Jason Felds
|
4f9c8aa44e
|
Removed MusicSortDisplay.cpp from Mac build (at least, diff seems to indicate that).
|
2008-02-16 19:10:20 +00:00 |
|
AJ Kelly
|
7920bcd42c
|
remove MusicSortDisplay
|
2008-02-16 08:29:02 +00:00 |
|
Chris Danford
|
5e49768a2d
|
simplify wheel item positioning metrics - use LuaExpressionTransform
|
2008-02-15 10:13:33 +00:00 |
|
Chris Danford
|
a0959e8042
|
do MusicSortDisplay entirely in Lua
|
2008-02-15 10:12:11 +00:00 |
|
Chris Danford
|
367a197df7
|
add fudge factor to ScaleToClipped to make banner text less likely to be cut off if the banner doesn't exactly match the graphic size (DDR banners in ITG banner shape)
|
2008-02-15 10:10:01 +00:00 |
|
Chris Danford
|
11e182166d
|
cleanup: use LuaThreadVariable
|
2008-02-15 10:08:58 +00:00 |
|
Chris Danford
|
d007bbcbaa
|
add GetMusicWheel
|
2008-02-15 10:08:32 +00:00 |
|
Chris Danford
|
083840cea2
|
remove unused param
|
2008-02-15 10:07:31 +00:00 |
|
Chris Danford
|
a935690b4d
|
RoomWheelData -> RoomWheelItemData
|
2008-02-15 10:06:53 +00:00 |
|
Chris Danford
|
49f6a6049f
|
SetOpenGroup -> SetOpenSection
|
2008-02-15 10:04:39 +00:00 |
|
Chris Danford
|
f68b4b8abc
|
add font stroke graphic
|
2008-02-15 10:03:51 +00:00 |
|
Chris Danford
|
ddf2c4b957
|
rename RoomWheelData to RoomWheelItemData, move visual elements out of WheelItemBaseData
|
2008-02-15 10:02:58 +00:00 |
|
Chris Danford
|
1e5371285a
|
remove decorative header from icon row, load separate graphics for each icon type instead of multi-frame sprites
|
2008-02-15 09:58:51 +00:00 |
|
Chris Danford
|
9385e0bf5d
|
enum style cleanup
|
2008-02-15 09:57:24 +00:00 |
|
Chris Danford
|
58f82f8fd8
|
enum style cleanup
|
2008-02-15 09:54:58 +00:00 |
|
Chris Danford
|
239b4b3ca6
|
cleanup, add section count text
|
2008-02-15 09:51:56 +00:00 |
|
Chris Danford
|
cef86523f7
|
SetOpenGroup -> SetOpenSection, add section count to MusicWheelItemData
|
2008-02-15 09:49:10 +00:00 |
|
Chris Danford
|
685f2bc38a
|
add to assert information
|
2008-02-15 09:44:36 +00:00 |
|
Chris Danford
|
80efef76b5
|
load one element and call commands on it because there are too many sorts to have graphics for each
|
2008-02-15 09:44:02 +00:00 |
|
Chris Danford
|
02ddeb2c56
|
load one element and call commands on it because there are too many sorts to have graphics for each
|
2008-02-15 09:43:42 +00:00 |
|
Chris Danford
|
4be68e9930
|
add loading of font stroke texture
|
2008-02-15 09:41:19 +00:00 |
|
Chris Danford
|
7d1cff4639
|
hard-code z test because it's difficult get it set correctly on leaves in from in Lua
|
2008-02-15 09:40:06 +00:00 |
|
Chris Danford
|
3708fcc555
|
AfterSet command moved entirely into TextBanner, Load* -> Set*
|
2008-02-15 09:37:25 +00:00 |
|
Chris Danford
|
e841ae7e1e
|
remove per-difficulty characters in favor of text coloring and stroke fonts. Not all themes are going to want coloring based on Difficulty (e.g. Pump)
|
2008-02-15 09:35:56 +00:00 |
|
Chris Danford
|
58cae9f108
|
subscrube to required messages in C++ code rather than requiring theme to receive messages and funnel them through
|
2008-02-15 09:34:12 +00:00 |
|
Chris Danford
|
e9518eca6a
|
change color metrics to commands
|
2008-02-15 09:32:40 +00:00 |
|
Chris Danford
|
95dad9ff4b
|
remove operator= and use more standard copy constructor, add stroke texture support
|
2008-02-15 09:31:54 +00:00 |
|
Chris Danford
|
456faed1b7
|
copy shadowColor
|
2008-02-15 09:28:51 +00:00 |
|
Chris Danford
|
1bb8d9fd82
|
add comment about 'Condition'
|
2008-02-15 09:28:39 +00:00 |
|
Chris Danford
|
906d86e9ff
|
rename 'Set' to 'AfterSet', 'Load*' to 'Set*'
|
2008-02-15 09:26:39 +00:00 |
|
Chris Danford
|
70eafe78a0
|
remove old code
|
2008-02-15 09:24:40 +00:00 |
|
Chris Danford
|
2eb7c3627a
|
add lua binding
|
2008-02-15 09:21:53 +00:00 |
|
Chris Danford
|
acc5c7e7d5
|
have separate tick thumb and stretch thumb elements
|
2008-02-15 09:19:56 +00:00 |
|
Chris Danford
|
47e475a89f
|
add Lua binding
|
2008-02-15 09:18:29 +00:00 |
|
Chris Danford
|
326b091cd5
|
undo test
|
2008-02-15 08:55:39 +00:00 |
|
Chris Danford
|
7b3edd2d5c
|
test 36
|
2008-02-15 05:28:22 +00:00 |
|
Chris Danford
|
047665c8bd
|
test 35
|
2008-02-15 05:26:52 +00:00 |
|
Chris Danford
|
f34bc9b69b
|
test 34
|
2008-02-15 05:25:37 +00:00 |
|
Chris Danford
|
fd16d78c57
|
test 33
|
2008-02-15 05:24:31 +00:00 |
|
Chris Danford
|
8ffd48bd7c
|
test 32
|
2008-02-15 05:07:22 +00:00 |
|
Chris Danford
|
469c27bf6e
|
test 31
|
2008-02-15 05:06:37 +00:00 |
|
Chris Danford
|
3d5af00aec
|
test 30
|
2008-02-15 05:05:37 +00:00 |
|
Chris Danford
|
e538bfbf8a
|
test 29
|
2008-02-15 05:03:10 +00:00 |
|
Chris Danford
|
fc912b198f
|
test 28
|
2008-02-15 04:58:35 +00:00 |
|
Chris Danford
|
55747b67be
|
test 27
|
2008-02-15 04:50:27 +00:00 |
|
Chris Danford
|
84f4ef2dca
|
test 26
|
2008-02-15 04:44:20 +00:00 |
|
Chris Danford
|
aca6fa5075
|
test 25
|
2008-02-15 04:37:01 +00:00 |
|
Chris Danford
|
c2d3ac12cb
|
test 24
|
2008-02-15 04:35:26 +00:00 |
|
Chris Danford
|
961cdbaa00
|
test 23
|
2008-02-15 04:29:49 +00:00 |
|
Chris Danford
|
dd1bffda79
|
test 22
|
2008-02-15 04:14:56 +00:00 |
|