Glenn Maynard
45cea37eb1
do nothing if no property
2007-01-16 02:16:48 +00:00
Glenn Maynard
55747b94c7
SoundEffectControl_Off
2007-01-16 02:15:36 +00:00
Glenn Maynard
6ed7363ce0
SoundEffectControl_Off for none
2007-01-16 02:15:10 +00:00
Glenn Maynard
b22933188c
metrics
2007-01-16 01:40:15 +00:00
Glenn Maynard
9046f91eb2
use SoundEffectControl
2007-01-16 01:39:04 +00:00
Glenn Maynard
762be733df
add EffectSpeed, EffectPitch
2007-01-16 01:28:59 +00:00
Glenn Maynard
7c20f4e67d
add SoundEffect
2007-01-16 01:28:00 +00:00
Glenn Maynard
8eb381968a
add GAME_BUTTON_EFFECT_UP, GAME_BUTTON_EFFECT_DOWN
2007-01-16 00:58:24 +00:00
Glenn Maynard
208c57a5dc
add SoundEffectControl
2007-01-16 00:56:08 +00:00
Glenn Maynard
7fe61e5b9c
apply effect history to frame width
2007-01-16 00:46:16 +00:00
Glenn Maynard
e5d4983eac
ArrowEffects metrics
2007-01-16 00:45:33 +00:00
Steve Checkoway
0e8e618f78
Fix warnings. iterator vs. const_iterator is the whole reason this template is so ugly.
2007-01-16 00:29:22 +00:00
Chris Danford
94cd9cf4c8
add SampleHistory.*
2007-01-16 00:28:36 +00:00
Glenn Maynard
af5ad9776d
cleanup, comment
2007-01-16 00:24:53 +00:00
Glenn Maynard
e83da1644e
use DrawSymmetricQuadStrip
2007-01-16 00:23:47 +00:00
Glenn Maynard
4407af0b3e
add m_EffectHistory
2007-01-16 00:20:14 +00:00
Glenn Maynard
0e8485c04e
add SampleHistory
2007-01-16 00:16:52 +00:00
Glenn Maynard
4bec0ed910
fix SampleHistory.cpp:10: warning: converting to int' from float'
2007-01-16 00:15:19 +00:00
Glenn Maynard
19c0550c8e
add SampleHistory, circular buffer recording effect history
2007-01-16 00:07:21 +00:00
Chris Danford
4e5219cedd
SubType_INVALID -> SubType_Invalid
2007-01-15 23:47:55 +00:00
Chris Danford
1ba463f64a
finish experimental JudgeHoldNotesOnSameRowTogether
...
The "possible" calculation for scoring does not yet account for shared scoring of holds that start on the same row.
2007-01-15 23:26:47 +00:00
Chris Danford
46a774b5f4
SubType_invalid -> SubType_INVALID
2007-01-15 23:09:23 +00:00
Chris Danford
d47ada20f1
add Player::UpdateHoldNotes, score groups of hold notes together if JudgeHoldNotesOnSameRowTogether
2007-01-15 12:02:00 +00:00
Chris Danford
9dc2a063a7
fix out of bounds iterator in reverse
2007-01-15 12:00:48 +00:00
Chris Danford
6d87063e3c
add Player::UpdateHoldNotes, score groups of hold notes together if JudgeHoldNotesOnSameRowTogether (experimental)
2007-01-15 12:00:14 +00:00
Chris Danford
7a15dddb62
use GetTapNoteRangeAllTracks to iterate holds
2007-01-15 11:33:34 +00:00
Chris Danford
fb1fd171cb
add bInclusive option to _all_tracks_iterator
2007-01-15 11:30:40 +00:00
Glenn Maynard
74aaecc2b9
add RageDisplay::DrawSymmetricQuadStrip
2007-01-15 08:08:57 +00:00
Glenn Maynard
ce407f819f
track fOverlappedTime for hold notes
2007-01-15 06:35:09 +00:00
Chris Danford
6bf9354b06
fix crash on hold judgment
2007-01-15 06:16:21 +00:00
Chris Danford
0d5fb9d342
remove MenuInput.*
2007-01-15 05:48:25 +00:00
Chris Danford
541c6d80f6
rename: StepsTypes -> g_StepsTypes
...
add missing guitar-five to g_StepsTypes
2007-01-15 05:48:04 +00:00
Glenn Maynard
d4e63e2427
add InputFilter::GetLevel
2007-01-15 05:35:36 +00:00
Glenn Maynard
b0e8e6603b
send Judgment messages
2007-01-15 04:32:23 +00:00
Glenn Maynard
8d5e0cbc4e
use SetHoldJudgment
2007-01-15 04:30:38 +00:00
Glenn Maynard
17ad7bb1bf
getters
2007-01-15 04:17:15 +00:00
Glenn Maynard
a1611de0c4
handle Invalid enum values through FromStack
2007-01-15 04:14:19 +00:00
Glenn Maynard
4dbbfa4feb
float
2007-01-15 03:05:16 +00:00
Glenn Maynard
b5d4997c9f
gcc-like error messages; easier to read
2007-01-14 00:30:57 +00:00
Glenn Maynard
9c4357fe45
use for
2007-01-14 00:28:05 +00:00
Glenn Maynard
271dfafc8d
pass error handler to lua_pcall
2007-01-14 00:25:40 +00:00
Glenn Maynard
dd5baec8a5
split error message handler out of LuaPanic
2007-01-14 00:22:51 +00:00
Glenn Maynard
c80639acbd
remove LuaFunctionList
2007-01-14 00:20:16 +00:00
Glenn Maynard
6060175649
use REGISTER_WITH_LUA_FUNCTION
2007-01-14 00:18:12 +00:00
Glenn Maynard
e1dd488e32
use REGISTER_WITH_LUA_FUNCTION instead of a separate registration mechanism
2007-01-14 00:16:31 +00:00
Glenn Maynard
a2f7db0232
split out SetHoldJudgment, like SetJudgment
2007-01-13 23:46:05 +00:00
Glenn Maynard
10abc89a1c
fix ScreenTestInput showing not pressed buttons
2007-01-13 07:27:52 +00:00
Glenn Maynard
5bc8fc0ad2
add InputMapper::GetLevel
2007-01-13 06:55:47 +00:00
Glenn Maynard
4b16146370
remove typedef
2007-01-13 06:44:16 +00:00
Glenn Maynard
badbe3ddd6
Previously, each GameButton had a SecondaryFunction; MenuButtons
...
mapped to each corresponding GameButton, and to each GameButton
with a matching SecondaryFunction.
Simplify. Now, MenuButtons map to each GameButton with a matching
SecondaryFunction. Merged GetMenuButtonSecondaryFunction and
GameButtonToMenuButton.
("MenuButtons" and "SecondaryFunction" are confusing legacy
terminology now. Changing it once I figure out what to change
it to ...)
2007-01-13 06:36:55 +00:00