Colby Klein
bea5f1cef9
Merge pull request #135 from sigatrev/song-options-fail
...
fix SongOptions fail type to not change fail type preference
2014-04-24 05:07:32 -07:00
Colby Klein
ee87494252
Merge pull request #137 from sigatrev/TickHolds
...
Attempted fix of Tick Holds
2014-04-24 05:06:20 -07:00
sigatrev
c4f7aab9a1
Attempted fix of Tick Holds
...
NoteDataUtil::GetTotalHoldTicks() was not counting the last tick of
holds which ended on the last row of the song. Extended the range to
include the last row.
NoteDataUtil::GetTotalHoldTicks() was counting number of rows held, when
it should only count 1 regardless of number( at least to mimic pump )
Player::CrossedRows() was assuming a constant tick rate over the crossed
rows, leading to potentially inaccurate tick counts.
Pump holds were counting "HoldNote_Held" due to capitalization in the
metrics. Fixed metrics and made "IsGame" function case insensitive.
2014-04-23 21:45:37 -05:00
sigatrev
94053c2dfe
fix SongOptions fail type to not change fail type preference
...
per issue #80 . Problem came from commit
231ae7cb32 - May 27, 2011
2014-04-23 15:52:26 -05:00
sigatrev
25ddd69208
added GetHasteRate method, made GiveUpSeconds a metric
...
without haste rate, it's impossible to display an accurate BPM. Give up
time should be controllable.
2014-04-15 12:27:54 -05:00
sigatrev
343511f4c3
HNS_Missed
...
Added an HNS type to handle holds which are never initialized due to
missed taps. This fixes a long standing issue with
iCurPossibleDancePoints and allows themes to decide how to handled this
case.
2014-03-16 11:36:40 -05:00
freem
922c9c412a
fix issue #65 by only centering the needed items. Yes, it's a workaround. (It also happened to me on ScreenEvaluation, so I fixed it there.)
2014-03-03 17:49:46 -06:00
Kyzentun
13c99c1814
Added BodyHeight metric to ComboGraph and set width and height to make zoomtowidth/height work.
2014-02-12 14:38:54 -07:00
Ben "root" Anderson
3701197fd4
Add some localization things that Devin caught and I missed.
2014-02-02 13:37:37 -06:00
Ben "root" Anderson
d654bd0142
Time to reopen this big 'ol bag of worms.
2014-02-02 12:53:26 -06:00
Jason Felds
3b9b4d1e36
Issue 010: Add missing step sync types.
2014-01-27 19:38:41 -05:00
Ben "root" Anderson
a9ed54ae9b
Don't rename EVERY difficulty of halfdouble. That's just silly. Medium is the one people actually use.
2014-01-25 12:46:11 -06:00
Ben "root" Anderson
34e1bf4b55
Boolean operators do not work that way.
2013-12-27 19:57:37 -06:00
Flameshadowxeroshin
dd49998438
fix a couple of bugs that manifest themselves in uncommonly-used gametypes (apologies for the spacing)
2013-12-22 18:23:41 +00:00
Ben "root" Anderson
c783009730
Un-revert. This reversion was made on a wrong assumption and it should actually be this way anyway. PercentScoreWeight* and GradeWeight* are metrics once again.
2013-12-20 18:24:00 -06:00
Ben "root" Anderson
3185746d8a
Revert "Make PercentScoreWeight* and GradeWeight* theme metrics instead of preferences"
...
This reverts commit 77f2b67ee1 .
These must be Preferences (or hardcoded) because they affect max DP.
2013-12-19 18:18:54 -06:00
Ben "root" Anderson
b5962fd8d2
see next
2013-12-19 18:17:53 -06:00
Ben "root" Anderson
ee84f9263c
Make hold checkpoints a struct Game member, not a metric. It CANNOT be a metric because it affects max DP.
2013-12-19 18:06:07 -06:00
Ben "root" Anderson
fb09908916
Hack away the HoldJudgments
2013-12-13 12:35:51 -06:00
Ben "root" Anderson
b8f3217929
Revert "Hide HoldJudgments in pump mode"
...
This reverts commit df25983936 .
Apparently you can't do that in ActorCommands
2013-12-13 12:27:48 -06:00
Ben "root" Anderson
df25983936
Hide HoldJudgments in pump mode
2013-12-11 20:41:04 -06:00
Ben "root" Anderson
faeb7ae321
Scoring and grade behavior more faithful to PiU in Pump mode
2013-12-11 19:52:00 -06:00
Ben "root" Anderson
77f2b67ee1
Make PercentScoreWeight* and GradeWeight* theme metrics instead of preferences
2013-12-11 19:39:14 -06:00
Ben "root" Anderson
2eea7aa06e
Lifebar behavior closer to PiU re: checkpoint holds
2013-12-11 18:20:03 -06:00
Ben "root" Anderson
49265cfc2e
Bug#991 fix pt2/2: Do not filter out StepsType_lights_cabinet; in the cases where it would be selected, we want it to be displayed.
