Commit Graph

136 Commits

Author SHA1 Message Date
Thad Ward 7a2e51e7ea include cleanups. 2005-10-30 21:39:49 +00:00
Glenn Maynard 999ec0bd15 change m_sprLineHighlight to AutoActor 2005-10-29 23:47:03 +00:00
Glenn Maynard 6ea2f37a36 Change MenuUp(pn,type) overrides to MenuUp(IEP), so info like DeviceI.ts is always accessible. 2005-09-23 00:44:52 +00:00
Chris Danford bb10c7c21f pass around InputEventPlus in Screen::Input instead of multiple input structures 2005-09-05 02:26:50 +00:00
Chris Danford 24440aa3bf move Trasform caching out of ActorScroller and into LuaExpressionTransform so that ScreenOptions can use it too.
add RowOn/OffCommand to ScreenOptions
2005-09-03 17:37:42 +00:00
Glenn Maynard 94ea3cb9e0 cleanup 2005-09-03 00:30:46 +00:00
Chris Danford c885d87f4a Use a lua transform function to position SOptions rows instead of having a Y metric for each row 2005-08-15 07:51:16 +00:00
Chris Danford 7f67cfcac0 add WRAP_VALUE_IN_ROW 2005-08-03 03:22:58 +00:00
Chris Danford 71a67fd0f7 add "virtual" to methods for clarity 2005-08-01 05:12:40 +00:00
Chris Danford e3167a82d8 working on new course edit screens 2005-07-30 19:34:23 +00:00
Chris Danford 00b65ce3bc use OptionsCursorPlus 2005-07-30 04:49:50 +00:00
Chris Danford 5a6f085800 OnChange -> AfterChangeValueOrRow 2005-07-29 22:52:36 +00:00
Chris Danford b50482c185 put focus on last selected profile 2005-07-18 01:50:31 +00:00
Chris Danford 146c505c5a change sprBullet to an AutoActor 2005-07-16 07:01:48 +00:00
Glenn Maynard b925b2d7ca instead of loading actors inside OptionRow, load a single copy of each
one we need, and then make copies as needed.  This avoids lots of
extra loading (which can be slow, even with refcounted data; lots of path
lookups, etc).  (Trying to get this to the point where we can construct new
OptionRows for a menu without making a whole new menu.)  This approach
means we don't lose the potential to have different sTypes of OptionRow
in a single menu.  (The annoying bit is that any actor we copy has to handle
copying, which is tricky for ActorFrame and doesn't work yet for AutoActor.
Working on it ...)
2005-07-16 02:51:17 +00:00
Glenn Maynard d9068e601d LoadOptionIcon -> SetOptionIcon 2005-07-15 05:43:10 +00:00
Glenn Maynard 1f3ac4613c simplify: add SetInputMode, like SetNavigation (rest of commit coming) 2005-07-15 03:28:09 +00:00
Glenn Maynard ca74ac58d1 work on BeginScreen, TweenOnScreen. (screen isn't correct yet;
there's no way to reuse the screen with different available options, etc.,
only with the same settings)
2005-07-15 02:06:46 +00:00
Chris Danford 4459393d84 row -> iRow 2005-07-13 19:01:42 +00:00
Glenn Maynard abe3e2c39f remove GoToNextScreen/GoToNextScreen; call base 2005-07-12 06:35:49 +00:00
Glenn Maynard 57cef3fb5a not pure virtual 2005-07-12 06:12:12 +00:00
Glenn Maynard cd76a879f6 cleanup: don't export options from SM_GoToNextScreen
(need to get rid of this AutoScreenMessage thing; causes duplicate variables
to be declared for every file that includes it)
2005-07-12 06:10:01 +00:00
Glenn Maynard 28133ca105 cleanup 2005-07-07 10:29:04 +00:00
Chris Danford 848d6c89e2 OptionRow: member name cleanup, add focus commands 2005-07-06 06:11:56 +00:00
Chris Danford 7a1d736694 working on new course editor 2005-06-26 21:31:07 +00:00
