Commit Graph
100 Commits
Author SHA1 Message Date
Glenn Maynard 98470966a8 Remove comment. It's out-of-date and probably misleading to anyone
reading it.  Easier to keep inline comments updated than a large prefixed
description.
2002-10-28 09:38:06 +00:00
Glenn Maynard 5c2dbf9426 remove boring timings 2002-10-28 09:35:03 +00:00
Glenn Maynard 3d0379f5a9 Figure out the texture format by starting at the input alpha depth and
and pruning it down, instead of starting at the hint.
2002-10-28 09:33:13 +00:00
Glenn Maynard cc68e1d3a9 convert to RGBA for resizing (worry about making it work on other
formats after it's correct for this)
2002-10-28 09:02:53 +00:00
Glenn Maynard 1d792fe0f4 disable noisy warning 2002-10-28 06:40:47 +00:00
Glenn Maynard 195772c720 Fix VC7 project. Make rotozoom C++, updated, junk removed, single
zoom function, remove hack that causes image misalignment.
2002-10-28 06:19:23 +00:00
Glenn Maynard f16abb5efe add forgotton dll 2002-10-26 23:15:31 +00:00
Glenn Maynard 546519e7ec Make m_TapNotes a vector. (Hmm. Not ideal, but better.) Still not
completely abstracted (NotesLoaderBMS).
2002-10-25 23:32:50 +00:00
Glenn Maynard 34200fa213 Agh, pain. Stupid incompatible runtime libraries. Fix this stuff up. 2002-10-25 22:15:57 +00:00
Glenn Maynard 4327f58cbb Remove MSVCR70.DLL linkage. Still need to fix SDL_image and there
may be other runtimes to deal with ...
2002-10-25 21:18:08 +00:00
Glenn Maynard 8900c30e3e Don't pull off the extension from detected movies. 2002-10-25 07:35:47 +00:00
Glenn Maynard 6fc73af64b pull out some repetitive code 2002-10-25 07:35:07 +00:00
Glenn Maynard 9a45291805 use Get/SetTapNote and constants 2002-10-25 05:19:27 +00:00
Glenn Maynard 228b2f6ecf use less magic constants 2002-10-25 05:06:52 +00:00
Glenn Maynard 512af1b8e5 Next on Fox: When Printfs ATTACK 2002-10-25 05:06:38 +00:00
Glenn Maynard 725fc98248 use Get/SetTapNote 2002-10-25 04:59:26 +00:00
Glenn Maynard c2cc2881f9 use Get/SetTapNote. Stupid Printf Tricks. 2002-10-25 04:59:12 +00:00
Glenn Maynard ebe0fd55ce use Get/SetTapNote. Fix double/float warning. >> 1 instead of / 2 isn't
really an optimization.
2002-10-25 04:45:16 +00:00
Glenn Maynard 51f61cabd2 More constants 2002-10-25 04:39:10 +00:00
Glenn Maynard dbb06ce6ac use Get/SetTapNote 2002-10-25 04:37:00 +00:00
Glenn Maynard b766b6c7b9 add TAP_EMPTY to make it easier to search for and replace than '0' 2002-10-25 04:36:13 +00:00
Glenn Maynard 0a73e01186 Use map<> in IniFile.
This has a side-effect: written INIs are sorted by key and name.
Unintentional, but not necessarily a bad thing ...
2002-10-24 23:08:18 +00:00
Glenn Maynard dc43775b83 Err, the scoring code is broken; add a hack to get it to stop crashing
the gameplay screen so I can finish what I'm working on.
2002-10-24 23:06:37 +00:00
Glenn Maynard 7e08ea8408 get rid of some SetSize calls 2002-10-24 20:16:46 +00:00
Glenn Maynard ff00bf963d cleanup 2002-10-24 20:16:06 +00:00
Glenn Maynard 5c841f287b s/RemoveAll/clear/g 2002-10-24 20:15:24 +00:00
Glenn Maynard 85e409b121 some more MFCisms to STLisms 2002-10-24 19:55:09 +00:00
Glenn Maynard d5b1f36775 some MFCisms to STLisms (both currently work on CArray) 2002-10-24 19:53:13 +00:00
Glenn Maynard 1f9e9c4a0c i believe this is fixed 2002-10-24 08:45:49 +00:00
Glenn Maynard 377ded65ea vc6 fixup 2002-10-24 08:43:39 +00:00
Glenn Maynard 4fa4be8161 eliminate GetData() 2002-10-24 08:40:27 +00:00
Glenn Maynard 272197a252 move STDCArray after CArray defs so CStringArray is always
STDCArray-based
2002-10-24 08:38:53 +00:00
Glenn Maynard 738617a01b change more qsorts to sort 2002-10-24 08:17:09 +00:00
Glenn Maynard ce38b44c59 change most qsorts to sort 2002-10-24 07:56:20 +00:00
Glenn Maynard 9e450e2d7a remove unused file utils 2002-10-24 07:19:57 +00:00
Glenn Maynard df64537353 switch this little timer to RT, since dxutil is gone 2002-10-24 07:11:21 +00:00
Glenn Maynard 53974fc2cd move PDB into build directories for vc7 2002-10-24 07:10:22 +00:00
Glenn Maynard e3e47e9417 Use mean() and stddev(). 2002-10-24 07:09:54 +00:00
Glenn Maynard 7437e1238b add STL-style (and using) mean and stddev functions.
(They're not actually templates, since we don't really need that, and I
don't want to add code to headers without reason, but they could
easily be generalized to support any floating-point type.)
2002-10-24 07:09:38 +00:00
Glenn Maynard 6638faad4c Use <algorithm> for min and max, and whatever else it has. Add
a workaround for a VC6 STL bug.
2002-10-24 07:07:26 +00:00
Glenn Maynard 7fedce4011 quiet warnings 2002-10-24 07:05:15 +00:00
Glenn Maynard c2d41313d3 move PDB into build directories for vc6 2002-10-24 06:58:48 +00:00
Glenn Maynard 66392109c7 remove timing cruft 2002-10-24 06:35:10 +00:00
Glenn Maynard 5cb5e68a6a Jared's Oni life fix. Add a comment. 2002-10-24 05:24:56 +00:00
Glenn Maynard fcc020dd98 remove unused parameter 2002-10-24 05:15:47 +00:00
Glenn Maynard 22f53dd0ce Turn off another warning (I believe DXUtil or something
was turning this off previously).

