE_PRACTICE, false, 3, "5","10","15","20","25","30","35","40","45" ),
MenuRowDef( ScreenEdit::set_mods, "Set modifiers", true, EDIT_MODE_PRACTICE, true, 0, "Press Start" ),
MenuRowDef( ScreenEdit::remove, "Remove", true, EDIT_MODE_PRACTICE, true, 0, "Press Start" )
MenuRowDef( ScreenEdit::duration, "Duration seconds", true, EditMode_Practice, false, 3, "5","10","15","20","25","30","35","40","45" ),
MenuRowDef( ScreenEdit::set_mods, "Set modifiers", true, EditMode_Practice, true, 0, "Press Start" ),
MenuRowDef( ScreenEdit::remove, "Remove", true, EditMode_Practice, true, 0, "Press Start" )
);
static MenuDef g_CourseMode(
"ScreenMiniMenuCourseDisplay",
MenuRowDef( -1, "Play mods from course", true, EDIT_MODE_PRACTICE, true, 0, NULL )
MenuRowDef( -1, "Play mods from course", true, EditMode_Practice, true, 0, NULL )
);
// HACK: need to remember the track we're inserting on so
@@ -725,7 +725,7 @@ void ScreenEdit::Init()
m_soundSwitch.Load( THEME->GetPathS("ScreenEdit","switch") );
m_soundSave.Load( THEME->GetPathS("ScreenEdit","save") );
if( EDIT_MODE.GetValue() == EDIT_MODE_PRACTICE )
if( EDIT_MODE.GetValue() == EditMode_Practice )
m_pHelpMenu = LoadEditMiniMenu( &g_PracticeHelp );
else
m_pHelpMenu = LoadEditMiniMenu( &g_EditHelp );
@@ -975,10 +975,10 @@ void ScreenEdit::UpdateTextInfo()
sText += ssprintf( "Current sec:\n %.3f\n", m_pSong->GetElapsedTimeFromBeat(GAMESTATE->m_fSongBeat) );
switch( EDIT_MODE.GetValue() )
{
case EDIT_MODE_PRACTICE:
case EditMode_Practice:
break;
case EDIT_MODE_HOME:
case EDIT_MODE_FULL:
case EditMode_Home:
case EditMode_Full:
sText += ssprintf( "Snap to:\n %s\n", sNoteType.c_str() );
break;
default:
@@ -987,10 +987,10 @@ void ScreenEdit::UpdateTextInfo()
sText += ssprintf( "Selection beat:\n %s\n %s\n", m_NoteFieldEdit.m_iBeginMarker==-1 ? "----" : ssprintf("%.3f",NoteRowToBeat(m_NoteFieldEdit.m_iBeginMarker)).c_str(), m_NoteFieldEdit.m_iEndMarker==-1 ? "----" : ssprintf("%.3f",NoteRowToBeat(m_NoteFieldEdit.m_iEndMarker)).c_str() );
switch( EDIT_MODE.GetValue() )
{
case EDIT_MODE_PRACTICE:
case EDIT_MODE_HOME:
case EditMode_Practice:
case EditMode_Home:
break;
case EDIT_MODE_FULL:
case EditMode_Full:
sText += ssprintf( "Difficulty:\n %s\n", DifficultyToString( m_pSteps->GetDifficulty() ).c_str() );
sText += ssprintf( "Description:\n %s\n", m_pSteps->GetDescription().c_str() );
sText += ssprintf( "Main title:\n %s\n", m_pSong->m_sMainTitle.c_str() );
@@ -1006,10 +1006,10 @@ void ScreenEdit::UpdateTextInfo()
sText += ssprintf( "Mines:\n %d\n", m_NoteDataEdit.GetNumMines() );
switch( EDIT_MODE.GetValue() )
{
case EDIT_MODE_PRACTICE:
case EDIT_MODE_HOME:
case EditMode_Practice:
case EditMode_Home:
break;
case EDIT_MODE_FULL:
case EditMode_Full:
sText += ssprintf( "Beat 0 Offset:\n %.3f secs\n", m_pSong->m_Timing.m_fBeat0OffsetInSeconds );
sText += ssprintf( "Preview Start:\n %.2f secs\n", m_pSong->m_fMusicSampleStartSeconds );
sText += ssprintf( "Preview Length:\n %.2f secs\n",m_pSong->m_fMusicSampleLengthSeconds );
@@ -2204,7 +2204,7 @@ void ScreenEdit::HandleScreenMessage( const ScreenMessage SM )
}
else if( SM == SM_GoToNextScreen )
{
GAMESTATE->m_EditMode = EDIT_MODE_INVALID;
GAMESTATE->m_EditMode = EditMode_INVALID;
}
else if( SM == SM_BackFromMainMenu )
{
@@ -2493,12 +2493,12 @@ void ScreenEdit::HandleMainMenuChoice( MainMenuChoice c, const vector<int> &iAns
FOREACH_Difficulty( dc )
g_StepsInformation.rows[difficulty].choices.push_back( DifficultyToThemedString(pSteps->GetDifficulty()) );
