Commit Graph
24436 Commits
Author SHA1 Message Date
Glenn Maynard 4bec0ed910 fix SampleHistory.cpp:10: warning: converting to int' from float' 2007-01-16 00:15:19 +00:00
Glenn Maynard 19c0550c8e add SampleHistory, circular buffer recording effect history 2007-01-16 00:07:21 +00:00
Chris Danford 4e5219cedd SubType_INVALID -> SubType_Invalid 2007-01-15 23:47:55 +00:00
Chris Danford 1ba463f64a finish experimental JudgeHoldNotesOnSameRowTogether
The "possible" calculation for scoring does not yet account for shared scoring of holds that start on the same row.
2007-01-15 23:26:47 +00:00
Chris Danford 46a774b5f4 SubType_invalid -> SubType_INVALID 2007-01-15 23:09:23 +00:00
Chris Danford d47ada20f1 add Player::UpdateHoldNotes, score groups of hold notes together if JudgeHoldNotesOnSameRowTogether 2007-01-15 12:02:00 +00:00
Chris Danford 9dc2a063a7 fix out of bounds iterator in reverse 2007-01-15 12:00:48 +00:00
Chris Danford 6d87063e3c add Player::UpdateHoldNotes, score groups of hold notes together if JudgeHoldNotesOnSameRowTogether (experimental) 2007-01-15 12:00:14 +00:00
Chris Danford 7a15dddb62 use GetTapNoteRangeAllTracks to iterate holds 2007-01-15 11:33:34 +00:00
Chris Danford fb1fd171cb add bInclusive option to _all_tracks_iterator 2007-01-15 11:30:40 +00:00
Glenn Maynard 74aaecc2b9 add RageDisplay::DrawSymmetricQuadStrip 2007-01-15 08:08:57 +00:00
Glenn Maynard ce407f819f track fOverlappedTime for hold notes 2007-01-15 06:35:09 +00:00
Chris Danford 6bf9354b06 fix crash on hold judgment 2007-01-15 06:16:21 +00:00
Chris Danford 0d5fb9d342 remove MenuInput.* 2007-01-15 05:48:25 +00:00
Chris Danford 541c6d80f6 rename: StepsTypes -> g_StepsTypes
add missing guitar-five to g_StepsTypes
2007-01-15 05:48:04 +00:00
Glenn Maynard d4e63e2427 add InputFilter::GetLevel 2007-01-15 05:35:36 +00:00
Glenn Maynard b0e8e6603b send Judgment messages 2007-01-15 04:32:23 +00:00
Glenn Maynard 8d5e0cbc4e use SetHoldJudgment 2007-01-15 04:30:38 +00:00
Glenn Maynard 17ad7bb1bf getters 2007-01-15 04:17:15 +00:00
Glenn Maynard a1611de0c4 handle Invalid enum values through FromStack 2007-01-15 04:14:19 +00:00
Glenn Maynard 4dbbfa4feb float 2007-01-15 03:05:16 +00:00
Glenn Maynard b5d4997c9f gcc-like error messages; easier to read 2007-01-14 00:30:57 +00:00
Glenn Maynard 9c4357fe45 use for 2007-01-14 00:28:05 +00:00
Glenn Maynard 271dfafc8d pass error handler to lua_pcall 2007-01-14 00:25:40 +00:00
Glenn Maynard dd5baec8a5 split error message handler out of LuaPanic 2007-01-14 00:22:51 +00:00
Glenn Maynard c80639acbd remove LuaFunctionList 2007-01-14 00:20:16 +00:00
Glenn Maynard 6060175649 use REGISTER_WITH_LUA_FUNCTION 2007-01-14 00:18:12 +00:00
Glenn Maynard e1dd488e32 use REGISTER_WITH_LUA_FUNCTION instead of a separate registration mechanism 2007-01-14 00:16:31 +00:00
Glenn Maynard a2f7db0232 split out SetHoldJudgment, like SetJudgment 2007-01-13 23:46:05 +00:00
Glenn Maynard 10abc89a1c fix ScreenTestInput showing not pressed buttons 2007-01-13 07:27:52 +00:00
Glenn Maynard 5bc8fc0ad2 add InputMapper::GetLevel 2007-01-13 06:55:47 +00:00
Glenn Maynard 4b16146370 remove typedef 2007-01-13 06:44:16 +00:00
Glenn Maynard badbe3ddd6 Previously, each GameButton had a SecondaryFunction; MenuButtons
mapped to each corresponding GameButton, and to each GameButton
with a matching SecondaryFunction.

Simplify.  Now, MenuButtons map to each GameButton with a matching
SecondaryFunction.  Merged GetMenuButtonSecondaryFunction and
GameButtonToMenuButton.

("MenuButtons" and "SecondaryFunction" are confusing legacy
terminology now.  Changing it once I figure out what to change
it to ...)
2007-01-13 06:36:55 +00:00
Glenn Maynard d7d4470f09 use GetGameButtonInfo 2007-01-13 05:45:40 +00:00
Glenn Maynard 8b279db97f cleaner, more consistent SecondaryFunction handling 2007-01-13 05:41:40 +00:00
Steve Checkoway b0b68212c7 Remove unused. 2007-01-13 05:18:44 +00:00
Glenn Maynard ca431d06b6 remove unused 2007-01-13 04:14:48 +00:00
Glenn Maynard 0e70d6205b remove unused 2007-01-13 04:06:49 +00:00
Glenn Maynard 9ff86822b4 remove unused 2007-01-13 03:50:21 +00:00
Glenn Maynard f5e405e28f missed: move GameButtonType out of GameInput.h 2007-01-13 03:49:47 +00:00
Glenn Maynard 58065fa455 MenuButton -> GameButton 2007-01-13 03:47:36 +00:00
Glenn Maynard 434e603026 MenuButton -> GameButton 2007-01-13 03:44:16 +00:00
Glenn Maynard 077f7a7f35 move MenuButton alias into GameButton.h 2007-01-13 03:34:32 +00:00
Glenn Maynard aee0ed627b unused 2007-01-13 03:29:33 +00:00
Glenn Maynard 57a43ea3a5 merge MenuButton and GameButton (didn't mean to commit this with the last bit) 2007-01-13 03:24:40 +00:00
Glenn Maynard a4cf344876 make GameButton an enum 2007-01-13 03:13:22 +00:00
Glenn Maynard 3fa0ecbc17 fix offset 2007-01-13 03:02:33 +00:00
Glenn Maynard ebcf1e0235 unify GameButton and MenuButton 2007-01-13 02:40:10 +00:00
Glenn Maynard d74c5689ff GameButtonToMenuButton 2007-01-13 02:03:10 +00:00
Glenn Maynard 095b6f5ba0 GameToMenu -> GameButtonToMenuButton 2007-01-13 01:16:00 +00:00