Add inactive code to use StdString.

Add wrapper for CString to give us GetString in VC6.  It'll go away eventually.
2002-10-24 05:06:45 +00:00
Glenn Maynard 4c50a27275 New texture loader. 2002-10-24 04:16:15 +00:00
Glenn Maynard 161fd75058 SDL init. 2002-10-24 03:56:46 +00:00
Glenn Maynard c5925aea51 SDL-based timer. Trivial. 2002-10-24 03:55:40 +00:00
Glenn Maynard c470d0fb9f Add new files.
Add the SDL include directories.

This removes dxutil.cpp,h.  This won't compile until I commit the new
RageTimer, which will be in a moment.

Increase the default warning level to 4.  (Thought I committed that;
maybe I only did it for one build.)

I think the rest is just harmless cruft changes from VC that happen every
time someone commits to these files.
2002-10-24 03:55:07 +00:00
Glenn Maynard 53ebb7d35c bugfix for when not all notetypes are available
remove lots of unused includes
2002-10-24 03:47:37 +00:00
Glenn Maynard cbd53dad3e doesn't actually use dxutil 2002-10-24 03:46:25 +00:00
Glenn Maynard 3f2648011f Some SDL source files: dithering routine, zoom routine and
misc. tools.
2002-10-24 03:38:23 +00:00
Glenn Maynard 9adcb8349d SDL, SDL debug DLL and SDL_image. 2002-10-24 03:34:27 +00:00
Glenn Maynard fe7c85449c DLLs used by SDL_image. 2002-10-24 03:32:59 +00:00
Glenn Maynard 0b1cd44364 Update. 2002-10-20 09:49:17 +00:00
Glenn Maynard dc06849fa0 Use clamp instead of border to get rid of some stray lines. 2002-10-20 08:50:49 +00:00
Glenn Maynard 8669f05da3 Update. 2002-10-20 07:15:52 +00:00
Glenn Maynard 2cd8a7c313 Hide the main window when we crash. Save the dump early, in case
something else blows up.
2002-10-20 07:14:23 +00:00
Glenn Maynard 833fc3ccdb Fix a random #pragma once. 2002-10-20 05:14:39 +00:00
Glenn Maynard e3a03499dc Remove RageTexture::m_TextureFormat. 2002-10-20 05:14:16 +00:00
Glenn Maynard f15a46f431 Don't set RageTexture::m_TextureFormat. (Nothing ever reads it beyond
texture creation, so it can be removed.)
2002-10-20 05:13:34 +00:00
Glenn Maynard d997eb6c03 Move commas into a place real, living humans expect them to be. 2002-10-20 03:56:09 +00:00
Glenn Maynard 269117402d Update. 2002-10-20 03:54:54 +00:00
Glenn Maynard 90f826b278 Clean up restarting: close the mutex to make sure it actually restarts,
and don't make assumptions about the executable filename.
2002-10-20 03:53:45 +00:00
Glenn Maynard 22b95f922f Change DWORD to int in *Texture*. (Maybe it should be unsigned, but
we don't use unsigned much anyway.)
2002-10-19 19:30:34 +00:00
Glenn Maynard d98b95d63c Remove unnecessary cast. 2002-10-19 19:21:21 +00:00
Glenn Maynard b3f4d37071 If UTDSeconds is 0, unload unused textures immediately; this makes
sure we don't keep them around for an extra screen anyway.
2002-10-19 19:18:40 +00:00
Glenn Maynard 7783b51900 map iterators aren't invalidated when you delete a different one 2002-10-19 18:56:48 +00:00
Glenn Maynard 40ef973094 move/fix comment 2002-10-18 23:12:20 +00:00
Glenn Maynard 04d39f2dfb Only save #FIRSTBEAT/#LASTBEAT to cache. (It's derived.) 2002-10-18 19:46:55 +00:00
Glenn Maynard ffd4a4f436 /* */ 2002-10-18 19:46:00 +00:00
Glenn Maynard 1c955f47f6 Remove obsolete commented code.
Increase draw-behind when recording, so notes don't pop distractingly
out of view before they're off-screen.
2002-10-18 04:13:19 +00:00
Glenn Maynard 995a75b4cf fix reselection bug 2002-10-18 02:42:52 +00:00
Glenn Maynard dc28f03cde Merge R and P keys. 2002-10-18 02:08:44 +00:00
Glenn Maynard 3f60901da2 Sync up playing and recording. 2002-10-18 02:03:44 +00:00
Glenn Maynard 5b2aee2420 Make sure record never sets a negative note.
Make sure escape doesn't do anything else when exiting from record.
2002-10-18 02:02:53 +00:00
Glenn Maynard 1ca0f1f719 More extra code.
Comment out the, er, dimmer.
2002-10-18 01:46:25 +00:00
Glenn Maynard 5d94e66b8d Bring speeds out to two decimal places, so we get .75. 2002-10-18 01:36:19 +00:00
Glenn Maynard 5b2e497b76 Handle speed modifiers specially, so we don't bail if we
get a weird speed.