2013-11-25 20:40:16 -06:00
Jonathan Payne
b6dfe09253
Increment version to "StepMania 5 Beta 2b"
2013-10-29 16:51:49 -07:00
Colby Klein
5feef28f4d
By the by, StretchBackgrounds is hardcoded
...
By the by, StretchBackgrounds is hardcoded or used by whatever calls
this. Also, only you can prevent pillarboxing.
2013-10-20 10:10:29 -07:00
Jonathan Payne
433813f764
Themes/: remove anything we don't ship with. For real this time
2013-10-20 22:00:33 -07:00
Jonathan Payne
2e240a38c7
Themes/default: Fix header alignment, make the background checkboard less gaudy
...
Themes/: remove anything we don't ship with.
2013-10-20 21:57:50 -07:00
Jonathan Payne
7f9972ea74
Fix routine theme errors; do not force typical pump options behavior
2013-10-17 19:27:42 -07:00
AJ Kelly
017faf527d
Stretch backgrounds based on preference
...
It turns out we have a preference called StretchBackgrounds and this
seems like the perfect place to use it. Also we may want to set it to
true then by default, I don't know.
(Sourced from shakesoda/stepmania.)
2013-10-13 02:06:28 -05:00
AJ Kelly
e329e91602
Add names to life meter/meter display items
...
I would've added commands but I'm not sure where they get run from (or
if they get run at all), so that's a job for later.
(Sourced from shakesoda/stepmania.)
2013-10-10 00:11:12 -05:00
AJ Kelly
303616a241
CombinedLifeMeterTug doesn't have MeterHeight
...
It strictly depends on the size of the graphic since there's no commands that
can be run on the stream as far as I can tell.
(Sourced from shakesoda/stepmania.)
2013-10-09 23:37:13 -05:00
Jonathan Payne
ad67621b8a
even more rsr stuff
...
helpdisplay + difficulties. which color is best on sstitle?
(Sourced from shakesoda/stepmania.)
2013-10-09 01:39:11 -07:00
Colby Klein
6d393c76b9
dtripper: new background, fix up wheel a bit
...
(Sourced from shakesoda/stepmania.)
2013-10-08 06:25:55 -07:00
Colby Klein
7b259847d9
Fix Blend.AlphaKnockOut (broken for a long time I guess)
...
(Sourced from shakesoda/stepmania.)
2013-10-07 14:31:03 -07:00
Colby Klein
7b76ed78d6
dtripper: Mess with wheel items
...
(Sourced from shakesoda/stepmania.)
2013-10-07 14:30:28 -07:00
AJ Kelly
ff12dc332f
small changes to roulette item
...
(Sourced from shakesoda/stepmania.)
2013-10-07 15:05:34 -05:00
AJ Kelly
d3f8de2a2c
Update gameplay sync simfile to one from Vospi
...
(Sourced from shakesoda/stepmania.)
2013-10-07 15:05:17 -05:00
Colby Klein
02ec3d871b
Add dimension-tripper theme
...
(Sourced from shakesoda/stepmania.)
2013-10-07 12:48:42 -07:00
Colby Klein
b34ab5577c
rsr: get rid of gameplay decorations
...
(Sourced from shakesoda/stepmania.)
2013-10-06 22:19:31 -07:00
AJ Kelly
7ed3095492
Allow per-screen Start sounds instead of forcing Common Start
...
(Sourced from shakesoda/stepmania.)
2013-10-06 23:03:50 -05:00
Colby Klein
f91be6cf9f
Crop the background to fit instead of pillarboxing it
...
(Sourced from shakesoda/stepmania.)
2013-10-05 21:00:54 -07:00
Colby Klein
b845c4c119
Fix _shigu offset
...
(Sourced from shakesoda/stepmania.)
2013-10-05 18:56:41 -07:00
Colby Klein
cea4764798
Color the witches' ball differently
...
(Sourced from shakesoda/stepmania.)
2013-10-05 18:02:17 -07:00
Jonathan Payne
c2be6bede7
More rsr
...
(Sourced from shakesoda/stepmania.)
2013-10-05 18:00:51 -07:00
Colby Klein
6f9b0dc4af
rsr: Fix DVNO wheel colors
...
(Sourced from shakesoda/stepmania.)
2013-10-05 10:07:14 -07:00
Colby Klein
ede552add8
rsr: MusicWheel upgrades part 2
...
(Sourced from shakesoda/stepmania.)
2013-10-05 06:36:35 -07:00
Colby Klein
cc57fc26c8
rsr: Upgrade music wheel
...
(Sourced from shakesoda/stepmania.)
2013-10-05 06:10:21 -07:00
Jonathan Payne
e8590451d8
Make rsr a little better again
...
Here come the huge lazy commits.
(Sourced from shakesoda/stepmania.)
2013-10-05 03:03:19 -07:00