Commit Graph

220 Commits

Author SHA1 Message Date
Chris Danford 149d213ae9 make Rave a separate PlayMode 2003-04-07 05:14:27 +00:00
Chris Danford 9eac2856a0 working on Disney Rave "Magic Dance" battle mode 2003-04-07 03:25:44 +00:00
Glenn Maynard 08ca2ff931 init NoteFieldPositioning 2003-04-02 21:57:25 +00:00
Chris Danford 91f6d5424b don't draw so far ahead when perspective is enabled 2003-04-01 19:35:29 +00:00
Chris Danford 40195e81c7 header2 -> Common title
Created new PlayerOption group: Perspective
Added pref: DefaultModifiers
Land -> Brake
2003-04-01 19:31:27 +00:00
Glenn Maynard faf6b2e0f8 only load stage graphic in arcade gameplay (graphics for course
mode don't exist)
2003-04-01 18:34:58 +00:00
Glenn Maynard 0b7b1cdcd2 fix numbers; this fixes several usages of _shared3 2003-03-30 21:38:22 +00:00
Glenn Maynard ab74e7e103 don't update alive time for dead players 2003-03-30 20:54:37 +00:00
Glenn Maynard 87d129b1a0 hopefully fix an extra2 crash 2003-03-30 20:18:46 +00:00
Chris Danford 214c2b67af clean up Fonts and Numbers names 2003-03-30 18:12:57 +00:00
Chris Danford 89ba014f15 Simplifed ScreenEvaluation
Fix problems in SMMAX2 theme
2003-03-28 05:47:42 +00:00
Glenn Maynard 675dd9ac16 simplify 2003-03-27 06:02:03 +00:00
Glenn Maynard b83bf351ce make assist tick a boolean, since it's not mutually exclusive with other
assist types
2003-03-27 02:10:20 +00:00
Glenn Maynard 5dd27008cc use TimingAssist 2003-03-27 00:51:57 +00:00
Chris Danford 189b37b517 Change Nonstop scoring to the DDREX way
Clean up ScreenGameplay by having a Song and Notes Queue (rather than different logic based on the PlayMode)
2003-03-26 23:08:05 +00:00
Chris Danford 7e1f393413 Split CachedThemeMetric into separate types (CString, int, float) to prevent ambiguous types when casting 2003-03-26 19:15:38 +00:00
Chris Danford 0607fe9698 Fix a going to the wrong screen after cleared in ScreenGamplay. eep. 2003-03-25 21:37:31 +00:00
Chris Danford 1627422e09 fix ScreenEvaluationCourse glitches
Change ScreenManager message sending methods for more precise control:
 - SendMessageToTopScreen: handle the message immediately
 - PostMessageToTopScreen: post message to queue for processing next update
2003-03-25 21:17:29 +00:00
Chris Danford a9f187c3de add scripting support to ScreenSelectMusic and ScreenEvaluation 2003-03-24 21:37:13 +00:00
Glenn Maynard b27b2a1fb9 fix the demonstration screen when there is music
...
2003-03-24 21:29:06 +00:00
Glenn Maynard 685c3bcbbb fix the demonstration screen when there is no music 2003-03-24 21:26:12 +00:00
Glenn Maynard 9e338d3a5c We're likely to want to make lyric data load elsewhere later, so don't
apply the preference here; simply don't add the lyric display instead.