If we *do* bail, log why.
2002-10-18 01:35:45 +00:00
Glenn Maynard 191d6aa8fd Bring ticks in edit closer to gameplay; perhaps move this to Player to
get rid of the dupe ...
2002-10-18 01:09:59 +00:00
Glenn Maynard def5791975 Remove unnecessary cast. 2002-10-18 00:59:34 +00:00
Glenn Maynard 2cef59ffd2 Now that I've done all that, I can fix this: don't leave the cursor before
the beginning of the song when escaping from play and edit.
2002-10-18 00:58:21 +00:00
Glenn Maynard a8ed1f80c1 Pull out more common code. 2002-10-18 00:53:22 +00:00
Glenn Maynard 90a69d75d5 Pull out more common code. 2002-10-18 00:45:09 +00:00
Glenn Maynard 109ce4e915 Pull out common code. 2002-10-18 00:30:00 +00:00
Glenn Maynard 11a8dbb5a6 Finally got that stupid lock cleared out ... 2002-10-18 00:14:21 +00:00
Glenn Maynard 75e27c243c /* */ 2002-10-17 23:31:17 +00:00
Glenn Maynard 47cceb5a78 Rename .sm files on save, too. Add explanation and a TODO. 2002-10-17 20:52:32 +00:00
Glenn Maynard 1e6a9d3bc3 Go to somewhat greater lengths to ensure we get a valid filename
when saving; some songs have characters in them we can't store in
filenames.
2002-10-17 20:43:47 +00:00
Glenn Maynard aba8523532 Oops. Duplication of code leads to duplication of bugs yet again. :) 2002-10-16 19:31:17 +00:00
Glenn Maynard 88a01c7ca4 Oops. 2002-10-16 19:02:01 +00:00
Glenn Maynard c6732a87a6 Fix wrapping of m_fItemAtTopOfList causing crash if we delay long enough
to need to wrap twice. (Only happened while debugging, but.)
2002-10-16 19:01:11 +00:00
Glenn Maynard 4fb80b6864 (and actually use a period) 2002-10-16 18:29:04 +00:00
Glenn Maynard e321294153 Fix hour-long endless courses. 2002-10-16 18:25:14 +00:00
Glenn Maynard 0df7451fd4 fixup 2002-10-16 03:55:12 +00:00
Glenn Maynard 7b8526af26 Reduce extra sprites in tiled images. Mild speedup to the danger
background.

The background isn't (usually) the screen size anymore, so SCREEN_*
doesn't seem to make much sense here.  Actually, I'm not sure it ever
really did, since unless the screen is 640x480, the image will get resized
anyway ... we should probably have a way of specifying the tile dimensions.
2002-10-16 03:32:18 +00:00
Glenn Maynard 74d7f20479 commented debug function no longer exists
fold out a conditional (cosmetic)
2002-10-16 00:28:01 +00:00
Glenn Maynard 1d3d8524de remove finished todo 2002-10-14 03:24:49 +00:00
Glenn Maynard 5bbbbdcf92 Remove multiple notetypes per style. Not used, just clutter now. 2002-10-14 00:28:27 +00:00