Commit Graph
24820 Commits
Author SHA1 Message Date
Glenn Maynard 3979202ce0 add EffectMode_ColorBurn 2007-02-14 01:59:41 +00:00
Glenn Maynard 8ac9571d1e add EffectMode 2007-02-14 01:51:50 +00:00
Glenn Maynard d96b24bd2e shader bindings 2007-02-14 00:13:42 +00:00
Glenn Maynard abd0f83cc8 short circuit on delete default texture 2007-02-14 00:07:55 +00:00
Glenn Maynard 3595207e8b bind glClientActiveTextureARB 2007-02-14 00:02:36 +00:00
Glenn Maynard a5a907af0e bind Draw 2007-02-13 23:59:59 +00:00
Glenn Maynard 5e36201c4c add GetChildren 2007-02-13 23:58:56 +00:00
Glenn Maynard 1cfcee0de7 bool 2007-02-13 23:36:34 +00:00
Glenn Maynard 4b1f1fcd2c add Sprite::SetTexture 2007-02-13 23:34:51 +00:00
Glenn Maynard 304402645c add GetTexture 2007-02-13 23:27:51 +00:00
Glenn Maynard 0edbf07e08 clear world matrix 2007-02-13 23:09:31 +00:00
Glenn Maynard 17b3abc3ba bPreserveTexture 2007-02-13 23:00:18 +00:00
Glenn Maynard 37d7c06c19 fix camera matrix 2007-02-13 22:27:26 +00:00
Glenn Maynard 6f3c30e142 bindings 2007-02-13 22:25:49 +00:00
Glenn Maynard c7501e8e5c capitalize 2007-02-13 22:12:59 +00:00
Glenn Maynard 183149ee2a fix non-lua quads 2007-02-13 22:09:55 +00:00
Glenn Maynard 238a0d235f remove hack 2007-02-13 22:05:10 +00:00
Glenn Maynard a5709f390f set hidden flag on blank actors 2007-02-13 22:03:31 +00:00
Steve Checkoway f92f1b8e4b This function is already compiled. The string value is empty. This fixes the ScreenCredits crash. 2007-02-13 12:55:11 +00:00
Steve Checkoway a95661e9c8 Unused. 2007-02-13 12:19:29 +00:00
Steve Checkoway be00e6897b One of these is enough. 2007-02-13 12:18:31 +00:00
Steve Checkoway 415fb9506c Oops. Diff first, then commit. 2007-02-13 11:41:39 +00:00
Steve Checkoway 926828eb55 Fix *nix launching through the $PATH variable. 2007-02-13 11:41:04 +00:00
Glenn Maynard eeeda2a236 CreateTextureDefault 2007-02-13 09:55:33 +00:00
Steve Checkoway 8a8faf7d76 Fix color. I removed the diffusealpha command since it looks like this can be done directly with color. If this is incorrect, I hope someone will fix it. 2007-02-13 09:51:29 +00:00
Glenn Maynard c3a0714e4a make Quad less special. Create a "default" texture object for the
"no texture" properties.  This way, loaded sprites always have a
texture loaded.
2007-02-13 07:39:49 +00:00
Glenn Maynard bf6327ad00 don't access the low-level texture unnecessarily 2007-02-13 06:46:24 +00:00
Glenn Maynard e9a04f81b3 make Sprite internals private 2007-02-13 06:40:14 +00:00
Glenn Maynard 6cb284496c split out LoadStatesFromTexture 2007-02-13 06:34:29 +00:00
Chris Danford f7fc9ceaa5 remove Set/GetHidden, leave *Visible
remove hidden from ActorCommands eventually
2007-02-13 06:32:26 +00:00
Glenn Maynard 7561b3b630 unneeded; done in TryVideoMode 2007-02-13 06:11:35 +00:00
Glenn Maynard 972cb25f97 when creating a new window for the first time, we have a new device 2007-02-13 06:09:46 +00:00
Glenn Maynard 5b4a7a6ac8 remove unused g_currentTextureUnit 2007-02-13 06:06:49 +00:00
Glenn Maynard 4a01ceaaa8 fix optimization 2007-02-13 06:05:51 +00:00
Glenn Maynard 5600e93d3a add TextureUnit param to SetSphereEnvironmentMapping 2007-02-13 06:04:30 +00:00
Glenn Maynard a9fd52cce0 add TextureUnit param to SetTextureWrapping 2007-02-13 05:56:24 +00:00
Glenn Maynard 863062f7d1 add TextureUnit param to SetTextureFiltering 2007-02-13 05:09:54 +00:00
Glenn Maynard 4acd7f3971 pull out glBlendFunc call 2007-02-13 05:01:25 +00:00
Glenn Maynard 2f18e94d49 remove unused 2007-02-13 04:59:18 +00:00
Glenn Maynard ebb7189b88 add TextureUnit param to SetTextureMode 2007-02-13 04:59:05 +00:00
Glenn Maynard 9e94e85a35 remove compat 2007-02-13 04:15:50 +00:00
Glenn Maynard 4bff44a918 use SetTextureMode 2007-02-13 04:15:32 +00:00
Glenn Maynard 256a737d25 fix ShaderType not used 2007-02-13 04:03:17 +00:00
Glenn Maynard 4b707da08b merge SetTextureMode functions 2007-02-13 04:02:08 +00:00
Glenn Maynard d7833bb019 add TextureMode 2007-02-13 03:59:00 +00:00
Chris Danford 99765bfb0a play Init command on wheel items 2007-02-13 03:44:10 +00:00
Glenn Maynard 0efd475ee0 remove BPMDisplay 2007-02-12 23:24:19 +00:00
Glenn Maynard ddcb3db96d remove 2007-02-12 23:23:02 +00:00
Glenn Maynard 0387924fab remove BPMDisplay from gameplay; not used
add SongBPMDisplay; use it if you want that
2007-02-12 23:22:50 +00:00
Chris Danford be95c36516 fix double-loading of commands
ActorUtil::SetXY calls ActorUtil::LoadAllCommands, which doesn't seem right.  This should be cleaned up someday.
2007-02-12 23:16:00 +00:00