Commit Graph

704 Commits

Author SHA1 Message Date
Steve Checkoway 73663c4f8a CourseDifficulty. 2006-10-07 10:49:53 +00:00
Glenn Maynard 4bb479a445 standard enums for some preference types 2006-10-07 07:43:18 +00:00
Glenn Maynard 0493bc75a9 standard enums for some preference types 2006-10-07 05:52:45 +00:00
Glenn Maynard de6ca466d2 more enum standardization 2006-10-07 04:39:48 +00:00
Glenn Maynard 2ce839e4eb Invalid 2006-10-07 04:25:28 +00:00
Glenn Maynard 8a4ddd1515 Invalid 2006-10-07 04:13:43 +00:00
Glenn Maynard cb746be4c3 Invalid 2006-10-07 03:43:41 +00:00
Glenn Maynard d3c32bbc61 fix binding 2006-10-05 22:01:35 +00:00
Glenn Maynard 38b9f59b83 don't FinishStage in BeginStage 2006-10-04 02:51:32 +00:00
Glenn Maynard ecef158b06 eliminate InputMapper dependency on GameState. GameState
now tells InputMapper if it should join players.
2006-09-30 22:29:03 +00:00
Glenn Maynard d84d69edbc GetCurrentStyle 2006-09-30 22:24:11 +00:00
Glenn Maynard 0b45f5dd0a use SetCurrentStyle 2006-09-30 22:22:26 +00:00
Glenn Maynard fcffe3c80f add SetCurrentStyle 2006-09-30 22:15:22 +00:00
Glenn Maynard 5e99a1c9e9 remove GameState::PlayerUsingBothSides 2006-09-30 02:57:05 +00:00
Glenn Maynard c690fdcfe4 unify registration 2006-09-29 00:01:32 +00:00
Glenn Maynard e0bf203af4 testing simpler boilerplate 2006-09-27 19:02:46 +00:00
Glenn Maynard c1194da0d0 bind MultiPlayer 2006-09-27 06:18:11 +00:00
Glenn Maynard 51d22ce2f4 update binding 2006-09-27 01:48:30 +00:00
Glenn Maynard 9c9440c8a0 PlayMode_Invalid 2006-09-26 20:32:41 +00:00
Glenn Maynard f806ec5936 StepsType_Invalid 2006-09-26 20:28:46 +00:00
Glenn Maynard e8a3c636f6 SortOrder_INVALID, NUM_SortOrder 2006-09-26 07:42:55 +00:00
Glenn Maynard 14b51a70d7 update Stage 2006-09-26 05:08:52 +00:00
Glenn Maynard 3dac292642 update ModsLevel use 2006-09-26 04:03:59 +00:00
Glenn Maynard 39ac2da962 ThemeMetric<Grade>, ThemeMetric<TapNoteScore> 2006-09-26 03:30:20 +00:00
Steve Checkoway a4aa69b148 Remove ThemeMetricEnum. Since all metrics are evaluated as lua, use lua integer constants. 2006-09-23 07:21:26 +00:00
Glenn Maynard 578c6d5726 simplify singleton registration 2006-09-21 04:42:45 +00:00
Steve Checkoway 6ea2a41b00 Cleanup RageException::Throw(). Do not use ssprintf() inside of Throw() and do not pass it bare error messages. Use RageException::Throw( "%s", sError.c_str() ); instead. Be consistent with quoting file names "%s" and theme metrics as "%s : %s". Try to make them complete English sentences when possible. 2006-09-17 01:19:19 +00:00
Steve Checkoway ac68dd3c57 Don't use ints for enums. 2006-09-15 04:40:27 +00:00
Jason Felds b2a4b78522 Allow each extra stage to have different Grade Tier passing requirements. 2006-09-15 03:51:54 +00:00
Glenn Maynard c559ff69b6 IsHumanPlayer( PLAYER_INVALID ) always false, so we can
do IsHumanPlayer(input.pn) without an extra check
2006-09-14 20:26:17 +00:00
Glenn Maynard dc79a12a17 use PushSelf 2006-08-20 04:40:02 +00:00
Steve Checkoway c6270183c2 Read the metric before it is used. 2006-08-19 09:00:25 +00:00
Steve Checkoway be1e448cb2 Extra stage isn't the only thing that might want to force stage mods. 2006-08-18 01:26:50 +00:00
Steve Checkoway 0ab5be64af Lua bindings. 2006-08-18 00:11:30 +00:00
Glenn Maynard b755a68c27 simplify (not a worthwhile optimization) 2006-08-17 00:39:53 +00:00
Steve Checkoway 5e68924991 ExtraStage doesn't happen in courses.
Don't set the stage mods to the preferred mods in extra stages because those mods have already been set in SSMusic. Any changes to preferred mods afterward will propagate to the stage mods anyway.
2006-08-07 00:17:33 +00:00
Steve Checkoway 1d378020ce Const. 2006-08-06 08:50:24 +00:00
Steve Checkoway 4189ff63ef Simplify. 2006-08-06 08:23:16 +00:00
Steve Checkoway 3689f73596 Simplify. We shouldn't use the global GAMESTATE inside the GameState class itself. It hides the fact that we may be calling nonconst member functions from const member functions. 2006-08-06 02:58:46 +00:00
Steve Checkoway 0f69c20eba Cleanup. 2006-08-06 02:42:40 +00:00
Steve Checkoway a89e8b9cb2 IsAnExtraStage(). 2006-08-06 02:36:23 +00:00
Steve Checkoway 0cb22fb806 Apparently VC doesn't like using (group).GroupType as a type (and frankly, I couldn't get g++ to accept it outside of StepMania, either) so use the macros with PO and SO prefixes for PlayerOptions and SongOptions, respectively. Also, pointers to data members can't point to elements of an array (no idea why gcc was allowing it before) so use Assign_n and pass the index separately. (Very annoying, typeof() should really be in the standard.) 2006-08-05 08:02:49 +00:00
Steve Checkoway 1802e603b3 Update to use the new ModsGroup api. 2006-08-05 04:47:01 +00:00
Chris Danford 7ac45c24e4 save Preferred, Stage, Song, and Current modifiers separately. This eliminates the fragile mods store/restore. 2006-08-05 02:38:05 +00:00
Steve Checkoway 884af552ee Allow combined player steps to have per-player radar values. This doesn't work for trails where it just uses the PLAYER_1 values, same with writing to the catalog file. 2006-07-28 03:34:14 +00:00
Chris Danford 29d77f5c8c search songs by a genre list
move MenuDir to SSMaster header
GoalType name cleanup
2006-07-11 06:51:46 +00:00
Steve Checkoway fae99b18f1 Fix getting another extra stage if pick extra stage is on and you play the chosen song. 2006-07-03 03:46:34 +00:00
Chris Danford 66d25f70ec AccumStageStats -> AccumPlayedStageStats 2006-07-03 00:04:30 +00:00
Chris Danford c2e8e70cf7 fix null deref if song set and steps not set in GetCurrentCreditsText 2006-07-02 06:03:48 +00:00
Steve Checkoway 8f441235a3 Add Lua binding for current StyleType. 2006-06-24 03:29:56 +00:00