fix update

This commit is contained in:
Glenn Maynard
2005-02-23 21:13:09 +00:00
parent 31fc8bc1e7
commit bf85d3d3ac
+5 -1
View File
@@ -102,10 +102,14 @@ ScreenEvaluation::ScreenEvaluation( CString sClassName ) : ScreenWithMenuElement
GAMESTATE->m_PlayMode = PLAY_MODE_REGULAR;
GAMESTATE->m_pCurStyle = GAMEMAN->GameAndStringToStyle( GAMEMAN->GetDefaultGame(), "versus" );
STATSMAN->m_CurStageStats.playMode = GAMESTATE->m_PlayMode;
STATSMAN->m_CurStageStats.pStyle = GAMESTATE->m_pCurStyle;
STATSMAN->m_CurStageStats.StageType = StageStats::STAGE_NORMAL;
GAMESTATE->m_bSideIsJoined[PLAYER_1] = true;
GAMESTATE->m_bSideIsJoined[PLAYER_2] = true;
GAMESTATE->m_MasterPlayerNumber = PLAYER_1;
GAMESTATE->m_pCurSong = SONGMAN->GetRandomSong();
STATSMAN->m_CurStageStats.vpSongs.push_back( GAMESTATE->m_pCurSong );
GAMESTATE->m_pCurCourse = SONGMAN->GetRandomCourse();
GAMESTATE->m_pCurSteps[PLAYER_1] = GAMESTATE->m_pCurSong->GetAllSteps()[0];
GAMESTATE->m_pCurSteps[PLAYER_2] = GAMESTATE->m_pCurSong->GetAllSteps()[0];
@@ -1264,7 +1268,7 @@ void ScreenEvaluation::TweenOffScreen()
void ScreenEvaluation::Update( float fDeltaTime )
{
Screen::Update( fDeltaTime );
ScreenWithMenuElements::Update( fDeltaTime );
m_bgCondBga.Update(fDeltaTime);
if( !m_bPassFailTriggered )