make assist tick a boolean, since it's not mutually exclusive with other

assist types
This commit is contained in:
Glenn Maynard
2003-03-27 02:10:20 +00:00
parent d20d0ebc29
commit b83bf351ce
4 changed files with 10 additions and 15 deletions
+1 -1
View File
@@ -320,7 +320,7 @@ bool ScreenEdit::PlayTicks() const
// will start coming out the speaker. Compensate for this by boosting
// fPositionSeconds ahead
if( GAMESTATE->m_SongOptions.m_AssistType != SongOptions::ASSIST_TICK )
if( !GAMESTATE->m_SongOptions.m_bAssistTick )
return false;
float fPositionSeconds = GAMESTATE->m_fMusicSeconds;
+3 -6
View File
@@ -900,7 +900,7 @@ void ScreenGameplay::Update( float fDeltaTime )
m_iRowLastCrossed = iRowNow;
}
if( GAMESTATE->m_SongOptions.m_AssistType == SongOptions::ASSIST_TICK )
if( GAMESTATE->m_SongOptions.m_bAssistTick )
if( IsTimeToPlayTicks() )
m_soundAssistTick.Play();
}
@@ -978,12 +978,9 @@ void ScreenGameplay::Input( const DeviceInput& DeviceI, const InputEventType typ
UpdateAutoPlayText();
break;
case SDLK_F7:
if( GAMESTATE->m_SongOptions.m_AssistType == SongOptions::ASSIST_NONE )
GAMESTATE->m_SongOptions.m_AssistType = SongOptions::ASSIST_TICK;
else
GAMESTATE->m_SongOptions.m_AssistType = SongOptions::ASSIST_NONE;
GAMESTATE->m_SongOptions.m_bAssistTick ^= 1;
m_textDebug.SetText( ssprintf("Assist Tick is %s", GAMESTATE->m_SongOptions.m_AssistType==SongOptions::ASSIST_TICK?"ON":"OFF") );
m_textDebug.SetText( ssprintf("Assist Tick is %s", GAMESTATE->m_SongOptions.m_bAssistTick?"ON":"OFF") );
m_textDebug.SetDiffuse( RageColor(1,1,1,1) );
m_textDebug.StopTweening();
m_textDebug.BeginTweening( 3 ); // sleep
+4 -4
View File
@@ -36,7 +36,7 @@ OptionRow g_SongOptionsLines[NUM_SONG_OPTIONS_LINES] = {
OptionRow( "Bar\nDrain", "NORMAL","NO RECOVER","SUDDEN DEATH" ),
OptionRow( "Bat\nLives", "1","2","3","4","5","6","7","8","9","10" ),
OptionRow( "Fail", "ARCADE","END OF SONG","OFF" ),
OptionRow( "Assist", "OFF","TICK" ),
OptionRow( "Assist\nTick", "OFF", "ON" ),
OptionRow( "Rate", "x0.7","x0.8","x0.9","x1.0","x1.1","x1.2","x1.3","x1.4","x1.5" ),
OptionRow( "Auto\nAdjust", "OFF", "ON" ),
};
@@ -60,7 +60,7 @@ void ScreenSongOptions::ImportOptions()
m_iSelectedOption[0][SO_LIFE] = so.m_LifeType;
m_iSelectedOption[0][SO_BAT_LIVES] = so.m_iBatteryLives-1;
m_iSelectedOption[0][SO_FAIL] = so.m_FailType;
m_iSelectedOption[0][SO_ASSIST] = so.m_AssistType;
m_iSelectedOption[0][SO_ASSIST] = so.m_bAssistTick;
m_iSelectedOption[0][SO_AUTOSYNC] = so.m_bAutoSync;
if( so.m_fMusicRate == 0.7f ) m_iSelectedOption[0][SO_RATE] = 0;
@@ -83,8 +83,8 @@ void ScreenSongOptions::ExportOptions()
so.m_DrainType = (SongOptions::DrainType)m_iSelectedOption[0][SO_DRAIN];
so.m_iBatteryLives = m_iSelectedOption[0][SO_BAT_LIVES]+1;
so.m_FailType = (SongOptions::FailType)m_iSelectedOption[0][SO_FAIL];
so.m_AssistType = (SongOptions::AssistType)m_iSelectedOption[0][SO_ASSIST];
so.m_bAutoSync = m_iSelectedOption[0][SO_AUTOSYNC] != 0;
so.m_bAssistTick = !!m_iSelectedOption[0][SO_ASSIST];
so.m_bAutoSync = !!m_iSelectedOption[0][SO_AUTOSYNC];
switch( m_iSelectedOption[0][SO_RATE] )
{
+2 -4
View File
@@ -22,10 +22,8 @@ struct SongOptions
int m_iBatteryLives;
enum FailType { FAIL_ARCADE=0, FAIL_END_OF_SONG, FAIL_OFF };
FailType m_FailType;
enum AssistType { ASSIST_NONE=0, ASSIST_TICK };
AssistType m_AssistType;
float m_fMusicRate;
bool m_bAutoSync;
bool m_bAssistTick, m_bAutoSync;
SongOptions() { Init(); };
void Init()
@@ -34,7 +32,7 @@ struct SongOptions
m_DrainType = DRAIN_NORMAL;
m_iBatteryLives = 4;
m_FailType = FAIL_ARCADE;
m_AssistType = ASSIST_NONE;
m_bAssistTick = false;
m_fMusicRate = 1.0f;
m_bAutoSync = false;
};