Commit Graph
100 Commits
Author SHA1 Message Date
Chris Danford 316f9b511f fix sync info showing when autosync is off 2008-05-28 10:14:37 +00:00
Chris Danford 0544328038 remove FontBaseZoom in favor of doubleres font textures. This is cleaner and doesn't have weird interactions with maxwidth, wrapwidthpixels, etc 2008-05-27 17:08:25 +00:00
Chris Danford 94c489bae0 experimental doubleres texture saving. Generates bitmaps using 2x the specified font size and adds doubleres texture hint to the file names. The UI previews don't reflect the doubleres texture (worth the effort?) 2008-05-27 10:07:24 +00:00
Chris Danford 3793272aaa Display -> FontViewAndCloseUp, UpdateSample -> UpdateCloseUp. Fix leak of CloseUp bitmap. 2008-05-27 08:56:36 +00:00
Chris Danford 0aa00e9e5a add DoubleRes UI stubs, add 'Bold' to saved file name 2008-05-27 08:54:26 +00:00
Chris Danford e067a0a836 partial ScreenLegal 2008-05-27 00:19:37 +00:00
Chris Danford 61c626931b no message 2008-05-26 17:27:38 +00:00
Chris Danford d377c2b1a4 MENU_BUTTON_ -> GAME_BUTTON_ 2008-05-21 05:36:09 +00:00
Chris Danford f179a6d34b Select to unchoose steps 2008-05-21 04:53:00 +00:00
Chris Danford f1a92b173b add ClearStageModifiersIllegalForCourse 2008-05-20 21:42:08 +00:00
Chris Danford 0f06e96823 re-add SyncMachine unused code so that it gets maintained 2008-05-12 21:38:11 +00:00
Chris Danford 89a4aeb1ff remove ScreenGameplaySyncMachine - instead concentrage on better sync controls in ScreenGameplay/ScreenSyncOverlay 2008-05-11 08:16:10 +00:00
Chris Danford 21a9849ca9 consolidate HelpText to remove duplicate strings and improve consistency. HelpText is now a metric that calls ScreenString. 2008-05-11 07:57:01 +00:00
Chris Danford 62fe17c123 options fixup 2008-05-10 22:19:11 +00:00
Chris Danford 545a6bc4d1 Frame -> Container (Frame is easily confused with the Sprite Frame in OptionRow) 2008-05-10 21:53:43 +00:00
Chris Danford 7b9e57cefa remove explicit metrics, use SetXY. Remove special cases for Exit and use metrics instead 2008-05-10 21:52:08 +00:00
Chris Danford 6355e4db2a fix decoration not playing OnCommand 2008-05-10 21:48:38 +00:00
Chris Danford f25a63eb8f fix file name case 2008-05-10 04:53:49 +00:00
Chris Danford 790d3e387c options cleanup 2008-05-10 04:51:31 +00:00
Chris Danford 479a6d2aad MachineOptions -> OptionsAdvanced, GraphicOptions -> OptionsGraphicsSound 2008-05-10 01:40:01 +00:00
Chris Danford 142b49c920 fix OptionsChild string fallback 2008-05-10 01:02:44 +00:00
Chris Danford 9bda4cf24d fix OptionsChild string fallback 2008-05-10 01:01:00 +00:00
Chris Danford f74604fc16 simplify options: remove unnecessary credits item 2008-05-10 00:51:29 +00:00
Chris Danford f9c7f596bb fix ScreenOptionsSimple string fallback 2008-05-10 00:49:07 +00:00
Chris Danford a5d1bcec84 merge OtherOptions into MachineOptions 2008-05-10 00:46:43 +00:00
Chris Danford b1a89f7c44 merge InputOptions into MachineOptions 2008-05-10 00:43:27 +00:00
Chris Danford 8a5d605ef7 move CoinOptions into MachineOptions 2008-05-10 00:40:40 +00:00
Chris Danford a5a3c0a183 merge gameplay options into machine options 2008-05-10 00:36:41 +00:00
Chris Danford 717fbf2834 simplify: merge graphic and sound options 2008-05-10 00:18:17 +00:00
Chris Danford 424f2dd7be fix accidental delete 2008-05-10 00:17:53 +00:00
Chris Danford 8ebd69d765 simply: remove CenterImage. Modern TVs don't need scaling down to fix in safe zone areas (Xbox build), and the couple of people using hacky CGA modes on arcade monitors can edit Preferences.ini directly. If this ever needs to be added back, it should be part of DebugOverlay. 2008-05-09 23:09:03 +00:00