(Also, lyric data isn't being unloaded, which may cause the preference
to not take effect on songs already played ...)
2003-03-20 18:51:14 +00:00
Kevin Slaughter 57d3d403a5 Added ability to show/hide lyrics in APPEARANCE OPTIONS menu 2003-03-20 10:59:09 +00:00
Glenn Maynard d41dfbc9e7 move lyrics in reverse 2003-03-19 22:48:43 +00:00
Glenn Maynard aedbf224a9 Move lyric display into an actor 2003-03-19 19:58:22 +00:00
Glenn Maynard d3d4e48071 use GAMESTATE->m_fMusicSeconds for the current music time
Tracking it yourself will break with courses, vary depending on how
the screen tweens in, and so on, which you probably don't want.
2003-03-19 17:46:07 +00:00
Glenn Maynard 46c7457ab5 move lyric updating into a separate function
(trying to debug a crash; 6+ levels of indentation makes that hard)
2003-03-19 17:43:11 +00:00
Kevin Slaughter 9c00b6f674 We now have lyric support!.. I gotta sleep some, will add an option to turn lyrics on/off when I get home from work 2003-03-19 12:43:49 +00:00
Glenn Maynard 0d087fb198 fix comparison; this happened to work because STYLE_DANCE_SINGLE and
NOTES_TYPE_DANCE_SINGLE both happen to be 0
2003-03-17 22:12:20 +00:00
Chris Danford 53233025d7 Fix Back transition not being drawn for one frame when going back from ScreenGameplay 2003-03-16 23:17:48 +00:00
Chris Danford 9dbbb7949e ScoreKeeperMAX2:
- Jumps count as 2 toward combo, but 1 toward judgement totals
- Only Perfect or better increments combo in courses
2003-03-16 20:55:45 +00:00
Chris Danford 71d2fadb46 Change Toasty:
- 100% chance of occuring on 250 consecutive Perfects
- Plays max one time per song
2003-03-16 19:11:51 +00:00
Chris Danford 6ccb255719 Jumps count as only 1 in TapNoteScore totals 2003-03-16 18:57:34 +00:00
Chris Danford 33917de85c Only load one Ready and HWG announcer sample because it's only played once 2003-03-16 07:38:40 +00:00
Chris Danford dd1d0ed677 Play crowd cheer at beginning of ScreenGameplay 2003-03-16 07:30:50 +00:00
Chris Danford d4417b0260 Fix ScreenJukebox, ScreenMusicScroll 2003-03-14 22:34:28 +00:00
Chris Danford 195cd01db5 Fix playback in editor (start the music - duh!)
Fix AutoPlay text showing in Demo, Jukebox
2003-03-13 08:47:43 +00:00
Chris Danford d91d043fa9 fix broken autogen in ScreenEditMenu 2003-03-13 01:26:50 +00:00
Chris Danford 767894800b fix transitions in ScreenGameplay 2003-03-12 03:44:55 +00:00
Chris Danford 4a239b0c35 fixed some ScreenGameplay transition glitches
fix cracks in BGAnimation tiles (mostly)
2003-03-12 01:26:44 +00:00
Chris Danford a11de99043 MenuTimer cleanup 2003-03-11 21:33:11 +00:00
Chris Danford 080a92450c SelectGroup animations converted to commands
ScreenStage animations converted to TransitionBGAnimations
Changed all Stage BitmapTexts to Sprites
2003-03-10 00:16:49 +00:00
Chris Danford 31aa613295 Cleanup of theme element names
Renamed ScreenSelectMax* back to their old names
Replaced all hard-coded transitions with TransitionBGAnimations
2003-03-09 00:55:49 +00:00
Kevin Slaughter 2f96c0c812 Accidently commited bad Lyric support coding. Re-commiting this so you do not see a timer on stage, that I made for debugging this.. Sorry! :) 2003-03-08 08:05:47 +00:00
Kevin Slaughter 69d97d461b ScreenSelectMaxType2 had a small veriable error that would not let it compile.. renamed p to pl is all..nuthin big 2003-03-08 08:03:22 +00:00
Glenn Maynard f45074cfa1 (Why *are* metrics case-sensitive?) 2003-03-04 06:24:02 +00:00
Chris Gomez 1e7d474a12 Fix courses playing the first song again after the last song is completed 2003-03-04 03:22:51 +00:00
Glenn Maynard 6071bf6fac cleanup: actors generally shouldn't move themselves 2003-03-02 06:16:03 +00:00
Chris Danford a696414cac Actor tween cleanup
Actor scipting with Command()
modularizing menu widgets into "ModeSelector"s
move animations into metrics
2003-03-02 01:43:33 +00:00
Glenn Maynard 151eea0a2c reposition items that depend on reverse when we change songs 2003-02-28 20:50:28 +00:00