Glenn Maynard
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abd0f83cc8
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short circuit on delete default texture
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2007-02-14 00:07:55 +00:00 |
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Glenn Maynard
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3595207e8b
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bind glClientActiveTextureARB
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2007-02-14 00:02:36 +00:00 |
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Glenn Maynard
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a5a907af0e
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bind Draw
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2007-02-13 23:59:59 +00:00 |
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Glenn Maynard
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5e36201c4c
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add GetChildren
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2007-02-13 23:58:56 +00:00 |
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Glenn Maynard
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1cfcee0de7
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bool
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2007-02-13 23:36:34 +00:00 |
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Glenn Maynard
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4b1f1fcd2c
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add Sprite::SetTexture
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2007-02-13 23:34:51 +00:00 |
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Glenn Maynard
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304402645c
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add GetTexture
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2007-02-13 23:27:51 +00:00 |
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Glenn Maynard
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0edbf07e08
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clear world matrix
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2007-02-13 23:09:31 +00:00 |
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Glenn Maynard
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17b3abc3ba
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bPreserveTexture
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2007-02-13 23:00:18 +00:00 |
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Glenn Maynard
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37d7c06c19
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fix camera matrix
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2007-02-13 22:27:26 +00:00 |
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Glenn Maynard
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6f3c30e142
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bindings
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2007-02-13 22:25:49 +00:00 |
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Glenn Maynard
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c7501e8e5c
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capitalize
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2007-02-13 22:12:59 +00:00 |
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Glenn Maynard
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183149ee2a
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fix non-lua quads
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2007-02-13 22:09:55 +00:00 |
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Glenn Maynard
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238a0d235f
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remove hack
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2007-02-13 22:05:10 +00:00 |
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Glenn Maynard
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a5709f390f
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set hidden flag on blank actors
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2007-02-13 22:03:31 +00:00 |
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Steve Checkoway
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f92f1b8e4b
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This function is already compiled. The string value is empty. This fixes the ScreenCredits crash.
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2007-02-13 12:55:11 +00:00 |
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Steve Checkoway
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a95661e9c8
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Unused.
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2007-02-13 12:19:29 +00:00 |
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Steve Checkoway
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be00e6897b
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One of these is enough.
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2007-02-13 12:18:31 +00:00 |
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Steve Checkoway
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415fb9506c
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Oops. Diff first, then commit.
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2007-02-13 11:41:39 +00:00 |
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Steve Checkoway
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926828eb55
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Fix *nix launching through the $PATH variable.
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2007-02-13 11:41:04 +00:00 |
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Glenn Maynard
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eeeda2a236
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CreateTextureDefault
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2007-02-13 09:55:33 +00:00 |
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Steve Checkoway
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8a8faf7d76
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Fix color. I removed the diffusealpha command since it looks like this can be done directly with color. If this is incorrect, I hope someone will fix it.
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2007-02-13 09:51:29 +00:00 |
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Glenn Maynard
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c3a0714e4a
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make Quad less special. Create a "default" texture object for the
"no texture" properties. This way, loaded sprites always have a
texture loaded.
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2007-02-13 07:39:49 +00:00 |
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Glenn Maynard
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bf6327ad00
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don't access the low-level texture unnecessarily
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2007-02-13 06:46:24 +00:00 |
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Glenn Maynard
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e9a04f81b3
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make Sprite internals private
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2007-02-13 06:40:14 +00:00 |
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Glenn Maynard
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6cb284496c
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split out LoadStatesFromTexture
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2007-02-13 06:34:29 +00:00 |
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Chris Danford
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f7fc9ceaa5
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remove Set/GetHidden, leave *Visible
remove hidden from ActorCommands eventually
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2007-02-13 06:32:26 +00:00 |
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Glenn Maynard
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7561b3b630
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unneeded; done in TryVideoMode
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2007-02-13 06:11:35 +00:00 |
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Glenn Maynard
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972cb25f97
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when creating a new window for the first time, we have a new device
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2007-02-13 06:09:46 +00:00 |
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Glenn Maynard
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5b4a7a6ac8
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remove unused g_currentTextureUnit
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2007-02-13 06:06:49 +00:00 |
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Glenn Maynard
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4a01ceaaa8
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fix optimization
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2007-02-13 06:05:51 +00:00 |
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Glenn Maynard
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5600e93d3a
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add TextureUnit param to SetSphereEnvironmentMapping
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2007-02-13 06:04:30 +00:00 |
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Glenn Maynard
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a9fd52cce0
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add TextureUnit param to SetTextureWrapping
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2007-02-13 05:56:24 +00:00 |
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Glenn Maynard
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863062f7d1
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add TextureUnit param to SetTextureFiltering
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2007-02-13 05:09:54 +00:00 |
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Glenn Maynard
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4acd7f3971
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pull out glBlendFunc call
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2007-02-13 05:01:25 +00:00 |
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Glenn Maynard
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2f18e94d49
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remove unused
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2007-02-13 04:59:18 +00:00 |
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Glenn Maynard
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ebb7189b88
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add TextureUnit param to SetTextureMode
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2007-02-13 04:59:05 +00:00 |
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Glenn Maynard
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9e94e85a35
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remove compat
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2007-02-13 04:15:50 +00:00 |
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Glenn Maynard
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4bff44a918
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use SetTextureMode
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2007-02-13 04:15:32 +00:00 |
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Glenn Maynard
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256a737d25
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fix ShaderType not used
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2007-02-13 04:03:17 +00:00 |
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Glenn Maynard
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4b707da08b
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merge SetTextureMode functions
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2007-02-13 04:02:08 +00:00 |
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Glenn Maynard
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d7833bb019
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add TextureMode
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2007-02-13 03:59:00 +00:00 |
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Chris Danford
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99765bfb0a
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play Init command on wheel items
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2007-02-13 03:44:10 +00:00 |
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Glenn Maynard
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0efd475ee0
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remove BPMDisplay
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2007-02-12 23:24:19 +00:00 |
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Glenn Maynard
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ddcb3db96d
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remove
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2007-02-12 23:23:02 +00:00 |
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Glenn Maynard
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0387924fab
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remove BPMDisplay from gameplay; not used
add SongBPMDisplay; use it if you want that
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2007-02-12 23:22:50 +00:00 |
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Chris Danford
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be95c36516
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fix double-loading of commands
ActorUtil::SetXY calls ActorUtil::LoadAllCommands, which doesn't seem right. This should be cleaned up someday.
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2007-02-12 23:16:00 +00:00 |
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Chris Danford
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9c4f7024a5
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name cleanup: StageIndex -> GetStageIndex
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2007-02-12 23:13:57 +00:00 |
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Glenn Maynard
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d4f96aa3a6
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load metrics on demand
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2007-02-12 22:38:09 +00:00 |
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Charles Lohr
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0eb11fd2d7
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"Fix" Crash at game time when two people use the same computer to log on and play SMOnline.
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2007-02-12 22:01:50 +00:00 |
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