Chris Danford
|
4f439be739
|
split HighScore to separate file
move score data from ProfileManager to Profile
store score data in XML for easier forward/backward compatibility
|
2004-02-10 09:42:01 +00:00 |
|
Chris Danford
|
f1c2476a32
|
add XmlFile
working on moving high scores to XML
|
2004-02-09 08:10:01 +00:00 |
|
Chris Danford
|
d7f0e6c2bc
|
move all high score data into Profile
|
2004-02-09 06:26:13 +00:00 |
|
Chris Danford
|
e28cdd3d6d
|
fix AV when drawing Model glow pass for Model that doesn't isn't using temp vertices
|
2004-02-08 20:42:50 +00:00 |
|
Chris Danford
|
a47e7ef672
|
split Profile from ProfileManager
|
2004-02-08 18:25:30 +00:00 |
|
Chris Danford
|
69769b2c74
|
support sharing of geometry between Models
|
2004-02-08 11:17:03 +00:00 |
|
Chris Danford
|
4106625ad3
|
split Model into ModelGeometry and materials+animations
single-instance Model geometry
|
2004-02-08 09:04:23 +00:00 |
|
Chris Danford
|
9ca4de158f
|
optimization: don't make a temp copy of vertices if the model has no bones
|
2004-02-08 04:58:43 +00:00 |
|
Chris Danford
|
221b51c2b4
|
add loading of edits from a profile
|
2004-02-08 01:05:53 +00:00 |
|
Chris Danford
|
36ffb71851
|
add edit flag
|
2004-02-07 05:57:19 +00:00 |
|
Chris Danford
|
fc0192917b
|
fix wrong ROW_STEP options show on SSOM if switch to a course mode then back to a song mode
|
2004-02-06 04:01:08 +00:00 |
|
Chris Danford
|
4654e5049a
|
more helpful assert message
|
2004-02-06 03:59:55 +00:00 |
|
Chris Danford
|
3ca8601390
|
add front face culling
|
2004-02-04 11:05:33 +00:00 |
|
Chris Danford
|
9502f1c262
|
draw models with 2 textures with multitexture instead of 2 passes. D3D multitexture not tested yet
|
2004-02-04 09:55:18 +00:00 |
|
Chris Danford
|
9c7d8a60c2
|
update comments
|
2004-02-04 07:58:02 +00:00 |
|
Chris Danford
|
2c00b98d1d
|
fix "percent score continues to drop if player is dead and two players are present"
|
2004-02-04 07:54:58 +00:00 |
|
Chris Danford
|
508bc0f6d4
|
add "nomipmaps" hint
|
2004-02-03 07:41:10 +00:00 |
|
Chris Danford
|
193a11f0f5
|
add separate Xbox project files
|
2004-02-03 04:42:02 +00:00 |
|
Chris Danford
|
79b9d60d9b
|
add resursive theme element searching
|
2004-02-03 04:41:43 +00:00 |
|
Chris Danford
|
3a8d433a72
|
fix warning
|
2004-02-02 01:26:10 +00:00 |
|
Chris Danford
|
5b791f603b
|
add hibernate (don't draw or update) to Actor
|
2004-02-02 01:10:56 +00:00 |
|
Chris Danford
|
0bff292827
|
don't stop music if the next Attract screen is playing the same sound
|
2004-02-01 23:07:13 +00:00 |
|
Chris Danford
|
1620f209b8
|
add "randomcourse" File keyword
|
2004-02-01 23:06:43 +00:00 |
|
Chris Danford
|
ef8010e998
|
Add GetRandomCourse
change GetRandom* to behave like a shuffle so it doesn't pick back-to-back dupes
|
2004-02-01 23:06:07 +00:00 |
|
Chris Danford
|
2599b32633
|
add "backfacecull" command
|
2004-02-01 23:04:09 +00:00 |
|
Chris Danford
|
57b0be925e
|
fixes
|
2004-02-01 06:16:36 +00:00 |
|
Chris Danford
|
8666cd959a
|
BaseClass -> Fallback
|
2004-02-01 05:56:49 +00:00 |
|
Chris Danford
|
fe3304d577
|
revert some bad changes
|
2004-02-01 05:03:45 +00:00 |
|
Chris Danford
|
dd78eb858f
|
fix PlayCommand doesn't propogate
|
2004-02-01 04:41:48 +00:00 |
|
Chris Danford
|
9ed2742ebf
|
fix wrong library conflict causes crash in vorbis reader (?)
|
2004-02-01 03:44:36 +00:00 |
|
Chris Danford
|
69fd514b68
|
add 3D scrolling to ActorScroller
generalize BGAnimation, BGAnimationLayer to eliminate shared code with ActorFrame
|
2004-02-01 03:14:37 +00:00 |
|
Chris Danford
|
68ff50636d
|
add 2-pass support for models
|
2004-01-28 08:53:40 +00:00 |
|
Chris Danford
|
6273a42f96
|
update comment
|
2004-01-26 04:39:14 +00:00 |
|
Chris Danford
|
ae8a754acd
|
update readme link
|
2004-01-26 04:05:42 +00:00 |
|
Chris Danford
|
1c78e70d57
|
remove assert. (the m_bGeneric stuff is kind of messy...)