g_StepsInformation.rows[difficulty].iDefaultChoice = pSteps->GetDifficulty();
g_StepsInformation.rows[difficulty].bEnabled = (EDIT_MODE.GetValue() >= EDIT_MODE_FULL);
g_StepsInformation.rows[difficulty].bEnabled = (EDIT_MODE.GetValue() >= EditMode_Full);
g_StepsInformation.rows[meter].iDefaultChoice = clamp( pSteps->GetMeter()-1, 0, MAX_METER+1 );
g_StepsInformation.rows[meter].bEnabled = (EDIT_MODE.GetValue() >= EDIT_MODE_HOME);
g_StepsInformation.rows[meter].bEnabled = (EDIT_MODE.GetValue() >= EditMode_Home);
g_StepsInformation.rows[predict_meter].choices.resize(1);
g_StepsInformation.rows[predict_meter].choices[0] = ssprintf("%.2f",pSteps->PredictMeter());
g_StepsInformation.rows[description].bEnabled = (EDIT_MODE.GetValue() >= EDIT_MODE_FULL);
g_StepsInformation.rows[description].bEnabled = (EDIT_MODE.GetValue() >= EditMode_Full);
g_StepsInformation.rows[description].choices.resize(1); g_StepsInformation.rows[description].choices[0] = pSteps->GetDescription();
g_StepsInformation.rows[tap_notes].choices.resize(1); g_StepsInformation.rows[tap_notes].choices[0] = ssprintf("%d", m_NoteDataEdit.GetNumTapNotes());
g_StepsInformation.rows[jumps].choices.resize(1); g_StepsInformation.rows[jumps].choices[0] = ssprintf("%d", m_NoteDataEdit.GetNumJumps());
@@ -2547,7 +2547,7 @@ void ScreenEdit::HandleMainMenuChoice( MainMenuChoice c, const vector<int> &iAns
switch( EDIT_MODE.GetValue() )
{
case EDIT_MODE_HOME:
case EditMode_Home:
{
ASSERT( pSteps->IsAnEdit() );
@@ -2580,7 +2580,7 @@ void ScreenEdit::HandleMainMenuChoice( MainMenuChoice c, const vector<int> &iAns
*/
}
break;
case EDIT_MODE_FULL:
case EditMode_Full:
{
pSteps->SetSavedToDisk( true );
CopyToLastSave();
@@ -2599,7 +2599,7 @@ void ScreenEdit::HandleMainMenuChoice( MainMenuChoice c, const vector<int> &iAns
HandleScreenMessage( SM_Success );
}
break;
case EDIT_MODE_PRACTICE:
case EditMode_Practice:
break;
default:
ASSERT(0);
@@ -2678,8 +2678,8 @@ void ScreenEdit::HandleMainMenuChoice( MainMenuChoice c, const vector<int> &iAns
case exit:
switch( EDIT_MODE.GetValue() )
{
case EDIT_MODE_FULL:
case EDIT_MODE_HOME:
case EditMode_Full:
case EditMode_Home:
if( m_bHasUndo )
{
ScreenPrompt::Prompt(
@@ -2692,7 +2692,7 @@ void ScreenEdit::HandleMainMenuChoice( MainMenuChoice c, const vector<int> &iAns
SCREENMAN->SendMessageToTopScreen( SM_DoExit );
}
break;
case EDIT_MODE_PRACTICE:
case EditMode_Practice:
SCREENMAN->SendMessageToTopScreen( SM_DoExit );
break;
default:
@@ -3313,8 +3313,8 @@ float ScreenEdit::GetMaximumBeatForNewNote() const
{
switch( EDIT_MODE.GetValue() )
{
case EDIT_MODE_PRACTICE:
case EDIT_MODE_HOME:
case EditMode_Practice:
case EditMode_Home:
{
float fEndBeat = GAMESTATE->m_pCurSong->m_fLastBeat;
@@ -3326,7 +3326,7 @@ float ScreenEdit::GetMaximumBeatForNewNote() const
return fEndBeat;
}
case EDIT_MODE_FULL:
case EditMode_Full:
return FLT_MAX;
default:
ASSERT(0); return 0;
+15
View File
@@ -225,6 +225,21 @@ void ScreenEditMenu::MenuStart( PlayerNumber pn )
// Yuck. Doing the memory allocation doesn't seem right since
// Song allocates all of the other Steps.
pSteps = new Steps;
switch( m_Selector.EDIT_MODE )
{
default:
ASSERT(0);
case EditMode_Full:
break;
case EditMode_Home:
pSteps->SetLoadedFromProfile( ProfileSlot_Machine );
break;
case EditMode_Practice:
ASSERT(0);
break;
}
CString sEditName;
if( pSourceSteps )
{
+2 -2
View File
@@ -269,7 +269,7 @@ void ScreenNetSelectMusic::HandleScreenMessage( const ScreenMessage SM )
{
//XXX: HACK: This will causes ScreenSelectOptions to go back here.
