fix comment
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@@ -1300,10 +1300,9 @@ void ScreenEvaluation::MenuStart( PlayerNumber pn )
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if( GAMESTATE->IsExtraStage() || GAMESTATE->IsExtraStage2() )
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{
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/* XXX: If it's an extra stage, always increment by one. This is because
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* in some unusual cases we can pick a long or marathon song as an extra
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* stage. The most common cause of this is when an entire group of songs
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* is long/nonstop mixes.
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/* If it's an extra stage, always increment by one. This is because in some
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* unusual cases we can pick a long or marathon song as an extra stage. The
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* most common cause of this is when an entire group of songs is long/nonstop mixes.
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*
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* We can't simply not choose long songs as extra stages: if there are no
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* regular songs to choose, we'll end up with no song to use as an extra stage. */
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