Chris Danford 2a6dcba6e8 cleanup:
"GroupName" -> "SongGroup" to make room for CourseGroup
replace checks for "cvs" with a call to StripCvs()
m_Rows -> m_pRows
broadcast on preferred group changes
2005-06-23 08:05:09 +00:00
Glenn Maynard 6c9028ea16 Select -> up 2005-04-29 06:32:07 +00:00
Chris Danford e8ca958503 remove hard-coded cursor tween seconds 2005-04-20 23:02:37 +00:00
Glenn Maynard 07047a833a metric scheme update 2005-04-15 06:39:44 +00:00
Chris Danford 9cec64c089 add ScreenOption AllowRepeatingChangeValueInput 2005-04-07 09:12:48 +00:00
Chris Danford 134cdb4451 fix skip when changing value in row:
broadcast the row export only once - not for each player
disable export/import on reload - nothing uses it yet
2005-04-03 06:21:02 +00:00
Chris Danford 61a5f51344 fix new Screens get created 3x after the last GameCommand change
remove complicated GetAndEraseScreen logic and export SELECT_NONE rows if they have focus, otherwise don't export them (fixes InsertCoin row)
2005-03-30 03:29:35 +00:00
Chris Danford 724ccf0179 move theming of title text from ScreenOptions to OptionRow 2005-03-20 22:17:57 +00:00
Chris Danford 92ad3d2c38 Store OptionRow metrics in the screen to make it easier for a screen to customize these 2005-03-20 20:23:10 +00:00
Chris Danford 82a67c31ec fix misnamed method
don't mangle strings when looking up Title and Explanation metrics
2005-03-20 20:12:11 +00:00
Chris Danford bbadc010f4 Implement ScreenMiniMenu with ScreenOptions 2005-03-20 06:41:56 +00:00
Chris Danford 9b2b8e73a8 throw away inputs that queued while the screen was loading 2005-03-16 23:26:19 +00:00
Chris Danford fbaaf61313 refresh icons per-row, per-player 2005-03-13 02:25:33 +00:00
Chris Danford 0ab7c031bc position underlines per-player 2005-03-13 02:15:38 +00:00
Chris Danford 4b824bbe47 export and import separately for each player 2005-03-13 00:59:03 +00:00
Chris Danford b48a19dd2f fix SeparateExitRow
add ShowExitRow
Allow ScreenOptions to override BeginFadingOut in case they don't want to set a new screen
2005-02-26 21:35:27 +00:00
Chris Danford b7b45ab4bf split some metrics from ScreenOptions into OptionRow 2005-02-26 00:40:54 +00:00
Chris Danford 2f7e332d6b remove unused bShowUnderlines 2005-02-25 19:36:58 +00:00
Chris Danford d004d5cbfa move many metrics into OptionRow for easier reloading 2005-02-25 16:48:54 +00:00
Chris Danford 182db1222f Have OptionRows subscribe to a Message in order to refresh 2005-02-24 15:40:05 +00:00
Chris Danford fb4ab8886c save the Handler in OptionRow so a row can refresh itself without needing the Screen to Import/Export 2005-02-24 13:48:14 +00:00
Chris Danford 7c237be91f export specific rows, not all rows at once, to make it easier to reload certain rows 2005-02-24 01:17:39 +00:00
Glenn Maynard b51b0cfb4c Use Init() for all screens, so we can set state before the base class
members are loaded--they'll see resets, score finalization, etc.  It
also results in smaller code, due to a g++ bug that causes constructors
to be emitted several times.
2005-02-23 06:29:05 +00:00
Chris Danford 5c7b8314f4 allow hiding of option rows based on the value of other rows 2005-02-20 10:12:50 +00:00
Glenn Maynard e73a167761 fix positioning for hidden items 2005-02-14 01:16:08 +00:00