move theming of title text from ScreenOptions to OptionRow
This commit is contained in:
@@ -8,6 +8,10 @@
|
||||
#include "FontManager.h"
|
||||
#include "Font.h"
|
||||
#include "CommonMetrics.h"
|
||||
#include "GameState.h"
|
||||
#include "song.h"
|
||||
#include "Course.h"
|
||||
#include "Style.h"
|
||||
|
||||
static const CString SelectTypeNames[NUM_SELECT_TYPES] = {
|
||||
"SelectOne",
|
||||
@@ -29,6 +33,7 @@ StringToX( LayoutType );
|
||||
|
||||
#define PREPARE_ITEM_TEXT( s ) if( s!= "" ) { if( THEME_ITEMS ) s = THEME_OPTION_ITEM( s, false ); if( CAPITALIZE_ALL_OPTION_NAMES ) s.MakeUpper(); }
|
||||
|
||||
static CString OPTION_TITLE( CString s ) { return THEME->GetMetric("OptionTitles",s); }
|
||||
|
||||
const CString NEXT_ROW_NAME = "NextRow";
|
||||
|
||||
@@ -106,6 +111,8 @@ void OptionRow::LoadMetrics( const CString &sType )
|
||||
SHOW_UNDERLINES .Load(m_sType,"ShowUnderlines");
|
||||
TWEEN_SECONDS .Load(m_sType,"TweenSeconds");
|
||||
THEME_ITEMS .Load(m_sType,"ThemeItems");
|
||||
THEME_ITEMS .Load(m_sType,"ThemeItems");
|
||||
SHOW_BPM_IN_SPEED_TITLE .Load(m_sName,"ShowBpmInSpeedTitle");
|
||||
|
||||
FOREACH_PlayerNumber( p )
|
||||
m_OptionIcons[p].Load( m_sType );
|
||||
@@ -144,10 +151,54 @@ void OptionRow::LoadNormal( const OptionRowDefinition &def, OptionRowHandler *pH
|
||||
}
|
||||
}
|
||||
|
||||
void OptionRow::AfterImportOptions(
|
||||
const CString &sTitle,
|
||||
float fY
|
||||
)
|
||||
CString OptionRow::GetRowTitle() const
|
||||
{
|
||||
CString sLineName = m_RowDef.name;
|
||||
CString sTitle = THEME_TITLES ? OPTION_TITLE(sLineName) : sLineName;
|
||||
|
||||
// HACK: tack the BPM onto the name of the speed line
|
||||
if( sLineName.CompareNoCase("speed")==0 )
|
||||
{
|
||||
bool bShowBpmInSpeedTitle = SHOW_BPM_IN_SPEED_TITLE;
|
||||
|
||||
if( GAMESTATE->m_pCurCourse )
|
||||
{
|
||||
Trail* pTrail = GAMESTATE->m_pCurTrail[GAMESTATE->m_MasterPlayerNumber];
|
||||
const int iNumCourseEntries = pTrail->m_vEntries.size();
|
||||
if( iNumCourseEntries > MAX_COURSE_ENTRIES_BEFORE_VARIOUS )
|
||||
bShowBpmInSpeedTitle = false;
|
||||
}
|
||||
|
||||
if( bShowBpmInSpeedTitle )
|
||||
{
|
||||
DisplayBpms bpms;
|
||||
if( GAMESTATE->m_pCurSong )
|
||||
{
|
||||
Song* pSong = GAMESTATE->m_pCurSong;
|
||||
pSong->GetDisplayBpms( bpms );
|
||||
}
|
||||
else if( GAMESTATE->m_pCurCourse )
|
||||
{
|
||||
Course *pCourse = GAMESTATE->m_pCurCourse;
|
||||
StepsType st = GAMESTATE->GetCurrentStyle()->m_StepsType;
|
||||
Trail* pTrail = pCourse->GetTrail( st );
|
||||
ASSERT( pTrail );
|
||||
pTrail->GetDisplayBpms( bpms );
|
||||
}
|
||||
|
||||
if( bpms.IsSecret() )
|
||||
sTitle += ssprintf( " (??" "?)" ); /* split so gcc doesn't think this is a trigraph */
|
||||
else if( bpms.BpmIsConstant() )
|
||||
sTitle += ssprintf( " (%.0f)", bpms.GetMin() );
|
||||
else
|
||||
sTitle += ssprintf( " (%.0f-%.0f)", bpms.GetMin(), bpms.GetMax() );
|
||||
}
|
||||
}
|
||||
|
||||
return sTitle;
|
||||
}
|
||||
|
||||
void OptionRow::AfterImportOptions( float fY )
