update comments

This commit is contained in:
Chris Danford
2004-02-04 07:58:02 +00:00
parent 2c00b98d1d
commit 9c7d8a60c2
2 changed files with 6 additions and 0 deletions
+3
View File
@@ -135,6 +135,9 @@ void GameState::Reset()
for( p=0; p<NUM_PLAYERS; p++ )
{
// I can't think of a good reason to have both game-specific
// default mods and theme specific default mods. We should choose
// one or the other. -Chris
ApplyModifiers( (PlayerNumber)p, DEFAULT_MODIFIERS );
ApplyModifiers( (PlayerNumber)p, PREFSMAN->m_sDefaultModifiers );
}
+3
View File
@@ -335,6 +335,9 @@ NoteField::NoteDisplayCols *NoteField::SearchForBeat( float Beat )
// This assert is firing with Beat = -7408. -Chris
// Again with Beat = -7254 and GAMESTATE->m_fMusicSeconds = -3043.61
// Again with Beat = -9806 and GAMESTATE->m_fMusicSeconds = -3017.22
// Again with Beat = -9806 and GAMESTATE->m_fMusicSeconds = -3017.22
// Again in the middle of Remember December in Hardcore Galore:
// Beat = -9373.56 and GAMESTATE->m_fMusicSeconds = -2923.48
RAGE_ASSERT_M( it != m_BeatToNoteDisplays.begin(), ssprintf("%f",Beat) );
--it;
RAGE_ASSERT_M( it != m_BeatToNoteDisplays.end(), ssprintf("%f",Beat) );