add GetTexture
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@@ -63,6 +63,14 @@ public:
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static int EnableAlphaBuffer( T* p, lua_State *L ) { p->EnableAlphaBuffer(BArg(1)); return 0; }
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static int EnablePreserveTexture( T* p, lua_State *L ) { p->EnablePreserveTexture(BArg(1)); return 0; }
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static int SetTextureName( T* p, lua_State *L ) { p->SetTextureName(SArg(1)); return 0; }
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static int GetTexture( T* p, lua_State *L )
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{
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RageTexture *pTexture = p->GetTexture();
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if( pTexture == NULL )
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return 0;
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pTexture->PushSelf(L);
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return 1;
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}
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LunaActorFrameTexture()
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{
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@@ -71,6 +79,7 @@ public:
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ADD_METHOD( EnableAlphaBuffer );
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ADD_METHOD( EnablePreserveTexture );
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ADD_METHOD( SetTextureName );
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ADD_METHOD( GetTexture );
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}
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};
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@@ -18,6 +18,7 @@ public:
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* GetTextureName. */
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void SetTextureName( const RString &sName ) { m_sTextureName = sName; }
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RString GetTextureName() const { return m_sTextureName; }
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RageTextureRenderTarget *GetTexture() { return m_pRenderTarget; }
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void EnableDepthBuffer( bool b ) { m_bDepthBuffer = b; }
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void EnableAlphaBuffer( bool b ) { m_bAlphaBuffer = b; }
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