Commit Graph

339 Commits

Author SHA1 Message Date
Ben "root" Anderson a9ed54ae9b Don't rename EVERY difficulty of halfdouble. That's just silly. Medium is the one people actually use. 2014-01-25 12:46:11 -06:00
Ben "root" Anderson 34e1bf4b55 Boolean operators do not work that way. 2013-12-27 19:57:37 -06:00
Flameshadowxeroshin dd49998438 fix a couple of bugs that manifest themselves in uncommonly-used gametypes (apologies for the spacing) 2013-12-22 18:23:41 +00:00
Colby Klein 5feef28f4d By the by, StretchBackgrounds is hardcoded
By the by, StretchBackgrounds is hardcoded or used by whatever calls
this.  Also, only you can prevent pillarboxing.
2013-10-20 10:10:29 -07:00
Jonathan Payne 7f9972ea74 Fix routine theme errors; do not force typical pump options behavior 2013-10-17 19:27:42 -07:00
AJ Kelly 017faf527d Stretch backgrounds based on preference
It turns out we have a preference called StretchBackgrounds and this
seems like the perfect place to use it. Also we may want to set it to
true then by default, I don't know.

(Sourced from shakesoda/stepmania.)
2013-10-13 02:06:28 -05:00
Colby Klein 7b259847d9 Fix Blend.AlphaKnockOut (broken for a long time I guess)
(Sourced from shakesoda/stepmania.)
2013-10-07 14:31:03 -07:00
Colby Klein f91be6cf9f Crop the background to fit instead of pillarboxing it
(Sourced from shakesoda/stepmania.)
2013-10-05 21:00:54 -07:00
Devin J. Pohly d5345f2f37 Rewrite CustomSpeedMods to use new profile hooks
This fixes bug 1054.
2013-09-06 23:38:03 -04:00
Jason Felds 6120a8a5e4 Revert "Fallback handled. Yes, I tested this."
This reverts commit 986d510a88.
2013-07-18 17:43:19 -04:00
Jason Felds 450936e414 Revert "HelloWorld theme handled."
This reverts commit e805184fd0.
2013-07-18 17:42:49 -04:00
Jason Felds 986d510a88 Fallback handled. Yes, I tested this. 2013-07-03 20:08:34 -04:00
Jason Felds e805184fd0 HelloWorld theme handled. 2013-07-02 20:28:29 -04:00
Devin J. Pohly cd1cd57e8c Revert "Forgot another coin thingamajigger."
This reverts commit 8e96e05c24.
2013-06-04 23:33:35 -04:00
Devin J. Pohly 85e14ebfce Partial revert of a72416e 2013-06-04 23:31:57 -04:00
Jonathan Payne a72416e039 Fix up theme a little. Sorry about the head clobber.
~ [ScreenSelectMusic] Change CDTitle Display.
~ [ScreenSelectPlayMode] Change icons due to ActorFrame propagation.
- [ScreenSelectPlayStyle] Remove couple, routine. These cause crashes.
- [ScreenOptionsArcade] Remove Premium choice. Requests lang strings that don't exist.
2013-06-04 02:12:58 -07:00
Jason Felds 8e96e05c24 Forgot another coin thingamajigger. 2013-06-02 14:24:09 -04:00
Jason Felds 20d94d4b7e Cat is back in the bag. Revert commits.
A-mods need to be tested more.

