fix both combo/miss labels being shown at once
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@@ -43,6 +43,8 @@ local t = Def.ActorFrame {
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else
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Label = c.MissesLabel;
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end
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-- reset the label's visibility so we don't accidentally draw both labels
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Label:visible(false);
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param.Zoom = scale( iCombo, 0, NumberMaxZoomAt, NumberMinZoom, NumberMaxZoom );
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param.Zoom = clamp( param.Zoom, NumberMinZoom, NumberMaxZoom );
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