|
||||
{
|
||||
// Make all selections the same if bOneChoiceForAllPlayers
|
||||
if( m_RowDef.bOneChoiceForAllPlayers )
|
||||
@@ -312,6 +363,7 @@ void OptionRow::AfterImportOptions(
|
||||
|
||||
|
||||
m_textTitle.LoadFromFont( THEME->GetPathF(m_sType,"title") );
|
||||
CString sTitle = GetRowTitle();
|
||||
m_textTitle.SetText( sTitle );
|
||||
m_textTitle.SetXY( LABELS_X, fY );
|
||||
m_textTitle.RunCommands( LABELS_ON_COMMAND );
|
||||
|
||||
@@ -86,13 +86,12 @@ public:
|
||||
void LoadExit();
|
||||
void LoadOptionIcon( PlayerNumber pn, const CString &sText );
|
||||
|
||||
CString GetRowTitle() const;
|
||||
|
||||
void ImportOptions( PlayerNumber pn );
|
||||
int ExportOptions( PlayerNumber pn );
|
||||
|
||||
void AfterImportOptions(
|
||||
const CString &sTitle,
|
||||
float fY
|
||||
);
|
||||
void AfterImportOptions( float fY );
|
||||
void DetachHandler();
|
||||
|
||||
void PositionUnderlines( PlayerNumber pn );
|
||||
@@ -201,6 +200,8 @@ protected:
|
||||
ThemeMetric<bool> SHOW_UNDERLINES;
|
||||
ThemeMetric<float> TWEEN_SECONDS;
|
||||
ThemeMetric<bool> THEME_ITEMS;
|
||||
ThemeMetric<bool> THEME_TITLES;
|
||||
ThemeMetric<bool> SHOW_BPM_IN_SPEED_TITLE;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
@@ -10,12 +10,8 @@
|
||||
#include "InputMapper.h"
|
||||
#include "ActorUtil.h"
|
||||
#include "ProfileManager.h"
|
||||
#include "song.h"
|
||||
#include "Course.h"
|
||||
#include "Style.h"
|
||||
#include "ScreenDimensions.h"
|
||||
#include "Command.h"
|
||||
#include "CommonMetrics.h"
|
||||
|
||||
|
||||
/*
|
||||
@@ -71,10 +67,6 @@ static CString EXPLANATION_X_NAME( size_t p ) { return ssprintf("ExplanationP%
|
||||
static CString EXPLANATION_Y_NAME( size_t p ) { return ssprintf("ExplanationP%dY",p+1); }
|
||||
static CString EXPLANATION_ON_COMMAND_NAME( size_t p ) { return ssprintf("ExplanationP%dOnCommand",p+1); }
|
||||
|
||||
static CString OPTION_TITLE( CString s )
|
||||
{
|
||||
return THEME->GetMetric("OptionTitles",s);
|
||||
}
|
||||
static CString OPTION_EXPLANATION( CString s )
|
||||
{
|
||||
return THEME->GetMetric("OptionExplanations",s);
|
||||
@@ -97,14 +89,12 @@ ScreenOptions::ScreenOptions( CString sClassName ) : ScreenWithMenuElements(sCla
|
||||
SCROLL_BAR_HEIGHT (m_sName,"ScrollBarHeight"),
|
||||
SCROLL_BAR_TIME (m_sName,"ScrollBarTime"),
|
||||
EXPLANATION_ZOOM (m_sName,"ExplanationZoom"),
|
||||
SHOW_BPM_IN_SPEED_TITLE (m_sName,"ShowBpmInSpeedTitle"),
|
||||
FRAME_ON_COMMAND (m_sName,"FrameOnCommand"),
|
||||
FRAME_OFF_COMMAND (m_sName,"FrameOffCommand"),
|
||||
SHOW_EXIT_ROW (m_sName,"ShowExitRow"),
|
||||
SEPARATE_EXIT_ROW (m_sName,"SeparateExitRow"),
|
||||
SEPARATE_EXIT_ROW_Y (m_sName,"SeparateExitRowY"),
|
||||
SHOW_EXPLANATIONS (m_sName,"ShowExplanations"),
|
||||
THEME_TITLES (m_sName,"ThemeTitles")
|
||||
SHOW_EXPLANATIONS (m_sName,"ShowExplanations")
|
||||
{
|
||||
m_fLockInputSecs = 0.0001f; // always lock for a tiny amount of time so that we throw away any queued inputs during the load.
