Frame -> Container (Frame is easily confused with the Sprite Frame in OptionRow)
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@@ -99,7 +99,8 @@ void ScreenOptions::Init()
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ALLOW_REPEATING_CHANGE_VALUE_INPUT.Load( m_sName, "AllowRepeatingChangeValueInput" );
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CURSOR_TWEEN_SECONDS.Load( m_sName, "CursorTweenSeconds" );
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WRAP_VALUE_IN_ROW.Load( m_sName, "WrapValueInRow" );
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OPTION_ROW_METRICS_GROUP.Load( m_sName, "OptionRowMetricsGroup" );
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OPTION_ROW_NORMAL_METRICS_GROUP.Load( m_sName, "OptionRowNormalMetricsGroup" );
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OPTION_ROW_EXIT_METRICS_GROUP.Load( m_sName, "OptionRowExitMetricsGroup" );
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m_exprRowPositionTransformFunction.SetFromReference( THEME->GetMetricR(m_sName,"RowPositionTransformFunction") );
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@@ -111,15 +112,15 @@ void ScreenOptions::Init()
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m_SoundToggleOn.Load( THEME->GetPathS(m_sName,"toggle on"), true );
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m_SoundToggleOff.Load( THEME->GetPathS(m_sName,"toggle off"), true );
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// add everything to m_framePage so we can animate everything at once
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m_framePage.SetName( "Frame" );
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LOAD_ALL_COMMANDS( m_framePage );
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this->AddChild( &m_framePage );
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// add everything to m_frameContainer so we can animate everything at once
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m_frameContainer.SetName( "Container" );
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LOAD_ALL_COMMANDS( m_frameContainer );
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this->AddChild( &m_frameContainer );
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m_sprPage.Load( THEME->GetPathG(m_sName,"page") );
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m_sprPage->SetName( "Page" );
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LOAD_ALL_COMMANDS_AND_SET_XY( m_sprPage );
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m_framePage.AddChild( m_sprPage );
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m_frameContainer.AddChild( m_sprPage );
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// init line line highlights
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FOREACH_PlayerNumber( p )
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@@ -128,7 +129,7 @@ void ScreenOptions::Init()
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m_sprLineHighlight[p]->SetName( "LineHighlight" );
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m_sprLineHighlight[p]->SetX( LINE_HIGHLIGHT_X );
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LOAD_ALL_COMMANDS( m_sprLineHighlight[p] );
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m_framePage.AddChild( m_sprLineHighlight[p] );
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m_frameContainer.AddChild( m_sprLineHighlight[p] );
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}
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// init cursors
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@@ -137,7 +138,7 @@ void ScreenOptions::Init()
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m_Cursor[p].Load( "OptionsCursor" + PlayerNumberToString(p), true );
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m_Cursor[p].SetName( "Cursor" );
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LOAD_ALL_COMMANDS( m_Cursor[p] );
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m_framePage.AddChild( &m_Cursor[p] );
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m_frameContainer.AddChild( &m_Cursor[p] );
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}
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switch( m_InputMode )
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@@ -149,7 +150,7 @@ void ScreenOptions::Init()
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m_textExplanation[p].SetDrawOrder( 2 );
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m_textExplanation[p].SetName( "Explanation" + PlayerNumberToString(p) );
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LOAD_ALL_COMMANDS_AND_SET_XY( m_textExplanation[p] );
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m_framePage.AddChild( &m_textExplanation[p] );
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m_frameContainer.AddChild( &m_textExplanation[p] );
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}
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break;
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@@ -158,7 +159,7 @@ void ScreenOptions::Init()
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m_textExplanationTogether.SetDrawOrder( 2 );
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m_textExplanationTogether.SetName( "ExplanationTogether" );
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LOAD_ALL_COMMANDS_AND_SET_XY( m_textExplanationTogether );
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m_framePage.AddChild( &m_textExplanationTogether );
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m_frameContainer.AddChild( &m_textExplanationTogether );
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break;
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default:
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ASSERT(0);
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@@ -174,7 +175,7 @@ void ScreenOptions::Init()
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m_ScrollBar.EnablePlayer( p, GAMESTATE->IsHumanPlayer(p) );
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LOAD_ALL_COMMANDS_AND_SET_XY( m_ScrollBar );
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m_ScrollBar.SetDrawOrder( 2 );
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m_framePage.AddChild( &m_ScrollBar );
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m_frameContainer.AddChild( &m_ScrollBar );
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}
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m_sprMore.Load( THEME->GetPathG( m_sName,"more") );
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@@ -182,9 +183,10 @@ void ScreenOptions::Init()
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LOAD_ALL_COMMANDS_AND_SET_XY( m_sprMore );
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m_sprMore->SetDrawOrder( 2 );
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m_sprMore->PlayCommand( "LoseFocus" );
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m_framePage.AddChild( m_sprMore );
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m_frameContainer.AddChild( m_sprMore );
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m_OptionRowType.Load( OPTION_ROW_METRICS_GROUP, this );
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m_OptionRowTypeNormal.Load( OPTION_ROW_NORMAL_METRICS_GROUP, this );
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m_OptionRowTypeExit.Load( OPTION_ROW_EXIT_METRICS_GROUP, this );
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}
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void ScreenOptions::InitMenu( const vector<OptionRowHandler*> &vHands )
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@@ -193,17 +195,17 @@ void ScreenOptions::InitMenu( const vector<OptionRowHandler*> &vHands )
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for( unsigned i=0; i<m_pRows.size(); i++ )
