bPreserveTexture

This commit is contained in:
Glenn Maynard
2007-02-13 23:00:18 +00:00
parent 37d7c06c19
commit 17b3abc3ba
+6 -1
View File
@@ -74,7 +74,12 @@ void RageTextureRenderTarget::FinishRenderingTo()
class LunaRageTextureRenderTarget: public Luna<RageTextureRenderTarget>
{
public:
static int BeginRenderingTo( T* p, lua_State *L ) { p->BeginRenderingTo(); return 0; }
static int BeginRenderingTo( T* p, lua_State *L )
{
bool bPreserveTexture = !!luaL_opt( L, lua_toboolean, 1, false );
p->BeginRenderingTo( bPreserveTexture );
return 0;
}
static int FinishRenderingTo( T* p, lua_State *L ) { p->FinishRenderingTo(); return 0; }
LunaRageTextureRenderTarget()