move/fix comment

This commit is contained in:
Glenn Maynard
2002-10-18 23:12:20 +00:00
parent 04d39f2dfb
commit 40ef973094
+3 -3
View File
@@ -314,12 +314,12 @@ void Background::LoadFromSong( Song* pSong )
m_aBGSegments.Add( BGSegment(-10000,0,false) );
}
/* If we have only 2, only generate a single animation segment for for the
* whole song. Otherwise, if it's a movie., it'll loop every four bars; we
* want it to play continuously. */
const float fFirstBeat = pSong->m_fFirstBeat;
const float fLastBeat = pSong->m_fLastBeat;
/* If we have only 2, only generate a single animation segment for for the
* whole song. Otherwise, if it's a movie, it'll loop every four measures; we
* want it to play continuously. */
if( m_BGAnimations.GetSize() == 2) {
m_aBGSegments.Add( BGSegment(fFirstBeat,1,bFade) );
} else {