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{
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m_framePage.RemoveChild( m_pRows[i] );
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m_frameContainer.RemoveChild( m_pRows[i] );
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SAFE_DELETE( m_pRows[i] );
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}
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m_pRows.clear();
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for( unsigned r=0; r<vHands.size(); r++ ) // foreach row
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{
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m_pRows.push_back( new OptionRow(&m_OptionRowType) );
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m_pRows.push_back( new OptionRow(&m_OptionRowTypeNormal) );
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OptionRow &row = *m_pRows.back();
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row.SetDrawOrder( 1 );
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m_framePage.AddChild( &row );
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m_frameContainer.AddChild( &row );
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bool bFirstRowGoesDown = m_OptionsNavigation==NAV_TOGGLE_THREE_KEY;
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@@ -212,14 +214,14 @@ void ScreenOptions::InitMenu( const vector<OptionRowHandler*> &vHands )
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if( SHOW_EXIT_ROW )
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{
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m_pRows.push_back( new OptionRow(&m_OptionRowType) );
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m_pRows.push_back( new OptionRow(&m_OptionRowTypeExit) );
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OptionRow &row = *m_pRows.back();
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row.LoadExit();
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row.SetDrawOrder( 1 );
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m_framePage.AddChild( &row );
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m_frameContainer.AddChild( &row );
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}
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m_framePage.SortByDrawOrder();
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m_frameContainer.SortByDrawOrder();
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FOREACH( OptionRow*, m_pRows, p )
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{
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@@ -308,10 +310,15 @@ void ScreenOptions::BeginScreen()
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FOREACH_PlayerNumber( p )
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m_bGotAtLeastOneStartPressed[p] = false;
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ON_COMMAND( m_framePage );
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ON_COMMAND( m_frameContainer );
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FOREACH_PlayerNumber( p )
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{
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m_Cursor[p].SetVisible( GAMESTATE->IsHumanPlayer(p) );
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ON_COMMAND( m_Cursor[p] );
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}
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this->SortByDrawOrder();
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}
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void ScreenOptions::TweenOnScreen()
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@@ -336,7 +343,7 @@ void ScreenOptions::TweenOnScreen()
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if( !m_textExplanationTogether.GetName().empty() )
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ON_COMMAND( m_textExplanationTogether );
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m_framePage.SortByDrawOrder();
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m_frameContainer.SortByDrawOrder();
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}
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void ScreenOptions::TweenOffScreen()
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@@ -346,7 +353,7 @@ void ScreenOptions::TweenOffScreen()
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FOREACH( OptionRow*, m_pRows, p )
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(*p)->RunCommands( ROW_OFF_COMMAND );
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OFF_COMMAND( m_framePage );
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OFF_COMMAND( m_frameContainer );
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FOREACH_PlayerNumber( p )
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OFF_COMMAND( m_textExplanation[p] );
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@@ -97,7 +97,8 @@ protected: // derived classes need access to these
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vector<OptionRow*> m_pRows;
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int m_iCurrentRow[NUM_PLAYERS];
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OptionRowType m_OptionRowType;
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OptionRowType m_OptionRowTypeNormal;
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OptionRowType m_OptionRowTypeExit;
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Navigation m_OptionsNavigation;
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InputMode m_InputMode;
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@@ -111,7 +112,7 @@ protected: // derived classes need access to these
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bool m_bGotAtLeastOneStartPressed[NUM_PLAYERS];
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// actors
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ActorFrame m_framePage;
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ActorFrame m_frameContainer;
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AutoActor m_sprPage;
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OptionsCursor m_Cursor[NUM_PLAYERS];
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@@ -145,7 +146,8 @@ protected: // derived classes need access to these
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ThemeMetric<bool> ALLOW_REPEATING_CHANGE_VALUE_INPUT;
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ThemeMetric<float> CURSOR_TWEEN_SECONDS;
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ThemeMetric<bool> WRAP_VALUE_IN_ROW;
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ThemeMetric<RString> OPTION_ROW_METRICS_GROUP;
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ThemeMetric<RString> OPTION_ROW_NORMAL_METRICS_GROUP;
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ThemeMetric<RString> OPTION_ROW_EXIT_METRICS_GROUP;
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};
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#endif
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@@ -27,7 +27,7 @@ void ScreenPlayerOptions::Init()
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LOAD_ALL_COMMANDS_AND_SET_XY( m_sprDisqualify[p] );
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m_sprDisqualify[p]->SetVisible( false ); // unhide later if handicapping options are discovered
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m_sprDisqualify[p]->SetDrawOrder( 2 );
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m_framePage.AddChild( m_sprDisqualify[p] );
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m_frameContainer.AddChild( m_sprDisqualify[p] );
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}
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m_bAskOptionsMessage =
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