hopefully fix an extra2 crash

This commit is contained in:
Glenn Maynard
2003-03-30 20:18:46 +00:00
parent 07693c3d23
commit 87d129b1a0
+1 -1
View File
@@ -439,7 +439,7 @@ ScreenGameplay::ScreenGameplay( bool bDemonstration )
this->AddChild( &m_Back );
if( GAMESTATE->IsExtraStage() ) // only load if we're going to use it
if( GAMESTATE->IsExtraStage() || GAMESTATE->IsExtraStage2() ) // only load if we're going to use it
{
m_textSurviveTime.LoadFromFont( THEME->GetPathTo("Fonts","ScreenGameplay survive time") );
m_textSurviveTime.EnableShadow( false );