fix both combo/miss labels being shown at once

This commit is contained in:
AJ Kelly
2008-01-01 19:32:32 +00:00
parent f8383e7f4e
commit b145705ce7
@@ -43,6 +43,8 @@ local t = Def.ActorFrame {
else
Label = c.MissesLabel;
end
-- reset the label's visibility so we don't accidentally draw both labels
Label:visible(false);
param.Zoom = scale( iCombo, 0, NumberMaxZoomAt, NumberMinZoom, NumberMaxZoom );
param.Zoom = clamp( param.Zoom, NumberMinZoom, NumberMaxZoom );