precedence: false && false || true == true
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@@ -676,7 +676,7 @@ ScreenEvaluation::ScreenEvaluation( CString sClassName ) : Screen(sClassName)
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bool bOneHasNewTopRecord = false;
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for( p=0; p<NUM_PLAYERS; p++ )
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if( GAMESTATE->IsPlayerEnabled(p) && iMachineHighScoreIndex[p] != 0 || iPersonalHighScoreIndex[p] != 0 )
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if( GAMESTATE->IsPlayerEnabled(p) && (iMachineHighScoreIndex[p] != -1 || iPersonalHighScoreIndex[p] != -1) )
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bOneHasNewTopRecord = true;
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if( PREFSMAN->m_bAllowExtraStage && m_bTryExtraStage )
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