...and this is what happens when you forget to
stash changes before a merge. Lesson learned.
2013-04-19 21:49:55 -04:00
Jason Felds 3b7d5716a7 ...well, cat's out of the bag. a-mod tryout. 2013-04-18 23:05:23 -04:00
Devin J. Pohly 681cd6a68a Fix Lua syntax in 02 OptionsMenu.lua 2013-03-24 18:06:12 -04:00
Flameshadowxeroshin 2eb2e0a939 Added a weight option row as part of workout stuff. 2013-03-22 13:26:06 -05:00
Jonathan Payne e9e64018e2 Improvements before branch 2013-02-09 14:11:38 -08:00
phantom 53acf0f3a3 Put GamePrefs and UserPrefs into Save. 2013-02-04 15:51:04 +01:00
Flameshadowxeroshin 4db3e51a03 patch IniFile's Lua implementation to have # comment support. Could potentially be breaking, but I'm unaware of any INI files that try to use tags that start with #. 2013-01-27 00:02:35 -06:00
Flameshadowxeroshin a00ce73dd3 fix Final Stage not appearing on StageInformation if a Long or Marathon song is played as the last song; add Song:GetStageCost() 2012-12-18 21:35:54 -06:00
Flameshadowxeroshin bffa610fb7 remove Lua scoring for now. Themes don't need to remove Lua scoring code to work, but it won't do anything. 2012-07-10 00:35:02 -05:00
AJ Kelly 8f682fcd91 add styles for maniax mode 2012-07-08 10:58:01 -05:00
AJ Kelly b5b7036cd7 maniax shows combo starting at 5 2012-07-02 17:30:17 -05:00
AJ Kelly c3b5eb7412 derp, no wonder it wasn't looking right in dance, they're using the SAME NOTESKIN 2012-06-18 10:55:57 -05:00
Flameshadowxeroshin cd048b75be fix a bit of stuff 2012-06-17 12:26:23 -05:00
Flameshadowxeroshin 06e116712e hopefully the last problem here! 2012-06-17 10:36:49 -05:00
AJ Kelly dbd50c9cfd merge 2012-06-17 00:44:02 -05:00
AJ Kelly 7422552936 in 16-bit texture mode, some graphics are better served by using dither, instead of banding. work in progress. 2012-06-17 00:43:38 -05:00
Flameshadowxeroshin d71ded1993 and it was almost well-coded, too 2012-06-17 05:18:14 +00:00
Flameshadowxeroshin ed5701c31e shuffle around scoring stuff a bit 2012-06-16 23:37:03 -05:00
Flameshadowxeroshin 4fed222e64 the right way 2012-06-17 01:16:56 +00:00
Flameshadowxeroshin 86d11e8f18 Filter out mines for old scoring modes. 2012-06-16 18:33:04 +00:00
Flameshadowxeroshin d827ed05f7 make hacks less noisy 2012-06-12 22:49:41 +00:00
Flameshadowxeroshin 570284da79 Turns out there is a moderately serious bug in the patch system. 2012-06-07 23:41:37 -05:00
Flameshadowxeroshin 6fb96782ea add some type checking, ??? 2012-05-21 17:56:29 -05:00
Jason Felds 3148121f1f Hack: stop lua error and crash on "fixing".
v can't be concatenated: it's a boolean.
Anyone more versed in lua want to take a look?
2012-05-21 18:28:15 -04:00
AJ Kelly ae57a3f2c2 [Actor] Make the xy command a source-code level command. 2012-05-19 00:20:30 -05:00
Flameshadowxeroshin 495aa1ef14 some things. 2012-05-15 23:04:46 -05:00
AJ Kelly 650723a7e5 add Double5 to techno list, need to add Versus modes at some point 2012-05-14 21:48:42 -05:00
Jason Felds b71caa445c hgeol I bet. 2012-05-10 02:02:37 -04:00
Flameshadowxeroshin 9628d03810 turn on the native scoring modes that exist 2012-05-06 15:09:37 +00:00
Flameshadowxeroshin dae0d0cdd8 aaaaaaaaaaaaaaaaaaaaaaaaaaaargh 2012-05-06 00:46:27 -05:00
Flameshadowxeroshin e59955fa80 ScoringEngine2 2012-05-06 00:45:47 -05:00
Flameshadowxeroshin 58669e616e Tweaked Failure function, made case-correction code work 2012-05-04 07:16:04 -05:00
Flameshadowxeroshin 84eef100a6 lazytown 2012-05-03 20:28:55 -05:00