Color the witches' ball differently
(Sourced from shakesoda/stepmania.)
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@@ -24,6 +24,10 @@ local function GenerateRandomColors(song)
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return 2, { { 1, 0.8, 0, 1 }, { 1, 0.6, 0, 1 } }
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end
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if song:GetDisplayMainTitle() == "The Witches' Ball" then
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return 3, { { 0.2, 0.1, 0.3, 1 }, { 0.7, 0.7, 1.0, 1 }, { 0.2, 0.1, 0.3, 1 } }
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end
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-- BMS files without BGM mess with this (zero). Use 120 instead.
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if length == 0 then
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length = 120
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