Commit Graph

13883 Commits

Author SHA1 Message Date
Glenn Maynard 74e02e55ef make sure that large updates don't throw hibernation timing out of sync;
this also affects small updates, preventing small sub-frame timing errors;
if there's 10ms of hibernation left, and a 17ms update arrives, we should
update for only 7ms, not 17ms
2005-02-24 20:37:39 +00:00
Glenn Maynard a6c189529a obey m_fHibernateSecondsLeft, so a 3-second TipShowTime that
starts by delaying off-screen for 2.5 seconds can instead hibernate,2.5,
to avoid showing the first tip for only .5 seconds
2005-02-24 20:32:10 +00:00
Glenn Maynard aa279e07e2 lua 2005-02-24 20:04:46 +00:00
Glenn Maynard 3b993dfa08 Replace PopStack with FromStack as a basic overloaded function.
Move Push and FromStack into a namespace, so other files can add to it;
that way, we can say Push(1) or Push(Actor*), instead of Push(1) and
pActor->PushSelf(), allowing easier templating.
Add presently unused/untested LuaHelpers::ReadArrayFromTable.
2005-02-24 20:03:07 +00:00
Chris Danford 182db1222f Have OptionRows subscribe to a Message in order to refresh 2005-02-24 15:40:05 +00:00
Chris Danford 017dd5d048 fix AV 2005-02-24 13:49:42 +00:00
Chris Danford 3dac5430c2 theme StepsType 2005-02-24 13:49:23 +00:00
Chris Danford fb4ab8886c save the Handler in OptionRow so a row can refresh itself without needing the Screen to Import/Export 2005-02-24 13:48:14 +00:00
Chris Danford ab22e629d4 enforce that changed message is broadcast whenever value changes 2005-02-24 12:27:30 +00:00
Chris Danford 94743864e6 add OptionRowHandler types for EditMenu 2005-02-24 11:36:19 +00:00
Chris Danford 2dfb9f148e move bExportOnChange into OptionRowDef from OptionRowHandler 2005-02-24 11:35:31 +00:00
Chris Danford 2dd60fb413 update List row types 2005-02-24 08:00:36 +00:00
Chris Danford 7d09d1baa9 more fun cleanup 2005-02-24 07:58:03 +00:00
Chris Danford f3783a3d1b fix tweening of LAYOUT_SHOW_ONE_IN_ROW 2005-02-24 07:12:43 +00:00
Glenn Maynard 155a7bacbc rename NumArcadeStages pref to SongsPerPlay, to match the options menu
(that name is more consistent); duplicate a bit less info
2005-02-24 06:41:50 +00:00
Chris Danford 5797d6a867 cleanup 2005-02-24 06:33:50 +00:00
Glenn Maynard 37b4f67c9f simplify 2005-02-24 06:30:56 +00:00
Glenn Maynard 6fbc047fcf Caution -> ShowCaution 2005-02-24 06:28:49 +00:00
Glenn Maynard 37fdbdede3 move MovePref; rename Caution -> ShowCaution and simplify 2005-02-24 06:28:15 +00:00
Glenn Maynard d7800a2822 UseDedicatedMenuButtons -> OnlyDedicatedMenuButtons (fixes
input options)
2005-02-24 06:20:04 +00:00
Chris Danford ca3684b232 cleanup, fix offset vbSelected values when using NextRow choice at the front 2005-02-24 06:10:11 +00:00
Glenn Maynard a9c73de5b6 fix ZIP thread-safety? 2005-02-24 06:07:49 +00:00
Chris Danford fbf7bc4f26 split OptionRowHandler out of ScreenOptionsMaster 2005-02-24 04:56:36 +00:00
Glenn Maynard 185966bd35 settext takes a string 2005-02-24 01:31:21 +00:00
Chris Danford 7c237be91f export specific rows, not all rows at once, to make it easier to reload certain rows 2005-02-24 01:17:39 +00:00
Chris Danford f395d0a401 preload commands 2005-02-23 23:04:06 +00:00
Glenn Maynard 2da21b16d4 rename m_iNumSingleSongsPlayed -> m_iNumTotalSongsPlayed
replace GetTotalNumSongsPlayed
2005-02-23 22:59:56 +00:00
Glenn Maynard c6de356dca Keep track of number of songs played. The other stats all count per-
player: if one person plays on Hard and one on Easy, then each will
be incremented.  That's useful, but it's also helpful to track the simple
number of songs played, irrespective of how many people were playing
at the time.
2005-02-23 22:52:03 +00:00
Glenn Maynard 9ff32c8d25 fix init 2005-02-23 22:45:01 +00:00
Glenn Maynard 456c2074e7 do "skip screen" tests in Init(), since Init() is still called even if we
SetNewScreen() in the screen ctor
2005-02-23 22:36:00 +00:00
Chris Danford 5ed6736eef sScreenName -> sType 2005-02-23 22:21:39 +00:00
Chris Danford b1a7e15042 remove default param values to simplify 2005-02-23 22:14:58 +00:00
Chris Danford 480088576a load metrics from m_sType, not m_sName 2005-02-23 22:14:31 +00:00
Chris Danford 5cdaec5edf don't Init if no characters 2005-02-23 22:13:29 +00:00
Chris Danford 4a926a4605 DifficultyMeter: set name before load 2005-02-23 22:13:06 +00:00
Chris Danford ca1f7e5893 hush 2005-02-23 22:11:33 +00:00
Glenn Maynard bf85d3d3ac fix update 2005-02-23 21:13:09 +00:00
Glenn Maynard 31fc8bc1e7 asserts 2005-02-23 20:59:07 +00:00
Glenn Maynard 148bee1c51 re-update 2005-02-23 20:58:07 +00:00
Chris Danford 555d5aa2fe don't use Name/ID to load DifficultyMeter. We only need the Name at load time, so pass it into Load and don't save it in the Actor. 2005-02-23 20:40:46 +00:00
Chris Danford b45d0ddff3 broadcast on steps change 2005-02-23 20:39:27 +00:00
Chris Danford 167aa06970 don't propagate "Init" 2005-02-23 20:37:21 +00:00
Glenn Maynard 4eeb0fd884 cleanup 2005-02-23 19:29:49 +00:00
Glenn Maynard 22b6a821d5 tabs 2005-02-23 19:22:52 +00:00
Glenn Maynard b46daecd2f Commit stats to profiles before loading ScreenEvaluation. 2005-02-23 19:18:11 +00:00
Chris Danford 42c5e2b3f9 allow specifying a Lua function for a command with "%funciton(self) self:blah end" 2005-02-23 19:15:24 +00:00
Glenn Maynard 53f7fbd890 fix VC7 compile 2005-02-23 19:11:40 +00:00
Glenn Maynard fc1c863f8a omit semicolon, so REGISTER_ACTOR_CLASS(x) can't be parsed as
a prototype
2005-02-23 19:09:13 +00:00
Chris Danford bb032d6a2b improve error message 2005-02-23 19:06:31 +00:00
Chris Danford b9b693818c fix Actor not subscribing. Is it a compiler bug that this failed silently instead of erroring? 2005-02-23 18:57:10 +00:00