bPreserveTexture
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@@ -74,7 +74,12 @@ void RageTextureRenderTarget::FinishRenderingTo()
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class LunaRageTextureRenderTarget: public Luna<RageTextureRenderTarget>
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{
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public:
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static int BeginRenderingTo( T* p, lua_State *L ) { p->BeginRenderingTo(); return 0; }
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static int BeginRenderingTo( T* p, lua_State *L )
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{
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bool bPreserveTexture = !!luaL_opt( L, lua_toboolean, 1, false );
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p->BeginRenderingTo( bPreserveTexture );
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return 0;
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}
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static int FinishRenderingTo( T* p, lua_State *L ) { p->FinishRenderingTo(); return 0; }
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LunaRageTextureRenderTarget()
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