Commit Graph

331 Commits

Author SHA1 Message Date
Josh Allen 8d5a98f257 Unused 2008-05-24 01:13:16 +00:00
Josh Allen d6d44e2927 Make the header texts listen to an update message 2008-05-24 01:12:04 +00:00
Josh Allen 6eff23dc29 use fallback headers 2008-05-22 23:54:05 +00:00
Josh Allen d3abee1eeb redirect missing files to _blank 2008-05-17 17:22:26 +00:00
Josh Allen 06b63aed73 Just use the default fallback header 2008-05-17 17:17:28 +00:00
Chris Danford 62fe17c123 options fixup 2008-05-10 22:19:11 +00:00
Chris Danford 790d3e387c options cleanup 2008-05-10 04:51:31 +00:00
AJ Kelly 8cf9ce68ac fix EOF errors 2008-05-10 00:26:40 +00:00
Chris Danford 8ebd69d765 simply: remove CenterImage. Modern TVs don't need scaling down to fix in safe zone areas (Xbox build), and the couple of people using hacky CGA modes on arcade monitors can edit Preferences.ini directly. If this ever needs to be added back, it should be part of DebugOverlay. 2008-05-09 23:09:03 +00:00
Chris Danford d54b8a1e0f options fixup 2008-05-09 22:32:35 +00:00
Chris Danford 0016a86590 options fixup 2008-05-09 22:31:41 +00:00
Chris Danford dddcf5b22d new caution 2008-04-28 20:14:14 +00:00
Chris Danford 0ad1703976 use correct FontBaseZoom 2008-04-28 10:55:54 +00:00
Chris Danford 33fdcb5cf3 OptionIcon -> ModIcon to reduce confusion between OptionRow, OptionIconRow 2008-04-27 21:34:43 +00:00
Chris Danford c7d3d1c0e3 fixup 2008-04-27 04:37:53 +00:00
Chris Danford 707789af7e fix high score displays not showing high score number 2008-04-26 19:43:08 +00:00
Chris Danford a51ed62041 eval cleanup 2008-04-08 19:57:31 +00:00
Chris Danford e9b12113fd finish eval elements 2008-04-08 02:27:45 +00:00
AJ Kelly 52deb9a6d2 prevent words from escaping frame 2008-04-05 22:44:36 +00:00
Chris Danford bcdd5f385f eval cleanup 2008-04-05 19:24:26 +00:00
Chris Danford 089e44e6e7 eval cleanup 2008-04-04 20:10:10 +00:00
Chris Danford e788a43ebb fix broken GradeDisplay 2008-04-04 18:25:02 +00:00
Chris Danford efd831f1b6 consistent caps 2008-04-04 16:34:06 +00:00
Chris Danford acd6995a78 eval name cleanup - make metrics and element names match, AutoActor grades 2008-04-04 15:44:18 +00:00
Chris Danford c908abc43d AutoActor grades 2008-04-04 15:43:43 +00:00
Chris Danford c58f92091b eval name cleanup - make metrics and element names match 2008-04-04 15:41:02 +00:00
Chris Danford 7f7e254f36 theme cleanup 2008-03-31 11:49:26 +00:00
Chris Danford ae24ce514c cleanup, overlay to decorations 2008-03-31 04:38:13 +00:00
AJ Kelly c5620d6c2d add DifficultyDisplay StepsType for dance-solo, pump-single, pump-double 2008-03-29 21:17:10 +00:00
Chris Danford 1b4ad9e2ca gameplay stage cleanup, stage -> StageDisplay, SWME overlay -> SWME decorations 2008-03-29 15:19:45 +00:00
Chris Danford 6ba7aeefeb gameplay difficulty area cleanup 2008-03-27 10:12:08 +00:00
Chris Danford cf3aec361f tweak score number styles 2008-03-27 05:59:09 +00:00
Chris Danford 2e009a4072 data-driven pump-style coloring/naming (merge disparate difficulty string/color systems and simplify Lua) 2008-03-24 12:02:22 +00:00
Chris Danford f6b692823d remove DifficultyIcon, use DifficultyDisplay in gameplay, DifficultyListRow -> DifficultyDisplayListRow to make inheritance clear 2008-03-24 04:07:46 +00:00
Chris Danford 8f46ac3edd almost done with gameplay 2008-03-19 11:39:06 +00:00
Chris Danford dfb01714c7 revamp StreamDisplay: remove zbuffer tricks, replace with Sprite pills that can be used to make arbitrary shapes 2008-03-17 08:57:43 +00:00
Chris Danford b7912fa8bd LifeMeterBar cleanup. StreamDisplay needs modification to fix alignment 2008-03-13 13:44:33 +00:00
Chris Danford 97684a1a88 title screen cleanup 2008-03-12 09:55:11 +00:00
Chris Danford de305ce7b7 title screen cleanup 2008-03-12 09:49:46 +00:00
Chris Danford 7f5657901c better name: DifficultyMeter -> DifficultyDisplay 2008-03-11 10:41:11 +00:00
Chris Danford 76732b7254 remove DifficultyRating (old ez2 reminant) 2008-03-11 10:07:00 +00:00
Chris Danford 6af9a96387 rough new theme: title, gameplay 2008-03-11 09:59:15 +00:00
AJ Kelly efeaafebee show number of stages as set by user, make icon glow diffuseshift for the time being, add stroke to * players text 2008-02-19 18:36:39 +00:00
Chris Danford ffad4d8484 new theme in progress 2008-02-19 03:13:39 +00:00
Chris Danford 53581e21c4 new, in-progress theme 2008-02-19 02:15:31 +00:00
Steve Checkoway 9f24a8bea3 All Judgements have a TapNoteScore. Only holds have a HoldNoteScore. This _should_ fix both TNS and HNS judging when the hold finishes. I am having a hard time telling though. 2008-01-02 12:40:13 +00:00
AJ Kelly b145705ce7 fix both combo/miss labels being shown at once 2008-01-01 19:32:32 +00:00
AJ Kelly 345a5505ed Changed difficulty icons on gameplay to a new design and have them use localized strings instead of baked text 2007-12-23 09:05:11 +00:00
AJ Kelly eb6522f828 simplify design 2007-10-24 16:01:38 +00:00
AJ Kelly 1a18cdfbb4 fix frame size 2007-10-24 15:55:54 +00:00