Commit Graph
751 Commits
Author SHA1 Message Date
Kevin Slaughter c8745d1b47 Updates, new joint premium advertisin implemented.. also global operator key, and global credit key.. see my TODO file. I have talked with chris, the global credit key will soon be able to be changed in the map inputs.. the one in there now has no bearing on the gloal key. 2003-02-12 06:25:51 +00:00
Chris Danford d7b2f341da Fixed some subtle sync issues 2003-02-10 22:08:10 +00:00
Chris Danford 4ff98e0442 added flexable NoteType coloring to NoteDisplay, optimized note texture usage 2003-02-06 07:32:57 +00:00
Chris Danford 3ea84b5e5c NoteSkin format change. Fixes artifacts along borders, and more flexability for artists. 2003-02-05 03:53:57 +00:00
Chris Danford d12e090808 grading error fixes, ranking calculation and display fixes, set default difficulty back to same level as 3.0 final 2003-02-03 05:53:59 +00:00
Chris Danford a9550d358c cosmetic fixes, and random number seed fix 2003-02-02 18:18:51 +00:00
Chris Danford 57f0a820a1 cosmetic cleanup, changed default texture color to 16bits 2003-02-02 09:09:29 +00:00
Chris Danford 3f537d1586 fixed screenshot causing crash in some resolutions 2003-02-02 02:01:28 +00:00
Chris Danford e80943fb53 options menu re-organization to solve TitleMenu clutter 2003-01-31 23:31:35 +00:00
Chris Danford ebce24b57e added F6 to save screenshot. (currently this conflicts with the editor's use of F6, but it won't after the editor UI changes) 2003-01-31 22:34:04 +00:00
Glenn Maynard 61c8b2fcd5 this is why operator new is better than malloc
(we can't use new here; we're passing this structure to SDL)
2003-01-27 01:56:21 +00:00
Glenn Maynard d8ac02a94a set up LOG as early as possible 2003-01-27 01:05:19 +00:00
Glenn Maynard 4c8c2b15e5 arch interface for little hooks that don't need their own drivers 2003-01-24 23:09:31 +00:00
Glenn Maynard bca879f9b0 update 2003-01-24 22:28:23 +00:00
Glenn Maynard ce153ecccb fix up focus 2003-01-24 01:32:04 +00:00
Chris Danford e2a91a79a9 Warn if using software OpenGL, sound driver now falls back to WaveOut by default 2003-01-19 21:51:46 +00:00
Chris Danford e17ba826b0 Fixed crash in demo if no songs. 2003-01-19 21:08:44 +00:00
Chris Danford d84e10f9d2 Fixed crash in demo if no songs. 2003-01-19 21:05:03 +00:00
Glenn Maynard bfd2d10a15 properly abstract the volume so we don't touch prefsman in RSM
fixes crash
2003-01-19 19:55:24 +00:00
Glenn Maynard ee211f3b74 restore app priority to normal when we don't have focus and give
up CPU each frame
2003-01-19 11:00:53 +00:00
Chris Danford ab9f558c6e Adding basic coin support 2003-01-19 04:44:22 +00:00
Glenn Maynard 135b2d49ea add Common::InitialScreen 2003-01-18 20:54:05 +00:00
Glenn Maynard c099f7add7 add BoostAppPri
this smooths out skips for some people
2003-01-18 04:27:33 +00:00
Glenn Maynard 4be7a38446 don't send spurious events for global keys 2003-01-15 02:12:45 +00:00
Chris Danford bf5c821afe Added MaxTextureResolution pref 2003-01-11 20:15:00 +00:00
Chris Danford 21ab45ec96 fixed broken screen gameplay, started adding coin-op logic 2003-01-10 02:22:07 +00:00
Chris Danford 2171a071dc removed RageNetwork*, added attract sequence 2003-01-08 23:43:54 +00:00
Glenn Maynard 8c4a024888 get rid of vertex queue 2003-01-08 23:16:28 +00:00
Glenn Maynard 7e45cabbb1 get rid of the matrix stack; use opengl's 2003-01-08 22:30:32 +00:00
Glenn Maynard 19ced1fdc3 "view transform" is never used 2003-01-08 21:00:51 +00:00
Glenn Maynard 71d48b3d62 cleanups 2003-01-03 05:26:15 +00:00
Glenn Maynard 0adb8db91f get rid of RageSoundBass and RageSoundSample 2003-01-02 08:16:48 +00:00
Glenn Maynard 24a3592741 get rid of MUSIC 2003-01-02 07:54:28 +00:00
Glenn Maynard 6b47bbb96f fix a crash 2003-01-01 09:06:00 +00:00
Glenn Maynard 99c7352994 add some traces to track down an obscure crash 2002-12-28 22:26:06 +00:00
Glenn Maynard 9aa85c2293 fix fullscreen getting "stuck" 2002-12-28 21:37:18 +00:00
Glenn Maynard 49f05c9ab8 s/throw RageException/RageException::Throw/ 2002-12-21 19:34:02 +00:00
Glenn Maynard f512af6daf statics 2002-12-19 23:26:50 +00:00
Glenn Maynard ca97662b8a remove not-very-helpful comments 2002-12-19 23:24:42 +00:00
Glenn Maynard 675138d74a cleanup 2002-12-19 23:24:06 +00:00
Glenn Maynard 7e9a2bdb9f remove comment 2002-12-19 23:16:54 +00:00
Glenn Maynard 73eac8f809 get rid of TIMER 2002-12-19 23:13:52 +00:00
Glenn Maynard 12f88d0384 use ErrorDialog 2002-12-16 02:11:31 +00:00
Glenn Maynard f02b45bbd7 simplify quitting 2002-12-15 20:22:08 +00:00
Glenn Maynard e02d41d167 scope "event" 2002-12-15 20:19:38 +00:00
Glenn Maynard d5dd8aedca move input handling into a function 2002-12-15 20:16:14 +00:00
Glenn Maynard 40ed43f10d enable the sound code (it still isn't used for anything) 2002-12-15 10:35:39 +00:00
Glenn Maynard 600371a871 RageSound -> RageSoundBass 2002-12-10 08:19:18 +00:00
Glenn Maynard c89b8bbecd Save prefs explicitly, not in ~PrefsManager, so we don't try to save
if one of the other classes threw an exception.
2002-12-09 22:31:21 +00:00
Glenn Maynard bee3937d59 fix ` 2002-12-09 22:24:15 +00:00