Chris Danford
|
33fdcb5cf3
|
OptionIcon -> ModIcon to reduce confusion between OptionRow, OptionIconRow
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2008-04-27 21:34:43 +00:00 |
|
Chris Danford
|
c7d3d1c0e3
|
fixup
|
2008-04-27 04:37:53 +00:00 |
|
Chris Danford
|
82976bc6ef
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Fix LoadFallbackB for loading BGAs recursively. LoadFallbackB checking for either LuaThreadVariables or Lua globals is not very clean, but room for possible improvement.
|
2008-04-27 00:14:05 +00:00 |
|
Chris Danford
|
603f8f9b24
|
revert last
|
2008-04-26 19:44:40 +00:00 |
|
Chris Danford
|
707789af7e
|
fix high score displays not showing high score number
|
2008-04-26 19:43:08 +00:00 |
|
Chris Danford
|
89b82b45e2
|
fix infinite recursion with LoadFallbackB
|
2008-04-26 06:42:54 +00:00 |
|
Chris Danford
|
b57b495fa5
|
reorder to group like kinds
|
2008-04-10 01:03:36 +00:00 |
|
Chris Danford
|
a51ed62041
|
eval cleanup
|
2008-04-08 19:57:31 +00:00 |
|
Chris Danford
|
e9b12113fd
|
finish eval elements
|
2008-04-08 02:27:45 +00:00 |
|
Glenn Maynard
|
63eadadf75
|
move translated languages to metrics
|
2008-04-07 23:25:29 +00:00 |
|
Chris Danford
|
4a60ff57df
|
working on eval
|
2008-04-05 23:45:47 +00:00 |
|
AJ Kelly
|
47cf8e5716
|
add some more HeaderTexts (and blank secondary texts for now)
|
2008-04-05 22:48:14 +00:00 |
|
AJ Kelly
|
52deb9a6d2
|
prevent words from escaping frame
|
2008-04-05 22:44:36 +00:00 |
|
Steve Checkoway
|
16c3646b84
|
Revert InitialScreen
|
2008-04-05 21:41:59 +00:00 |
|
Chris Danford
|
0964b4d464
|
eval cleanup
|
2008-04-05 19:24:42 +00:00 |
|
Chris Danford
|
bcdd5f385f
|
eval cleanup
|
2008-04-05 19:24:26 +00:00 |
|
Chris Danford
|
089e44e6e7
|
eval cleanup
|
2008-04-04 20:10:10 +00:00 |
|
Chris Danford
|
e788a43ebb
|
fix broken GradeDisplay
|
2008-04-04 18:25:02 +00:00 |
|
Chris Danford
|
efd831f1b6
|
consistent caps
|
2008-04-04 16:34:06 +00:00 |
|
Chris Danford
|
6f6306f7b2
|
eval cleanup
|
2008-04-04 15:47:27 +00:00 |
|
Chris Danford
|
d5cfcb0093
|
comment
|
2008-04-04 15:46:48 +00:00 |
|
Chris Danford
|
acd6995a78
|
eval name cleanup - make metrics and element names match, AutoActor grades
|
2008-04-04 15:44:18 +00:00 |
|
Chris Danford
|
c908abc43d
|
AutoActor grades
|
2008-04-04 15:43:43 +00:00 |
|
Chris Danford
|
c58f92091b
|
eval name cleanup - make metrics and element names match
|
2008-04-04 15:41:02 +00:00 |
|
Chris Danford
|
0e95900856
|
eval cleanup
|
2008-04-04 15:39:28 +00:00 |
|
Chris Danford
|
cfaad80e2b
|
remove difficulty icons - use DifficultyList to do this
|
2008-03-31 15:39:24 +00:00 |
|
Chris Danford
|
7f7e254f36
|
theme cleanup
|
2008-03-31 11:49:26 +00:00 |
|
Chris Danford
|
ae24ce514c
|
cleanup, overlay to decorations
|
2008-03-31 04:38:13 +00:00 |
|
Chris Danford
|
d52bb841a8
|
update ShowStats explanation
|
2008-03-31 04:37:17 +00:00 |
|
AJ Kelly
|
c5620d6c2d
|
add DifficultyDisplay StepsType for dance-solo, pump-single, pump-double
|
2008-03-29 21:17:10 +00:00 |
|
Chris Danford
|
1b4ad9e2ca
|
gameplay stage cleanup, stage -> StageDisplay, SWME overlay -> SWME decorations
|
2008-03-29 15:19:45 +00:00 |
|
Chris Danford
|
78448d207e
|
gameplay cleanup
|
2008-03-28 16:31:14 +00:00 |
|
Chris Danford
|
c4f6a74a61
|
gameplay cleanup
|
2008-03-28 12:25:32 +00:00 |
|
Chris Danford
|
79bb6f677e
|
gameplay cleanup
|
2008-03-28 09:36:33 +00:00 |
|
Chris Danford
|
1666a53af8
|
remove DifficultyIcon (replaced by DifficultyDisplay)
|
2008-03-28 09:36:13 +00:00 |
|
Colby Klein
|
af4170d632
|
Go to the correct select style/difficulty screens when caution is off.
|
2008-03-28 02:04:09 +00:00 |
|
Colby Klein
|
aab1a891cc
|
fix fade out
|
2008-03-28 01:38:30 +00:00 |
|
AJ Kelly
|
5c0df088d9
|
add missing functionality that would hide balloon
|
2008-03-28 00:17:10 +00:00 |
|
Chris Danford
|
2d0d3d9958
|
Move stroke designation into font page name area (better than having 2 png files with identical names except for texture hints). Add FontBaseZoom to allow for double resolution fonts without setting the zoom to 0.5 for every BitmapText.
|
2008-03-27 22:28:42 +00:00 |
|
AJ Kelly
|
72ca25cf0f
|
change long/marathon banners to bubble, set a maxwidth on artist so it doesn't overflow into the bpm area
|
2008-03-27 20:54:42 +00:00 |
|
AJ Kelly
|
4e21904e9c
|
move up text for OptionIcons
|
2008-03-27 20:52:29 +00:00 |
|
Chris Danford
|
6ba7aeefeb
|
gameplay difficulty area cleanup
|
2008-03-27 10:12:08 +00:00 |
|
Chris Danford
|
cf3aec361f
|
tweak score number styles
|
2008-03-27 05:59:09 +00:00 |
|
Chris Danford
|
03755922ce
|
add per Screen TimerMetricsGroup
|
2008-03-26 06:06:00 +00:00 |
|
Steve Checkoway
|
4c8ec5c10b
|
More show what is being replaced in the warning.
|
2008-03-24 13:04:44 +00:00 |
|
Steve Checkoway
|
68e181b974
|
GAMEMAN: to GameManager.
|
2008-03-24 12:50:45 +00:00 |
|
Chris Danford
|
2e009a4072
|
data-driven pump-style coloring/naming (merge disparate difficulty string/color systems and simplify Lua)
|
2008-03-24 12:02:22 +00:00 |
|
Jason Felds
|
66c7950726
|
Restore old Pump Hold behavior: new behavior requires metric swap.
|
2008-03-24 05:14:26 +00:00 |
|
Chris Danford
|
f6b692823d
|
remove DifficultyIcon, use DifficultyDisplay in gameplay, DifficultyListRow -> DifficultyDisplayListRow to make inheritance clear
|
2008-03-24 04:07:46 +00:00 |
|
Josh Allen
|
71c8f8b2b2
|
Add a branch for use with the new theme and network play. Keep the old around for reference.
|
2008-03-23 22:21:21 +00:00 |
|