|
2004-01-26 02:33:19 +00:00 |
|
Chris Danford
|
c22f839591
|
let BGA control scrolling distance
|
2004-01-26 02:32:09 +00:00 |
|
Chris Danford
|
20eca5c59a
|
cleanup
|
2004-01-26 02:31:04 +00:00 |
|
Chris Danford
|
b0514b166f
|
names cleanup (these people didn't really do anything)
|
2004-01-26 02:28:52 +00:00 |
|
Chris Danford
|
88cca70487
|
combine .actor and BGALayer loading
make BGAniLayer derive from ActorFrame
|
2004-01-25 22:22:40 +00:00 |
|
Chris Danford
|
e829a93f8d
|
update comment
|
2004-01-25 22:20:24 +00:00 |
|
Chris Danford
|
1f501f7b5d
|
hacky fix to z ordering
|
2004-01-25 06:33:18 +00:00 |
|
Chris Danford
|
05d43185c2
|
fix dupe steps credits showing
|
2004-01-25 06:32:34 +00:00 |
|
Chris Danford
|
51c2c4c2a6
|
translate difficulty name
|
2004-01-25 05:35:18 +00:00 |
|
Chris Danford
|
7744d4a36d
|
metric name cleanup
|
2004-01-25 05:34:46 +00:00 |
|
Chris Danford
|
ebb7c2b81e
|
clamp percent before displaying
|
2004-01-25 05:34:23 +00:00 |
|
Chris Danford
|
76ba28e274
|
cleanup
|
2004-01-25 04:42:38 +00:00 |
|
Chris Danford
|
80c355b3b0
|
use deque in Actor for contant time delete of the head
|
2004-01-25 02:33:16 +00:00 |
|
Chris Danford
|
3346785a20
|
add missing metrics
|
2004-01-25 02:02:26 +00:00 |
|
Chris Danford
|
36beda7333
|
add overlay BGA to screen gameplay
|
2004-01-25 01:59:57 +00:00 |
|
Chris Danford
|
bec296636e
|
add SongCreditDisplay
|
2004-01-25 01:59:21 +00:00 |
|
Chris Danford
|
08d91fe905
|
call DebugBreak on fatal error in _WINDOWS
|
2004-01-25 01:55:32 +00:00 |
|
Chris Danford
|
0f9caa7007
|
add missing theme elements
|
2004-01-24 22:19:36 +00:00 |
|
Chris Danford
|
a9481c7a6b
|
fix missing element name
|
2004-01-24 22:18:48 +00:00 |
|
Chris Danford
|
b3447701b2
|
fix paletted textures
|
2004-01-24 22:18:12 +00:00 |
|
Chris Danford
|
2d01f971e2
|
update controls in readme
|
2004-01-24 22:18:10 +00:00 |
|
Chris Danford
|
ed704825df
|
fix meter tip fails to load
|
2004-01-24 22:17:45 +00:00 |
|
Chris Danford
|
dcf956e711
|
add base class searching for theme elements and metrics
|
2004-01-24 21:16:07 +00:00 |
|
Chris Danford
|
6194103b89
|
cleanup
|
2004-01-24 19:35:53 +00:00 |
|
Chris Danford
|
0855f7b4a8
|
work around "mipmap generation for RBGA4 textures fails"
|
2004-01-24 19:14:22 +00:00 |
|
Chris Danford
|
f36b2f2c77
|
fix "stepping on a mine during a stop gives you a Marvelous" (Disconnected Hyper Expert)
|
2004-01-24 19:11:52 +00:00 |
|
Chris Danford
|
ec6fb7968d
|
fix uninitialized stage index
|
2004-01-24 19:09:51 +00:00 |
|
Chris Danford
|
8ba5efc31b
|
fix BGChange crash
|
2004-01-24 19:05:54 +00:00 |
|
Chris Danford
|
6538cad180
|
more reasonable default angle for EffectWag
|
2004-01-23 08:26:02 +00:00 |
|
Chris Danford
|
d505a60d5a
|
full light
|
2004-01-23 08:23:22 +00:00 |
|
Chris Danford
|
b3ff1ef883
|
re-add mipmapping, support it in OpenGL (D3D unimplemented)
|
2004-01-23 06:20:28 +00:00 |
|
Chris Danford
|
2f7858f8f5
|
add comment
|
2004-01-22 07:22:45 +00:00 |
|
Chris Danford
|
837831284d
|
throw on model errors and don't fail silently
|
2004-01-21 06:19:43 +00:00 |
|
Chris Danford
|
2abd14b929
|
fix grade calculation. duh.
