Glenn Maynard
2700d88b18
use INPUTMAPPER->ControllerToPlayerNumber
2006-09-30 05:47:22 +00:00
Glenn Maynard
7d2a424626
GameButton_Invalid
2006-09-27 04:44:15 +00:00
Glenn Maynard
cf5dba03a4
GameController_Invalid
2006-09-26 20:59:40 +00:00
Glenn Maynard
e531249704
naming cleanups
2006-09-26 20:49:10 +00:00
Glenn Maynard
6c24615123
fix "Right-Left" hold_and_press code triggering when left is pressed
...
first
2006-09-08 04:19:42 +00:00
Glenn Maynard
ec3b9382d2
InputMapper::IsButtonDown -> IsBeingPressed, to match InputFilter::IsBeingPressed
2006-09-08 02:12:30 +00:00
Steve Checkoway
1802e603b3
Update to use the new ModsGroup api.
2006-08-05 04:47:01 +00:00
Chris Danford
7ac45c24e4
save Preferred, Stage, Song, and Current modifiers separately. This eliminates the fragile mods store/restore.
2006-08-05 02:38:05 +00:00
Glenn Maynard
de33dac2cb
cleanup
2006-03-01 07:31:20 +00:00
Chris Danford
7f821e8cfc
CString -> RString
2006-01-22 01:00:06 +00:00
Glenn Maynard
b734b602d2
force TypeName arrays for XToString to be an array of const char*, not CString
2006-01-04 22:30:51 +00:00
Glenn Maynard
902e2a5701
prefer standard find() over Find
2005-12-21 08:43:44 +00:00
Chris Danford
19cca61e31
remove NextGame codes. Anybody who triggers it does so accidentally and can't figure out what happened.
2005-12-18 03:56:26 +00:00
Chris Danford
37f82b43f7
remove CStringArray #define
2005-12-09 21:36:22 +00:00
Chris Danford
112564dc99
fix [Common] DefaultModifers not being applied in most places
2005-10-27 07:51:37 +00:00
Chris Danford
5d7885c764
move game prefs into PrefsManager
2005-10-27 04:54:45 +00:00
Chris Danford
3db3500226
remove size on statc CString arrays so that XToString can catch size differences
2005-05-05 19:55:04 +00:00
Glenn Maynard
e1c1b6cbc4
add secondary screenshot code
2005-04-26 08:40:27 +00:00
Glenn Maynard
5ab903244e
support sequences of only one input
2005-04-24 06:31:39 +00:00
Glenn Maynard
9e0d0e0763
sort update
2005-01-29 21:04:08 +00:00
Chris Danford
f840c014a9
Move some player-specific data out of the bloated GameState class.
...
Have gameplay objects hold a PlayerState pointer instead of a PlayerNumber and indexing back into GameState.
This will simplify off-screen players (e.g. CPU ghosts, network replicated human players, >2 players using one NoteField)
2004-12-20 06:25:59 +00:00
Chris Danford
ceba132da9
larger grace period when entering codes
2004-08-08 03:10:06 +00:00
Chris Danford
ff4c12b727
rename GameDef -> Game
2004-07-25 17:07:32 +00:00
Chris Danford
5544445ad0
name cleanup: StyleDef -> Style
2004-06-28 07:26:00 +00:00
Glenn Maynard
2cab5c4689
license updates
2004-05-31 22:42:12 +00:00
Glenn Maynard
15d04ec72c
allow loading alternate codes
2004-05-22 23:54:23 +00:00
Chris Danford
ecea3414b3
add code to go back in event mode
2004-05-08 19:22:51 +00:00
Chris Danford
a4f72adc3d
save player options automatically if using profile
...
remove code for saving player options
2004-03-13 17:35:31 +00:00
Chris Danford
d733b7a7b2
make Turns multi-selectable
2004-03-01 00:09:07 +00:00
Chris Danford
e183e3b706
add SaveModifiers code for PlayerOptions screen
2004-02-23 08:16:40 +00:00
Chris Danford
e8f3886d2c
add "CancelAll" code for PlayerOptions screen
2004-02-23 07:44:57 +00:00
Chris Danford
646f67a3d2
allow save screenshot on eval screen with MenuLeft-MenuRight-Start
2004-02-12 09:44:16 +00:00
Glenn Maynard
f116a3f4e8
cleanup
2004-01-25 15:45:50 +00:00
Glenn Maynard
5144e29421
generalize
2004-01-25 02:29:18 +00:00
Glenn Maynard
3d0d191e91
dur
2004-01-21 05:25:19 +00:00
Glenn Maynard
28958bbd3f
hush log
2004-01-21 05:03:13 +00:00
Chris Danford
5b08f9dae2
split SORT_MENU into SORT_SORT_MENU and SORT_MODE_MENU
2004-01-11 08:15:44 +00:00
Glenn Maynard
49cf4f0b82
Loosen up tap detection; it's strict to the point of being annoying.
2003-12-11 21:01:54 +00:00
Glenn Maynard
06e3b86538
add NextSort3,4
2003-12-06 00:32:42 +00:00
Chris Danford
ddd9b78af5
rename "AllSorts" code to "Menu"
2003-12-02 09:15:35 +00:00
Chris Danford
2dc6cb9099
Let CodeDetector detect Left+Right and Left-Right-Start codes on ScreenSelectMusic
2003-12-02 09:04:00 +00:00
Chris Danford
3ca893b0ca
add twister transform
...
reorganize transform options
2003-11-07 08:45:21 +00:00
Chris Danford
768b2e5846
rework ScreenOptionMaster metric names to not depend on language specific row title
...
create Mines row in ScreenPlayerOptions and move other options around
2003-11-07 07:25:52 +00:00
Matt Denham
6a4a16e5a6
fix up DWI writer, leave notes for things to fix soon
2003-11-04 08:44:26 +00:00
Chris Danford
ca7a13deaa
add switch game code
2003-09-25 02:16:37 +00:00
Andrew Livy
378f7a3a4a
Can now skip from group to group on ez2/pump song select using codes -- note; currently enters infinite loop if there is only 1 group and code entered -- will fix this later
2003-09-07 22:03:23 +00:00
Chris Danford
248a61513a
Add scrolls: split and alternate
2003-08-17 00:15:54 +00:00
Steve Checkoway
8c6ba0f506
Fix compile warnings
2003-08-01 12:12:02 +00:00
Glenn Maynard
2251b989d4
Make the reset code go back to defaults, not null options.
2003-07-12 20:09:31 +00:00
Glenn Maynard
7ff4080994
default:
2003-06-30 04:59:28 +00:00