Chris Danford b99e007811 simply: remove CenterImage. Modern TVs don't need scaling down to fix in safe zone areas (Xbox build), and the couple of people using hacky CGA modes on arcade monitors can edit Preferences.ini directly. If this ever needs to be added back, it should be part of DebugOverlay. 2008-05-09 23:06:35 +00:00
Chris Danford 5266929092 simplify: merge Background Options into Appearance Options 2008-05-09 22:36:46 +00:00
Chris Danford d54b8a1e0f options fixup 2008-05-09 22:32:35 +00:00
Chris Danford 0016a86590 options fixup 2008-05-09 22:31:41 +00:00
Chris Danford 28d81e635b simplify: merge OptionsCursorPlus into OptionsCursor 2008-05-09 22:29:06 +00:00
Chris Danford 9f63c12ac9 load songmovies from song group subdir 2008-05-07 18:55:53 +00:00
Chris Danford 5e9f053d4d fix X for Left and Right lost after call to SetBarWidth 2008-05-06 02:19:05 +00:00
Chris Danford a5d7a0ecdf always show SeparateExitRow 2008-05-06 02:18:23 +00:00
Chris Danford 614ba83f48 cursor parts: Sprite -> AutoActor to get rid of baked player text, move Cursor and Underline into their own metrics groups to (rather than lumping to ScreenOptions or OptionRow) so that the name meanings are clearer 2008-05-05 22:41:34 +00:00
Chris Danford 99d10cf7c9 cleanup: load On/GainFocus/LoseFocus with ActorUtil::LoadAllCommands instead of explicitly loading each 2008-05-05 22:37:57 +00:00
Chris Danford 4d30695f08 add StrokeIsUnder font option 2008-05-05 22:34:34 +00:00
Chris Danford 2ed5c7eff8 add ModIcon.* 2008-05-03 19:08:15 +00:00
Chris Danford ba4b7c4423 Don't disqualify if failing for miss combo. The player should still be eligable for a high score on courses. 2008-05-01 08:41:18 +00:00
Chris Danford c10b79d2f5 add disqualified display 2008-05-01 08:33:28 +00:00
Chris Danford 774befb052 add PlayerOptionsHideFailType 2008-04-30 10:57:53 +00:00
Chris Danford dddcf5b22d new caution 2008-04-28 20:14:14 +00:00
Chris Danford 0ad1703976 use correct FontBaseZoom 2008-04-28 10:55:54 +00:00
Chris Danford dde3a51349 OptionIcon -> ModIcon to reduce confusion between OptionRow, OptionIconRow 2008-04-27 21:35:20 +00:00
Chris Danford 33fdcb5cf3 OptionIcon -> ModIcon to reduce confusion between OptionRow, OptionIconRow 2008-04-27 21:34:43 +00:00
Chris Danford 00c9ffcd67 OptionIcon -> ModIcon to reduce confusion between OptionRow, OptionIconRow 2008-04-27 21:31:56 +00:00
Chris Danford c8d8b8925d Have OptionRow load from its own metrics group rather than from ScreeOptions. The purpose of some elements isn't clear from the element name when everything loads from one group. 2008-04-27 19:47:50 +00:00
Chris Danford c7d3d1c0e3 fixup 2008-04-27 04:37:53 +00:00
Chris Danford 46257583b6 bullet -> RowFrame, separate normal row and exit row graphics, break cursor and underline into per-player graphics (don't hard-code players numbers) 2008-04-27 04:36:59 +00:00
Chris Danford f8fd30a8fe remove redundant example in comments 2008-04-27 01:52:10 +00:00
Chris Danford a442eea949 Class -> MetricsGroup 2008-04-27 01:51:38 +00:00
Chris Danford 82976bc6ef Fix LoadFallbackB for loading BGAs recursively. LoadFallbackB checking for either LuaThreadVariables or Lua globals is not very clean, but room for possible improvement. 2008-04-27 00:14:05 +00:00
Chris Danford 122473e9b9 GetClassFallback -> GetMetricsGroupFallback (Class -> MetricsGroup naming consistency) 2008-04-26 19:55:03 +00:00
Chris Danford 603f8f9b24 revert last 2008-04-26 19:44:40 +00:00
Chris Danford 707789af7e fix high score displays not showing high score number 2008-04-26 19:43:08 +00:00
Chris Danford 57cf3248ed update comment - no more end markers, Invalid value causes unmapping (see pump automappings) 2008-04-26 06:43:11 +00:00
