Full-combo fixes.
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@@ -717,6 +717,8 @@ ScreenEvaluation::ScreenEvaluation( CString sClassName ) : Screen(sClassName)
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if( SHOW_FULL_COMBO && stageStats.FullCombo( (PlayerNumber) p ) )
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{
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m_FullCombo[p].Load( THEME->GetPathToG(ssprintf("ScreenEvaluation full combo P%i",p+1)) );
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m_FullCombo[p]->SetName( ssprintf("FullComboP%d",p+1) );
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UtilSetXYAndOnCommand( m_FullCombo[p], "ScreenEvaluation" );
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this->AddChild( m_FullCombo[p] );
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}
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}
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@@ -943,7 +945,8 @@ void ScreenEvaluation::TweenOffScreen()
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continue;
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UtilOffCommand( m_sprMachineRecord[p], "ScreenEvaluation" );
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UtilOffCommand( m_sprPersonalRecord[p], "ScreenEvaluation" );
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UtilOffCommand( m_FullCombo[p], "ScreenEvaluation" );
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if( m_FullCombo[p].IsLoaded() )
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UtilOffCommand( m_FullCombo[p], "ScreenEvaluation" );
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}
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UtilOffCommand( m_sprTryExtraStage, "ScreenEvaluation" );
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}
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