Pull out common code.

This commit is contained in:
Glenn Maynard
2002-10-18 00:30:00 +00:00
parent 11a8dbb5a6
commit 109ce4e915
+4 -8
View File
@@ -344,20 +344,16 @@ void ScreenEdit::Update( float fDeltaTime )
if( m_EditMode == MODE_RECORDING )
{
TransitionFromRecordToEdit();
GAMESTATE->m_fSongBeat = m_NoteFieldEdit.m_fEndMarker;
m_rectRecordBack.StopTweening();
m_rectRecordBack.BeginTweening( 0.5f );
m_rectRecordBack.SetTweenDiffuse( D3DXCOLOR(0,0,0,0) );
}
else if( m_EditMode == MODE_PLAYING )
{
m_soundMusic.Stop();
m_EditMode = MODE_EDITING;
GAMESTATE->m_fSongBeat = m_NoteFieldEdit.m_fEndMarker;
m_rectRecordBack.StopTweening();
m_rectRecordBack.BeginTweening( 0.5f );
m_rectRecordBack.SetTweenDiffuse( D3DXCOLOR(0,0,0,0) );
}
GAMESTATE->m_fSongBeat = m_NoteFieldEdit.m_fEndMarker;
m_rectRecordBack.StopTweening();
m_rectRecordBack.BeginTweening( 0.5f );
m_rectRecordBack.SetTweenDiffuse( D3DXCOLOR(0,0,0,0) );
}
}