use GetTexture

This commit is contained in:
Glenn Maynard
2003-01-19 00:55:14 +00:00
parent d72770a1a9
commit a7f6279140
+1 -1
View File
@@ -186,7 +186,7 @@ void BitmapText::BuildChars()
v[3].t = RageVector2( g.rect.right, g.rect.top );
verts.insert(verts.end(), &v[0], &v[4]);
tex.push_back(m_pFont->GetGlyphTexture(szLine[j]));
tex.push_back(g.GetTexture());
}
/* The amount of padding a line needs: */