Commit Graph

27120 Commits

Author SHA1 Message Date
Josh Allen 8d5a98f257 Unused 2008-05-24 01:13:16 +00:00
Josh Allen d6d44e2927 Make the header texts listen to an update message 2008-05-24 01:12:04 +00:00
Josh Allen 79b57b5dce Use lua and messages to set the room titles in the screen headers 2008-05-24 01:07:56 +00:00
Glenn Maynard 48dbf58a67 same support change or courses 2008-05-23 23:07:11 +00:00
Glenn Maynard 9fb1994b47 support change: read PreferredSongs.txt all at once (easier to read multiple files); always clear empty groups; simplify 2008-05-23 22:48:14 +00:00
Colby Klein e865844dc4 New mines 2008-05-23 07:45:04 +00:00
Josh Allen 136e450e90 Fall back to new elements screen.
Remove old header quad and push wheel to the back.
2008-05-22 23:56:08 +00:00
Josh Allen 6eff23dc29 use fallback headers 2008-05-22 23:54:05 +00:00
Josh Allen 7c3ef3fce5 Remove top quad 2008-05-22 23:49:38 +00:00
Glenn Maynard 78b71e8181 GetFileContents(array) 2008-05-22 21:46:05 +00:00
Chris Danford d377c2b1a4 MENU_BUTTON_ -> GAME_BUTTON_ 2008-05-21 05:36:09 +00:00
Chris Danford f179a6d34b Select to unchoose steps 2008-05-21 04:53:00 +00:00
Chris Danford f1a92b173b add ClearStageModifiersIllegalForCourse 2008-05-20 21:42:08 +00:00
Mike Hawkins dad398f571 Custom Scoring option (simple additive/subtractive scoring) 2008-05-19 18:34:53 +00:00
Josh Allen e478c024db Make text entry text larger 2008-05-18 03:23:00 +00:00
Josh Allen d3abee1eeb redirect missing files to _blank 2008-05-17 17:22:26 +00:00
Josh Allen 06b63aed73 Just use the default fallback header 2008-05-17 17:17:28 +00:00
Josh Allen 4970da5f1c Add header texts for network screens 2008-05-17 17:14:24 +00:00
Josh Allen 18654fb89a Replace text entry quad with sprite. 2008-05-17 16:40:03 +00:00
Josh Allen 6ff2d3e4c3 Fix broken logic that gets the player's name. 2008-05-17 14:03:18 +00:00
Mike Hawkins 1aa9434109 Changed hot value so it's a theme metric and not hardcoded 2008-05-17 00:14:55 +00:00
Mike Hawkins ffcc31b8ca Attack Mines modifier 2008-05-16 23:58:52 +00:00
Steve Checkoway 285025fd76 Add STL assertions to debug builds. 2008-05-16 12:53:33 +00:00
Steve Checkoway 352fff4aeb Don't strip out private symbols, we want them in backtraces. 2008-05-16 12:42:31 +00:00
Steve Checkoway 1c01c8f4b0 Enable STL assertions in debug builds. 2008-05-16 12:31:56 +00:00
Mike Hawkins b3e11dcb94 Random attacks modifier 2008-05-16 04:00:13 +00:00
Steve Checkoway b9c0288a2c Fix crash when losing. 2008-05-16 02:53:49 +00:00
Mike Hawkins ee40013dfb m_bIncomplete was undefined in Course.h, causing failed builds 2008-05-16 00:18:15 +00:00
Steve Checkoway b2057acb2f Remove ScreenCenterImage. 2008-05-15 19:16:25 +00:00
Steve Checkoway 67ebd51321 Move Player-specific preferences to Player.cpp. 2008-05-15 10:05:48 +00:00
Steve Checkoway fe07a07fa3 Fix compile and move these preferences into UnlockManager. 2008-05-15 09:57:29 +00:00
Steve Checkoway 9f0e7f02c6 Fix compile. 2008-05-15 09:56:53 +00:00
Mike Hawkins d6d98bd474 Event mode overrides on locked status 2008-05-15 02:22:14 +00:00
Mike Hawkins dd347e27c5 Holds to rolls modifier 2008-05-14 23:18:58 +00:00
Steve Checkoway 781eeaa4a6 Avoid using doubles for GetTimeSinceStart(). 2008-05-13 10:43:14 +00:00
Mike Hawkins badc7b742a Removal of mistakenly added null translations 2008-05-13 02:06:01 +00:00
Glenn Maynard d03587dd30 Add HideIncompleteCourses; in some environments, it doesn't make sense to show incomplete courses. 2008-05-13 01:26:02 +00:00
Glenn Maynard de4dec1f7b simplify 2008-05-13 01:19:15 +00:00
Glenn Maynard 72ab3779ea simplify 2008-05-13 01:18:39 +00:00
Mike Hawkins 7a6b50b7ba Addition of attack/mine sound options to Graphics/Sound Option screen. 2008-05-13 01:18:10 +00:00
Glenn Maynard 34ce2ce7cb handle mod combining properly 2008-05-12 23:22:45 +00:00
Glenn Maynard c62bde404d fix paths 2008-05-12 23:16:02 +00:00
Mike Hawkins 2fc7e2d98b Change to confusion code so it accounts for dizzy being on as well (dizzy only acts as a multiplier; it's behaviour is changed this way to account for the fact the receptors are also rotating). 2008-05-12 22:48:39 +00:00
Glenn Maynard f5124648b2 update 2008-05-12 22:12:49 +00:00
Chris Danford 0f06e96823 re-add SyncMachine unused code so that it gets maintained 2008-05-12 21:38:11 +00:00
Glenn Maynard c2af6af1fc vs2008 2008-05-12 19:55:00 +00:00
Glenn Maynard bd8bb11e85 move empty course check into Course::GetTrailSorted 2008-05-12 19:44:04 +00:00
Glenn Maynard ecc3dc0d83 vc2008 projects (if nobody's using 2005 it probably won't be updated further) 2008-05-12 19:26:17 +00:00
Chris Danford 89a4aeb1ff remove ScreenGameplaySyncMachine - instead concentrage on better sync controls in ScreenGameplay/ScreenSyncOverlay 2008-05-11 08:16:10 +00:00
Chris Danford 21a9849ca9 consolidate HelpText to remove duplicate strings and improve consistency. HelpText is now a metric that calls ScreenString. 2008-05-11 07:57:01 +00:00