use SetHoldJudgment
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@@ -1696,13 +1696,7 @@ done_checking_hopo:
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tn.HoldResult.hns = HNS_LetGo;
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HandleHoldScore( tn );
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if( m_pPlayerStageStats != NULL )
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m_pPlayerStageStats->m_hnsLast = tn.HoldResult.hns;
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if( m_pPlayerState->m_mp != MultiPlayer_Invalid )
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MESSAGEMAN->Broadcast( enum_add2(Message_ShowHoldJudgmentMuliPlayerP1,m_pPlayerState->m_mp) );
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m_vHoldJudgment[iTrack]->SetHoldJudgment( tn.HoldResult.hns );
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SetHoldJudgment( tn.HoldResult.hns, iTrack );
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}
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}
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}
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