add GAME_BUTTON_EFFECT_UP, GAME_BUTTON_EFFECT_DOWN

This commit is contained in:
Glenn Maynard
2007-01-16 00:58:24 +00:00
parent 208c57a5dc
commit 8eb381968a
3 changed files with 6 additions and 0 deletions
+2
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@@ -26,6 +26,8 @@ static const Game::PerButtonInfo g_CommonButtonInfo[] =
{ GameButtonType_INVALID }, // GAME_BUTTON_BACK
{ GameButtonType_INVALID }, // GAME_BUTTON_COIN
{ GameButtonType_INVALID }, // GAME_BUTTON_OPERATOR
{ GameButtonType_INVALID }, // GAME_BUTTON_EFFECT_UP
{ GameButtonType_INVALID }, // GAME_BUTTON_EFFECT_DOWN
};
const Game::PerButtonInfo *Game::GetPerButtonInfo( GameButton gb ) const
+2
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@@ -27,6 +27,8 @@ enum GameButton
GAME_BUTTON_BACK,
GAME_BUTTON_COIN,
GAME_BUTTON_OPERATOR,
GAME_BUTTON_EFFECT_UP,
GAME_BUTTON_EFFECT_DOWN,
GAME_BUTTON_CUSTOM_01,
GAME_BUTTON_CUSTOM_02,
GAME_BUTTON_CUSTOM_03,
+2
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@@ -1040,6 +1040,8 @@ static const InputScheme::GameButtonInfo g_CommonGameButtonInfo[] =
{ "Back", GAME_BUTTON_BACK },
{ "Coin", GAME_BUTTON_COIN },
{ "Operator", GAME_BUTTON_OPERATOR },
{ "EffectUp", GAME_BUTTON_EFFECT_UP },
{ "EffectDown", GAME_BUTTON_EFFECT_DOWN },
};
const InputScheme::GameButtonInfo *InputScheme::GetGameButtonInfo( GameButton gb ) const