add m_bUseAlternateText

This commit is contained in:
Glenn Maynard
2003-02-12 20:28:28 +00:00
parent 2f2447cb31
commit e54454ed22
3 changed files with 8 additions and 3 deletions
+4 -3
View File
@@ -219,14 +219,13 @@ void BitmapText::DrawChars()
}
}
/* sText is UTF-8. If PREFSMAN->UseAlternateText is enabled, and not all
/* sText is UTF-8. If PREFSMAN->m_bUseAlternateText is enabled, and not all
* of the characters in sText are available in the font, sAlternateText
* will be used instead. This is normally enabled; the option exists
* as a troubleshooting option (so should only be shown in a debug options
* menu) for the case that a string isn't being displayed, to find out
* which character is causing problems. If there are unavailable characters
* in sAlternateText, too, just use sText.
* XXX: implement PREFSMAN->UseAlternateText */
* in sAlternateText, too, just use sText. */
void BitmapText::SetText( CString sText, CString sAlternateText )
{
ASSERT( m_pFont );
@@ -250,6 +249,8 @@ bool BitmapText::StringWillUseAlternate(CString sText, CString sAlternateText) c
{
ASSERT( m_pFont );
if(!PREFSMAN->m_bUseAlternateText) return false;
/* Can't use the alternate if there isn't one. */
if(!sAlternateText.size()) return false;
+3
View File
@@ -69,6 +69,7 @@ PrefsManager::PrefsManager()
m_bShowDontDie = true;
m_bShowSelectGroup = true;
m_bShowTranslations = true;
m_bUseAlternateText = true;
m_bArcadeOptionsNavigation = false;
m_iUnloadTextureDelaySeconds = 0; // disabled 60*30; // 30 mins
m_bCoinOpMode = false;
@@ -146,6 +147,7 @@ void PrefsManager::ReadGlobalPrefsFromDisk( bool bSwitchToLastPlayedGame )
ini.GetValueB( "Options", "Caution", m_bShowDontDie );
ini.GetValueB( "Options", "SelectGroup", m_bShowSelectGroup );
ini.GetValueB( "Options", "ShowTranslations", m_bShowTranslations );
ini.GetValueB( "Options", "UseAlternateText", m_bUseAlternateText );
ini.GetValueB( "Options", "ArcadeOptionsNavigation", m_bArcadeOptionsNavigation );
ini.GetValue ( "Options", "DWIPath", m_DWIPath );
ini.GetValueI( "Options", "UnloadTextureDelaySeconds", m_iUnloadTextureDelaySeconds );
@@ -219,6 +221,7 @@ void PrefsManager::SaveGlobalPrefsToDisk()
ini.SetValueB( "Options", "Caution", m_bShowDontDie );
ini.SetValueB( "Options", "SelectGroup", m_bShowSelectGroup );
ini.SetValueB( "Options", "ShowTranslations", m_bShowTranslations );
ini.SetValueB( "Options", "UseAlternateText", m_bUseAlternateText );
ini.SetValueB( "Options", "ArcadeOptionsNavigation", m_bArcadeOptionsNavigation );
ini.SetValue ( "Options", "DWIPath", m_DWIPath );
ini.SetValueI( "Options", "UnloadTextureDelaySeconds", m_iUnloadTextureDelaySeconds );
+1
View File
@@ -53,6 +53,7 @@ public:
bool m_bDelayedEscape;
bool m_bInstructions, m_bShowDontDie, m_bShowSelectGroup;
bool m_bShowTranslations;
bool m_bUseAlternateText;
bool m_bArcadeOptionsNavigation;
bool m_bCoinOpMode;
enum { NEVER, ALWAYS, ABC_ONLY } m_MusicWheelUsesSections;