Glenn Maynard
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df0a74e1b5
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add glow modes
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2003-05-04 22:35:42 +00:00 |
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Glenn Maynard
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368375ca01
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handle some obscure rounding errors
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2003-05-04 05:10:51 +00:00 |
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Glenn Maynard
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fe33dec385
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Partial s/GetString/c_str/.
(watch out for PlayerOptions::GetString and SongOptions::GetString)
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2003-04-25 00:01:35 +00:00 |
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Glenn Maynard
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650beb538f
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use Checkpoint
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2003-04-22 05:58:29 +00:00 |
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Glenn Maynard
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eba6e65ede
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log chars
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2003-03-31 21:21:52 +00:00 |
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Glenn Maynard
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5f47abd1f7
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remove m_bUseAlternateText. (not really needed; just load the
song in the editor)
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2003-02-17 01:06:03 +00:00 |
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Glenn Maynard
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42cfd6f98c
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stdafx -> global
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2003-02-16 04:01:45 +00:00 |
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Glenn Maynard
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e54454ed22
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add m_bUseAlternateText
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2003-02-12 20:28:28 +00:00 |
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Glenn Maynard
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7a3336d50d
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add StringWillUseAlternate
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2003-02-12 20:19:20 +00:00 |
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Glenn Maynard
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caee0fc111
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Add fallback strings, so we can fall back on translit text if
we're missing characters (eg. someone distributing a song
using kanji that not all people have) instead of showing the
default glyph
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2003-02-12 19:34:53 +00:00 |
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Glenn Maynard
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6042c88de9
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simplify
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2003-01-28 00:47:37 +00:00 |
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Glenn Maynard
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ff830fad55
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only use longchar within fonts
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2003-01-28 00:45:01 +00:00 |
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Glenn Maynard
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fe454a7a79
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fix BitmapText::CropToWidth
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2003-01-21 23:10:22 +00:00 |
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Chris Danford
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3c983e7fa7
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Re-enable default shadow for BitmapText
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2003-01-19 07:06:59 +00:00 |
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Chris Danford
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ab9f558c6e
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Adding basic coin support
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2003-01-19 04:44:22 +00:00 |
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Glenn Maynard
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a7f6279140
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use GetTexture
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2003-01-19 00:55:14 +00:00 |
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Glenn Maynard
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f903ac8f30
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remove unused parameter
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2003-01-18 09:35:08 +00:00 |
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Glenn Maynard
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49ffa7b45f
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replacing markers in BMT::SetText is too expensive; do it
manually
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2003-01-18 09:18:30 +00:00 |
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Glenn Maynard
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3ec2605b60
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finish up ranges, other minor fixes
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2003-01-16 20:21:07 +00:00 |
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Glenn Maynard
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57d90f6bc9
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get rid of Kanji= flag; just push the baseline up a little
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2003-01-10 03:48:21 +00:00 |
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Glenn Maynard
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dfeb8feb49
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add comment
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2003-01-10 03:26:41 +00:00 |
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Glenn Maynard
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5d5ac4e52c
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remove unused data, fix warning
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2003-01-10 02:54:07 +00:00 |
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Glenn Maynard
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f0d662b1b2
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round alignment, don't truncate it
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2003-01-10 02:52:58 +00:00 |
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Glenn Maynard
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0452b492c5
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update font stuff
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2003-01-08 02:32:30 +00:00 |
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Chris Danford
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471fc08e51
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Fixed VC6-specific compile errors
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2003-01-07 08:16:55 +00:00 |
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Glenn Maynard
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ad07abd01a
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use font alignment
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2003-01-06 23:49:54 +00:00 |
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Glenn Maynard
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e5cd3a0800
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text entry: replace placeholders on save, so they don't end up in
SMs.
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2003-01-06 07:43:14 +00:00 |
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Glenn Maynard
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2e50ac566d
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move replacement to FontManager
(doesn't really belong there, either ...)
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2003-01-06 05:53:03 +00:00 |
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Glenn Maynard
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a0f664ad35
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more font work
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2003-01-06 02:50:25 +00:00 |
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Glenn Maynard
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d627f56f78
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update
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2003-01-05 08:47:48 +00:00 |
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Glenn Maynard
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d46a2ef9de
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use int instead of wchar_t; don't want to be limited to 16-bit
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2003-01-05 08:11:05 +00:00 |
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Glenn Maynard
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8d92a80d40
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move code to RU
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2003-01-05 05:31:59 +00:00 |
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Glenn Maynard
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16052ecd3d
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utf-8 support is working
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2003-01-05 05:13:45 +00:00 |
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Glenn Maynard
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7b6af79aad
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fixes
|
2003-01-05 01:32:08 +00:00 |
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Glenn Maynard
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5e8ced1a94
|
more font work
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2003-01-04 07:55:42 +00:00 |
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Glenn Maynard
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db04a85622
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more bitmap font work
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2003-01-04 05:17:51 +00:00 |
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Glenn Maynard
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4bb452404c
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more bitmap font work
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2003-01-04 01:47:01 +00:00 |
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Glenn Maynard
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1c6dba0ccc
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bitmap font work
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2003-01-03 22:53:22 +00:00 |
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Glenn Maynard
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e89ddf7e3d
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Set up texture coords for fonts in Font, so we don't have to deal with
it in BitmapText.
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2003-01-03 20:59:50 +00:00 |
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Glenn Maynard
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b7f3768ba9
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remove arbitrary caps; simplify
|
2002-12-29 22:55:26 +00:00 |
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Glenn Maynard
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6d2ad43826
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answer: opengl is pixel-centered; d3d is border-centered (when using
their default ortho transforms)
(at least, I believe that's where it differs; it may be at the viewport
or something)
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2002-12-28 09:08:18 +00:00 |
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Glenn Maynard
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a3c6b12981
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s/throw RageException/RageException::Throw/
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2002-12-21 19:32:38 +00:00 |
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Glenn Maynard
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d8c4057660
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get rid of TIMER
|
2002-12-19 23:07:20 +00:00 |
|
Glenn Maynard
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397bd8b734
|
more of the same
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2002-11-16 08:54:15 +00:00 |
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Glenn Maynard
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f08a747182
|
trivial
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2002-11-14 06:56:31 +00:00 |
|
Chris Danford
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19244acaf1
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Added missing GraphicOptions help text, re-added F4 fullscreen and F5 detail toggles, fixed texel-pixel alignment in Sprite, BitmapText
|
2002-11-12 11:11:16 +00:00 |
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Glenn Maynard
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ec764db169
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render even when alpha is 0 when zbuffering is on (fixes
ScreenStage, lifebar)
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2002-11-12 01:29:19 +00:00 |
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Glenn Maynard
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b13fe6e6b6
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Fix color endianness problems.
Remove operator== and != from POD types.
Scope the disabled warning better.
|
2002-11-11 20:36:39 +00:00 |
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Chris Danford
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628dea9da7
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OpenGL checkin. Movie textures, texture stretch, texture dither, and 16 bit textures are broken.
|
2002-11-11 04:53:31 +00:00 |
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Glenn Maynard
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677e6b0a2e
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s/FRECT/RectF/
|
2002-10-31 06:00:30 +00:00 |
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