fixes
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@@ -160,7 +160,7 @@ void BitmapText::BuildChars()
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void BitmapText::DrawChars()
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{
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for(unsigned start = 0; start < tex.size(); ++start)
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for(unsigned start = 0; start < tex.size(); )
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{
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unsigned end = start;
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while(end < tex.size() && tex[end] == tex[start])
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@@ -168,7 +168,7 @@ void BitmapText::DrawChars()
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DISPLAY->SetTexture( tex[start] );
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DISPLAY->DrawQuads( &verts[start*4], (end-start)*4 );
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start = end+1;
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start = end;
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}
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}
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