NSMAN->ReportNSSOnOff(1);
GAMESTATE->m_EditMode = EDIT_MODE_INVALID;
GAMESTATE->m_EditMode = EditMode_INVALID;
NSMAN->ReportPlayerOptions();
//Update changes
@@ -343,7 +343,7 @@ void ScreenNetSelectMusic::MenuRight( const InputEventPlus &input )
void ScreenNetSelectMusic::MenuUp( const InputEventPlus &input )
{
NSMAN->ReportNSSOnOff(3);
GAMESTATE->m_EditMode = EDIT_MODE_FULL;
GAMESTATE->m_EditMode = EditMode_Full;
SCREENMAN->AddNewScreenToTop( "ScreenPlayerOptions", SM_BackFromPlayerOptions );
}
+1 -1
View File
@@ -270,7 +270,7 @@ void ScreenOptionsEditCourse::ProcessMenuStart( const InputEventPlus &input )
g_TempMenu.rows.clear();
FOREACH_CourseEntryAction( i )
{
MenuRowDef mrd( i, CourseEntryActionToString(i), true, EDIT_MODE_HOME, true, 0, "" );
MenuRowDef mrd( i, CourseEntryActionToString(i), true, EditMode_Home, true, 0, "" );
g_TempMenu.rows.push_back( mrd );
}
+7 -7
View File
@@ -172,8 +172,8 @@ void ScreenOptionsManageCourses::BeginScreen()
{
default:
ASSERT(0);
case EDIT_MODE_PRACTICE:
case EDIT_MODE_HOME:
case EditMode_Practice:
case EditMode_Home:
// strip out non-edits
for( int i=m_vpCourses.size()-1; i>=0; i-- )
{
@@ -181,7 +181,7 @@ void ScreenOptionsManageCourses::BeginScreen()
m_vpCourses.erase( m_vpCourses.begin()+i );
}
break;
case EDIT_MODE_FULL:
case EditMode_Full:
break;
}
@@ -191,11 +191,11 @@ void ScreenOptionsManageCourses::BeginScreen()
{
default:
ASSERT(0);
case EDIT_MODE_PRACTICE:
case EDIT_MODE_HOME:
case EditMode_Practice:
case EditMode_Home:
def.m_sName = CourseTypeToThemedString( (*c)->GetCourseType() );
break;
case EDIT_MODE_FULL:
case EditMode_Full:
if( (*c)->IsAnEdit() )
def.m_sName = "Edit";
else
@@ -383,7 +383,7 @@ void ScreenOptionsManageCourses::ProcessMenuStart( const InputEventPlus &input )
g_TempMenu.rows.clear();
FOREACH_CourseAction( i )
{
MenuRowDef mrd( i, CourseActionToString(i), true, EDIT_MODE_HOME, true, 0, "" );
MenuRowDef mrd( i, CourseActionToString(i), true, EditMode_Home, true, 0, "" );
g_TempMenu.rows.push_back( mrd );
}
@@ -263,7 +263,7 @@ void ScreenOptionsManageEditSteps::ProcessMenuStart( const InputEventPlus &input
g_TempMenu.rows.clear();
FOREACH_StepsEditAction( i )
{
MenuRowDef mrd( i, StepsEditActionToString(i), true, EDIT_MODE_HOME, true, 0, "" );
MenuRowDef mrd( i, StepsEditActionToString(i), true, EditMode_Home, true, 0, "" );
g_TempMenu.rows.push_back( mrd );
}
@@ -339,7 +339,7 @@ void ScreenOptionsManageProfiles::ProcessMenuStart( const InputEventPlus &input
g_TempMenu.rows.clear();
#define ADD_ACTION( i ) \
g_TempMenu.rows.push_back( MenuRowDef( i, ProfileActionToThemedString(i), true, EDIT_MODE_HOME, true, 0, "" ) );
g_TempMenu.rows.push_back( MenuRowDef( i, ProfileActionToThemedString(i), true, EditMode_Home, true, 0, "" ) );
ADD_ACTION( ProfileAction_SetDefaultP1 );
ADD_ACTION( ProfileAction_SetDefaultP2 );