|
||||
|
||||
@@ -173,10 +163,7 @@ void ScreenOptions::InitMenu( InputMode im, const vector<OptionRowDefinition> &v
|
||||
CLAMP( pos, 0, NUM_ROWS_SHOWN-1 );
|
||||
const float fY = ROW_Y.GetValue( pos );
|
||||
|
||||
row.AfterImportOptions(
|
||||
GetRowTitle( r ),
|
||||
fY
|
||||
);
|
||||
row.AfterImportOptions( fY );
|
||||
}
|
||||
|
||||
m_sprPage.Load( THEME->GetPathG(m_sName,"page") );
|
||||
@@ -273,7 +260,6 @@ void ScreenOptions::InitMenu( InputMode im, const vector<OptionRowDefinition> &v
|
||||
for( int r=0; r<(int)m_Rows.size(); r++ ) // foreach row
|
||||
{
|
||||
GetExplanationText( r );
|
||||
GetRowTitle( r );
|
||||
}
|
||||
|
||||
// put focus on the first enabled row
|
||||
@@ -334,55 +320,6 @@ CString ScreenOptions::GetExplanationText( int iRow ) const
|
||||
return SHOW_EXPLANATIONS ? OPTION_EXPLANATION(sLineName) : "";
|
||||
}
|
||||
|
||||
CString ScreenOptions::GetRowTitle( int iRow ) const
|
||||
{
|
||||
OptionRow &row = *m_Rows[iRow];
|
||||
|
||||
CString sLineName = row.GetRowDef().name;
|
||||
CString sTitle = THEME_TITLES ? OPTION_TITLE(sLineName) : sLineName;
|
||||
|
||||
// HACK: tack the BPM onto the name of the speed line
|
||||
if( sLineName.CompareNoCase("speed")==0 )
|
||||
{
|
||||
bool bShowBpmInSpeedTitle = SHOW_BPM_IN_SPEED_TITLE;
|
||||
|
||||
if( GAMESTATE->m_pCurCourse )
|
||||
{
|
||||
Trail* pTrail = GAMESTATE->m_pCurTrail[GAMESTATE->m_MasterPlayerNumber];
|
||||
const int iNumCourseEntries = pTrail->m_vEntries.size();
|
||||
if( iNumCourseEntries > MAX_COURSE_ENTRIES_BEFORE_VARIOUS )
|
||||
bShowBpmInSpeedTitle = false;
|
||||
}
|
||||
|
||||
if( bShowBpmInSpeedTitle )
|
||||
{
|
||||
DisplayBpms bpms;
|
||||
if( GAMESTATE->m_pCurSong )
|
||||
{
|
||||
Song* pSong = GAMESTATE->m_pCurSong;
|
||||
pSong->GetDisplayBpms( bpms );
|
||||
}
|
||||
else if( GAMESTATE->m_pCurCourse )
|
||||
{
|
||||
Course *pCourse = GAMESTATE->m_pCurCourse;
|
||||
StepsType st = GAMESTATE->GetCurrentStyle()->m_StepsType;
|
||||
Trail* pTrail = pCourse->GetTrail( st );
|
||||
ASSERT( pTrail );
|
||||
pTrail->GetDisplayBpms( bpms );
|
||||
}
|
||||
|
||||
if( bpms.IsSecret() )
|
||||
sTitle += ssprintf( " (??" "?)" ); /* split so gcc doesn't think this is a trigraph */
|
||||
else if( bpms.BpmIsConstant() )
|
||||
sTitle += ssprintf( " (%.0f)", bpms.GetMin() );
|
||||
else
|
||||
sTitle += ssprintf( " (%.0f-%.0f)", bpms.GetMin(), bpms.GetMax() );
|
||||
}
|
||||
}
|
||||
|
||||
return sTitle;
|
||||
}
|
||||
|
||||
BitmapText &ScreenOptions::GetTextItemForRow( PlayerNumber pn, int iRow, int iChoiceOnRow )
|
||||
{
|
||||
ASSERT_M( iRow < (int)m_Rows.size(), ssprintf("%i < %i", iRow, (int)m_Rows.size() ) );
|
||||
|
||||
@@ -38,7 +38,6 @@ protected:
|
||||
void InitOptionsText();
|
||||
void GetWidthXY( PlayerNumber pn, int iRow, int iChoiceOnRow, int &iWidthOut, int &iXOut, int &iYOut );
|
||||
CString GetExplanationText( int row ) const;
|
||||
CString GetRowTitle( int row ) const;
|
||||
BitmapText &GetTextItemForRow( PlayerNumber pn, int iRow, int iChoiceOnRow );
|
||||
void PositionUnderlines( int row, PlayerNumber pn );
|
||||
void PositionAllUnderlines();
|
||||
@@ -134,14 +133,12 @@ protected:
|
||||
ThemeMetric<float> SCROLL_BAR_HEIGHT;
|
||||
ThemeMetric<float> SCROLL_BAR_TIME;
|
||||
ThemeMetric<float> EXPLANATION_ZOOM;
|
||||
ThemeMetric<bool> SHOW_BPM_IN_SPEED_TITLE;
|
||||
ThemeMetric<apActorCommands> FRAME_ON_COMMAND;
|
||||
ThemeMetric<apActorCommands> FRAME_OFF_COMMAND;
|
||||
ThemeMetric<bool> SHOW_EXIT_ROW;
|
||||
ThemeMetric<bool> SEPARATE_EXIT_ROW;
|
||||
ThemeMetric<float> SEPARATE_EXIT_ROW_Y;
|
||||
ThemeMetric<bool> SHOW_EXPLANATIONS;
|
||||
ThemeMetric<bool> THEME_TITLES;
|
||||
|
||||
float m_fLockInputSecs;
|
||||
};
|
||||
|
||||
Reference in New Issue
Block a user