|
2004-01-20 07:38:48 +00:00 |
|
Chris Danford
|
c8fc9ddeae
|
options name cleanup, fixes
|
2004-01-20 07:09:44 +00:00 |
|
Chris Danford
|
67cc9526b9
|
add missing theme elements
|
2004-01-20 03:42:29 +00:00 |
|
Chris Danford
|
fca912cb16
|
new grading scale
|
2004-01-20 03:32:48 +00:00 |
|
Chris Danford
|
8f7f94a718
|
fix player name overlaps other text in PaneDisplay
|
2004-01-20 03:32:25 +00:00 |
|
Chris Danford
|
81a1cf8378
|
throw if texture fails to load
|
2004-01-20 03:31:53 +00:00 |
|
Chris Danford
|
54545e2349
|
pass "playcommand" on to children
|
2004-01-20 03:31:08 +00:00 |
|
Chris Danford
|
c8d3e46ea4
|
add tip to MeterDisplay
|
2004-01-18 20:43:36 +00:00 |
|
Chris Danford
|
9c34c2ae9b
|
add comment
|
2004-01-18 20:15:14 +00:00 |
|
Chris Danford
|
01a417593e
|
fix release input event triggering "go to options"
|
2004-01-18 20:15:02 +00:00 |
|
Chris Danford
|
5f0f5498bd
|
fix crash when going from ScreenSelectGameMode back to ScreenTitleMenu
|
2004-01-18 04:46:36 +00:00 |
|
Chris Danford
|
c53f175d14
|
clean up input logic, don't be performing music wheel actions if a song was already chosen
|
2004-01-18 04:45:59 +00:00 |
|
Chris Danford
|
0a34c30419
|
draw row lightlight underneath cursors
|
2004-01-18 04:45:10 +00:00 |
|
Chris Danford
|
a8510db992
|
Add "scroller" to ScreenSelectOptionsMaster
|
2004-01-17 23:14:56 +00:00 |
|
Chris Danford
|
35fbad5d17
|
fix ScreenSelectOptionsMaster::ImportOptions doesn't set the correct selection for ROW_STEPS if PreferredDifficulty doesn't match current steps
|
2004-01-15 05:14:43 +00:00 |
|
Chris Danford
|
22fb3ec985
|
fix VC6 compile error
|
2004-01-15 03:22:53 +00:00 |
|
Chris Danford
|
dcb3ae4991
|
don't show hold judgments if blind (no joking around this time)
|
2004-01-15 03:19:41 +00:00 |
|
Chris Danford
|
38ae3725f0
|
don't show hold judgments if blind
|
2004-01-15 03:12:03 +00:00 |
|
Chris Danford
|
c237bf2364
|
FirstChoiceGoesDown fixes
|
2004-01-14 09:03:35 +00:00 |
|
Chris Danford
|
431917de92
|
fix uninit'd variable
|
2004-01-14 08:17:34 +00:00 |
|
Chris Danford
|
773aa57b41
|
remove bogus assert
|
2004-01-14 08:17:17 +00:00 |
|
Chris Danford
|
2fb5052a48
|
whoops! Fix all nav types other than FirstChoiceGoesDown
|
2004-01-14 08:07:06 +00:00 |
|
Chris Danford
|
6279ec9b49
|
cleanup
|
2004-01-14 08:06:17 +00:00 |
|
Chris Danford
|
fc4cb47209
|
validation game value before applying
|
2004-01-14 08:05:19 +00:00 |
|
Chris Danford
|
e382b89cc2
|
fix ScreenOptionsMaster::ExportOption ROW_CONFIG and ROW_SAVE_TO_PROFILE with NAV_FIRST_CHOICE_GOES_DOWN
|
2004-01-14 06:38:36 +00:00 |
|
Chris Danford
|
1f1540db50
|
Simplify ROW_STEP and ROW_CHARACTER in SSOMaster
|
2004-01-14 06:34:37 +00:00 |
|
Chris Danford
|
1cb29a82b5
|
add CourseDifficulty, use it instead of a bDifficult flag
|
2004-01-14 06:11:28 +00:00 |
|
Chris Danford
|
fd1acf4cda
|
add pCharacter, pSteps to ModeChoice
|
2004-01-14 05:10:24 +00:00 |
|
Chris Danford
|
9551afea38
|
add new nav type NAV_FIRST_CHOICE_GOES_DOWN
ScreenOptionsMaster::ExportOption is broken when using NAV_FIRST_CHOICE_GOES_DOWN. Fix coming soon.
|
2004-01-14 04:59:07 +00:00 |
|
Chris Danford
|
a9b23e880b
|
remove unused file
|
2004-01-13 05:11:22 +00:00 |
|
Chris Danford
|
598a9b205a
|
whoops. Forgot this...
|
2004-01-12 22:33:57 +00:00 |
|
Chris Danford
|
86ab9b3df5
|
fix file rename on Win9x
|
2004-01-12 09:51:31 +00:00 |
|
Chris Danford
|
987db137cc
|
move focus back to first choice when moving up from multiselect
|
2004-01-12 08:53:39 +00:00 |
|