Chris Danford 89b82b45e2 fix infinite recursion with LoadFallbackB 2008-04-26 06:42:54 +00:00
Chris Danford 68756648bd Use constructors for input types instead of initialization lists to get rid of weird iterating and end markers. Allow joystick automappings from file (Data/AutoMappings/) so that a recompile is not necessary to a new controller. 2008-04-25 05:58:52 +00:00
Chris Danford c13a36e948 FOREACH_ENUM cleanup 2008-04-24 09:34:01 +00:00
Chris Danford 2100c62d7d fix output dir 2008-04-18 17:18:08 +00:00
Chris Danford 9241720bb5 fix VC 2005 compile 2008-04-18 00:24:20 +00:00
Chris Danford 2ed7cdc042 *Record element cleanup 2008-04-15 01:54:41 +00:00
Chris Danford 5430b905b6 fix Cpy of m_bUppercase 2008-04-12 22:01:05 +00:00
Chris Danford b57b495fa5 reorder to group like kinds 2008-04-10 01:03:36 +00:00
Chris Danford e7116ba46d revert color key disable, add comment 2008-04-10 01:03:07 +00:00
Chris Danford f8da026ca1 disable magenta color key for banners (remove bHotPinkColorKey altogether?) 2008-04-08 22:18:24 +00:00
Chris Danford a51ed62041 eval cleanup 2008-04-08 19:57:31 +00:00
Chris Danford d30e321969 add ScreenTestMode fake RadarValues 2008-04-08 19:52:32 +00:00
Chris Danford e9b12113fd finish eval elements 2008-04-08 02:27:45 +00:00
Chris Danford cb3c8360cd remove totalScore area (old Ez2 thing) 2008-04-08 02:23:06 +00:00
Chris Danford 26c13ee917 add Backing element, load using ThemeManager for easier discoverability and overriding, add texture coords to body 2008-04-08 02:21:31 +00:00
Chris Danford ecfc7cf635 add Backing element, load using ThemeManager for easier discoverability and overriding 2008-04-08 02:20:29 +00:00
Chris Danford 4a60ff57df working on eval 2008-04-05 23:45:47 +00:00
Chris Danford 0964b4d464 eval cleanup 2008-04-05 19:24:42 +00:00
Chris Danford bcdd5f385f eval cleanup 2008-04-05 19:24:26 +00:00
Chris Danford 7f845dc282 theme element name cleanup 2008-04-05 19:21:32 +00:00
Chris Danford 13b9bcdb8d PersonalHighScore -> ProfileHighScore 2008-04-05 19:19:13 +00:00
Chris Danford 401e85eef3 add comment 2008-04-05 19:17:40 +00:00
Chris Danford 089e44e6e7 eval cleanup 2008-04-04 20:10:10 +00:00
Chris Danford d4ebcc512a sType -> sMetricsGroup, add binding for LoadAllCommandsAndSetXY 2008-04-04 20:09:34 +00:00
Chris Danford ef761e66e0 add binding for SetName 2008-04-04 20:09:05 +00:00
Chris Danford e788a43ebb fix broken GradeDisplay 2008-04-04 18:25:02 +00:00
Chris Danford 418996a5e2 fix broken GradeDisplay 2008-04-04 18:24:35 +00:00
Chris Danford efd831f1b6 consistent caps 2008-04-04 16:34:06 +00:00
Chris Danford 6f6306f7b2 eval cleanup 2008-04-04 15:47:27 +00:00
Chris Danford d5cfcb0093 comment 2008-04-04 15:46:48 +00:00
Chris Danford acd6995a78 eval name cleanup - make metrics and element names match, AutoActor grades 2008-04-04 15:44:18 +00:00
Chris Danford c908abc43d AutoActor grades 2008-04-04 15:43:43 +00:00
Chris Danford c58f92091b eval name cleanup - make metrics and element names match 2008-04-04 15:41:02 +00:00
Chris Danford 0e95900856 eval cleanup 2008-04-04 15:39:28 +00:00
Chris Danford 5069eab0c2 eval cleanup: make Grades AutoActors, make metrics and element names match 2008-04-04 15:32:31 +00:00
Chris Danford 8eab5b1c0b add MaxInputLatencySeconds 2008-04-03 01:08:48 +00:00
Chris Danford 7e9961e846 show dance points in workout 2008-04-02 14:05:33 +00:00
Chris Danford cfaad80e2b remove difficulty icons - use DifficultyList to do this 2008-03-31 15:39:24 +00:00
Chris Danford 0a27aad739 allow multiple translation.xml entries to match a single song 2008-03-31 14:34:37 +00:00