Kevin Slaughter
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c8745d1b47
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Updates, new joint premium advertisin implemented.. also global operator key, and global credit key.. see my TODO file. I have talked with chris, the global credit key will soon be able to be changed in the map inputs.. the one in there now has no bearing on the gloal key.
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2003-02-12 06:25:51 +00:00 |
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Chris Danford
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d7b2f341da
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Fixed some subtle sync issues
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2003-02-10 22:08:10 +00:00 |
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Chris Danford
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4ff98e0442
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added flexable NoteType coloring to NoteDisplay, optimized note texture usage
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2003-02-06 07:32:57 +00:00 |
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Chris Danford
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3ea84b5e5c
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NoteSkin format change. Fixes artifacts along borders, and more flexability for artists.
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2003-02-05 03:53:57 +00:00 |
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Chris Danford
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d12e090808
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grading error fixes, ranking calculation and display fixes, set default difficulty back to same level as 3.0 final
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2003-02-03 05:53:59 +00:00 |
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Chris Danford
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a9550d358c
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cosmetic fixes, and random number seed fix
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2003-02-02 18:18:51 +00:00 |
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Chris Danford
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57f0a820a1
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cosmetic cleanup, changed default texture color to 16bits
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2003-02-02 09:09:29 +00:00 |
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Chris Danford
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3f537d1586
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fixed screenshot causing crash in some resolutions
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2003-02-02 02:01:28 +00:00 |
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Chris Danford
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e80943fb53
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options menu re-organization to solve TitleMenu clutter
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2003-01-31 23:31:35 +00:00 |
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Chris Danford
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ebce24b57e
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added F6 to save screenshot. (currently this conflicts with the editor's use of F6, but it won't after the editor UI changes)
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2003-01-31 22:34:04 +00:00 |
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Glenn Maynard
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61c8b2fcd5
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this is why operator new is better than malloc
(we can't use new here; we're passing this structure to SDL)
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2003-01-27 01:56:21 +00:00 |
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Glenn Maynard
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d8ac02a94a
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set up LOG as early as possible
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2003-01-27 01:05:19 +00:00 |
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Glenn Maynard
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4c8c2b15e5
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arch interface for little hooks that don't need their own drivers
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2003-01-24 23:09:31 +00:00 |
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Glenn Maynard
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bca879f9b0
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update
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2003-01-24 22:28:23 +00:00 |
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Glenn Maynard
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ce153ecccb
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fix up focus
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2003-01-24 01:32:04 +00:00 |
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Chris Danford
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e2a91a79a9
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Warn if using software OpenGL, sound driver now falls back to WaveOut by default
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2003-01-19 21:51:46 +00:00 |
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Chris Danford
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e17ba826b0
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Fixed crash in demo if no songs.
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2003-01-19 21:08:44 +00:00 |
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Chris Danford
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d84e10f9d2
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Fixed crash in demo if no songs.
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2003-01-19 21:05:03 +00:00 |
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Glenn Maynard
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bfd2d10a15
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properly abstract the volume so we don't touch prefsman in RSM
fixes crash
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2003-01-19 19:55:24 +00:00 |
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Glenn Maynard
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ee211f3b74
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restore app priority to normal when we don't have focus and give
up CPU each frame
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2003-01-19 11:00:53 +00:00 |
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Chris Danford
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ab9f558c6e
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Adding basic coin support
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2003-01-19 04:44:22 +00:00 |
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Glenn Maynard
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135b2d49ea
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add Common::InitialScreen
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2003-01-18 20:54:05 +00:00 |
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Glenn Maynard
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c099f7add7
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add BoostAppPri
this smooths out skips for some people
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2003-01-18 04:27:33 +00:00 |
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Glenn Maynard
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4be7a38446
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don't send spurious events for global keys
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2003-01-15 02:12:45 +00:00 |
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Chris Danford
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bf5c821afe
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Added MaxTextureResolution pref
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2003-01-11 20:15:00 +00:00 |
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Chris Danford
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21ab45ec96
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fixed broken screen gameplay, started adding coin-op logic
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2003-01-10 02:22:07 +00:00 |
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Chris Danford
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2171a071dc
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removed RageNetwork*, added attract sequence
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2003-01-08 23:43:54 +00:00 |
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Glenn Maynard
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8c4a024888
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get rid of vertex queue
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2003-01-08 23:16:28 +00:00 |
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Glenn Maynard
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7e45cabbb1
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get rid of the matrix stack; use opengl's
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2003-01-08 22:30:32 +00:00 |
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Glenn Maynard
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19ced1fdc3
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"view transform" is never used
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2003-01-08 21:00:51 +00:00 |
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Glenn Maynard
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71d48b3d62
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cleanups
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2003-01-03 05:26:15 +00:00 |
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Glenn Maynard
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0adb8db91f
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get rid of RageSoundBass and RageSoundSample
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2003-01-02 08:16:48 +00:00 |
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Glenn Maynard
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24a3592741
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get rid of MUSIC
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2003-01-02 07:54:28 +00:00 |
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Glenn Maynard
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6b47bbb96f
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fix a crash
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2003-01-01 09:06:00 +00:00 |
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Glenn Maynard
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99c7352994
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add some traces to track down an obscure crash
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2002-12-28 22:26:06 +00:00 |
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Glenn Maynard
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9aa85c2293
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fix fullscreen getting "stuck"
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2002-12-28 21:37:18 +00:00 |
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Glenn Maynard
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49f05c9ab8
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s/throw RageException/RageException::Throw/
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2002-12-21 19:34:02 +00:00 |
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Glenn Maynard
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f512af6daf
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statics
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2002-12-19 23:26:50 +00:00 |
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Glenn Maynard
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ca97662b8a
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remove not-very-helpful comments
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2002-12-19 23:24:42 +00:00 |
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Glenn Maynard
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675138d74a
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cleanup
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2002-12-19 23:24:06 +00:00 |
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Glenn Maynard
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7e9a2bdb9f
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remove comment
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2002-12-19 23:16:54 +00:00 |
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Glenn Maynard
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73eac8f809
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get rid of TIMER
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2002-12-19 23:13:52 +00:00 |
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Glenn Maynard
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12f88d0384
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use ErrorDialog
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2002-12-16 02:11:31 +00:00 |
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Glenn Maynard
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f02b45bbd7
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simplify quitting
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2002-12-15 20:22:08 +00:00 |
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Glenn Maynard
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e02d41d167
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scope "event"
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2002-12-15 20:19:38 +00:00 |
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Glenn Maynard
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d5dd8aedca
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move input handling into a function
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2002-12-15 20:16:14 +00:00 |
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Glenn Maynard
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40ed43f10d
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enable the sound code (it still isn't used for anything)
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2002-12-15 10:35:39 +00:00 |
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Glenn Maynard
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600371a871
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RageSound -> RageSoundBass
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2002-12-10 08:19:18 +00:00 |
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Glenn Maynard
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c89b8bbecd
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Save prefs explicitly, not in ~PrefsManager, so we don't try to save
if one of the other classes threw an exception.
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2002-12-09 22:31:21 +00:00 |
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Glenn Maynard
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bee3937d59
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fix `
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2002-12-09 22:24:15 +00:00 |
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