Commit Graph

244 Commits

Author SHA1 Message Date
Glenn Maynard 37086daa74 Simplify: always add unlock DP during stage eval, never during summary
The only change I can think this might make is that all stages will count,
instead of the last 4 or however it is summary counts.  This is better, because
unlock will still work if the summary eval screen is disabled in the theme.
2004-01-22 02:33:22 +00:00
Glenn Maynard 2a501a9d17 use GameState::IncrementStageIndex 2004-01-22 02:17:21 +00:00
Chris Danford c8fc9ddeae options name cleanup, fixes 2004-01-20 07:09:44 +00:00
Chris Danford fca912cb16 new grading scale 2004-01-20 03:32:48 +00:00
Glenn Maynard 2e9c78915c don't play m_soundStart on timer 2004-01-12 23:18:38 +00:00
Chris Danford a4744d7aea add start sound for ScreenEvaluation 2004-01-11 07:01:06 +00:00
Glenn Maynard 57e85031b2 combo graph metricing 2003-12-28 06:00:27 +00:00
Glenn Maynard 1e57d5681d change m_Combo internal name 2003-12-28 05:34:45 +00:00
Glenn Maynard 9f6f5fd9e0 fix 2003-12-26 01:09:04 +00:00
Chris Danford 230a20a37d fix "don't save high scores if failed" 2003-12-25 07:27:23 +00:00
Glenn Maynard 33899d03d6 combo graph fix 2003-12-23 04:44:34 +00:00
Glenn Maynard 9170e91bcc Move CurStageStats and vPlayedStageState out of GAMESTATE. Having
GameState.h depend on StageStats.h is too inconvenient.
2003-12-23 00:26:00 +00:00
Glenn Maynard a1458b2095 simplify and fix up combo/life stats 2003-12-22 01:55:03 +00:00
Chris Danford 8958f350ea ScreenEvaluation cleanup 2003-12-21 08:55:59 +00:00
Chris Danford ba3ea672c3 remove more unused eval metrics
remove separate "course record" and "category record" graphics
keep track of personal category records
cleanup eval time area
2003-12-21 04:19:51 +00:00
Chris Danford 2e692e6fc5 move metrics into ScreenEval subclasses 2003-12-21 03:39:05 +00:00
Glenn Maynard daa4d4788a use PREFSMAN->m_bScreenTestMode 2003-12-20 00:20:21 +00:00
Glenn Maynard 1f2f310406 fix warning, fix banner mask 2003-12-19 22:03:40 +00:00
Andrew Livy 2dfb994fe0 Added: TotalScore element on Evaluation Screen
Title, Artist and Current Character Icon's for the Stage Screen
2003-12-19 09:30:54 +00:00
Glenn Maynard 9b1db347e3 separate LargeBannerFrame metrics 2003-12-18 20:17:32 +00:00
Steve Checkoway 354e95efb1 fix scoping error. 2003-12-18 04:37:52 +00:00
Glenn Maynard 71247db8d9 fix comment 2003-12-18 03:44:39 +00:00
Glenn Maynard 14a45929e5 separate function for score committing 2003-12-18 03:43:25 +00:00
Glenn Maynard 0967eb44e3 Cleanup.
Don't save scores in battle.
Move unlock stuff away from scoring stuff (confusing).
2003-12-18 03:14:39 +00:00
Glenn Maynard 2efbf12d64 add stats area 2003-12-16 10:04:37 +00:00
Glenn Maynard 2cd058620b Always set GAMESTATE->m_CurStageStats.pSong.
Always fill in m_vPlayedStageStats.
2003-12-15 06:24:59 +00:00
Glenn Maynard e724cb7102 fix warning 2003-12-11 05:37:35 +00:00
Andrew Livy 4d82763a33 Major Pop'n Music Theme Update
Themers can now set off a sequence of sound effects via metrics on the Stage Evaluation screen
(good for games like beatmania, pop'n and pump that have a series of SFX)
2003-12-11 05:23:40 +00:00
Chris Danford 4f75f0e174 add PREFSMAN->m_fMinPercentageForHighScore
fix fPercentDP not saved when new high score added
2003-12-10 11:49:44 +00:00
Chris Danford bf98d8248a overhauling stats: move all stats from SongManager to ProfileManager 2003-12-07 07:09:13 +00:00
Glenn Maynard 6338f94966 allow storing "radar" values without them being shown 2003-11-26 04:20:38 +00:00
Glenn Maynard 6b9f4b708c SortByZ 2003-11-24 03:28:40 +00:00
Chris Danford 48d5a78429 basic lights support 2003-11-16 04:45:12 +00:00
Aaron VonderHaar 474b8b9a49 Allow failure on Oni/Endless to be considered for a high score (as used to be the case). This behaviour was broken sometime in the past two weeks. Someone who understands the unlock system might want to make sure this behaves correctly. 2003-11-15 20:51:51 +00:00
Chris Danford 47def7d3dc xbox updates 2003-11-13 00:39:36 +00:00
Andrew Livy 7be96be7a2 Fix: Failed ONI / Extra Stages shouldnt show Game Over 2003-11-11 18:05:28 +00:00
Andrew Livy ad7c67b0ce Added: 2D DancingCharacter System, Ability to Show (or not show) Evaluation Screen on Fail. Evaluation Screen Fail / Passed BGA Overlays. 2003-11-10 23:25:44 +00:00
Chris Danford 0dc5594c95 use separate graphics for machine record, category record, and course record 2003-11-09 22:06:36 +00:00
Glenn Maynard 3d44ac4f94 Full-combo fixes. 2003-10-31 03:53:12 +00:00
Glenn Maynard d365e8e959 add SHOW_FULL_COMBO 2003-10-31 03:10:31 +00:00
Glenn Maynard 3331079cd6 show TotalError 2003-10-27 22:24:33 +00:00
Glenn Maynard 198f58acd4 use GraphDisplay, ComboGraph 2003-10-23 06:28:17 +00:00
Chris Danford 4556c0f246 fix feat score 2003-10-22 12:51:19 +00:00
Chris Danford bd585e46a1 fix VC7 warnings 2003-10-22 12:28:30 +00:00
Chris Danford 25d2b954a7 more high score cleanup 2003-10-20 01:06:26 +00:00
Glenn Maynard 95795ad081 precedence: false && false || true == true 2003-10-19 23:12:51 +00:00
Chris Danford 420988148d fixing high score bugs 2003-10-19 21:38:11 +00:00
Chris Danford f57aa6c785 arcade machine changes 2003-10-17 08:03:46 +00:00
Glenn Maynard 9853c9fb85 SM_GoToEvaluationSummary is redundant: the end screen *is* the
eval summary when relevant
2003-10-15 01:05:20 +00:00
Glenn Maynard d67f631297 fix warnings 2003-10-14 21:39:13 +00:00